Akka le Vil wrote...
This feels much more like "damage control" going into frenzy because the big bosses at EA forced it and you can't really say "these a-hole just destroyed our work" when talking about the ones handing out your paycheck, than genuine blindness, to be honest.IanPolaris wrote...
You'd think so (that Bioware saw this coming a mile away), but given the defensive reactions of the lead Dev and Writer(s), I doubt this. I really think that Mike Lailow sincerely thought that his "vision" would sway all doubters once it actually was 'tried' by the market in spite of what anyone else tried to tell him (and yes the repetative environments were deliberate and Laidlow's idea...he has flat out said so...it wasn't an artifact of rushed dev time).
I don't think you're entirely wrong. I think there is a LOT of CYA (in Corp speak) going on and I think that EA's decision to rush the title had an unfortunate impact. However, I think that this is deep in but not at the heart of the issue. Again, Mike Laidlaw is a fine designer, he knows what he likes, and he does what he likes well. Unfortunately RPGs aren't it and the hard core (and almost cultlike core) of the Dragon Age market is the hard core roleplayer. As such instead of accepting the limited time and refining what DAO did well and going from there (which would have been well received I think by the key market demographic that buys Dragon Age), Mike decided that he wanted to make DA2 in HIS image and to heck with what his marketers told him. I also think this desire dovetailed all too well with EA's corporate directive to try to tap into the shooter/CoD crowd since that was a much bigger market.
The reason I think we're seeing (at least IMHO and from what I can tell) a bunker mentality is not because the Bioware teams wants to shield themselves from EA's wrath (or at least it's not JUST that). I am getting a feeling from the lead Devs and Writers that they are talking this poor reception personally and that argues for a major change in philosophy that the Devs feel is right and good and the audience doesn't.
Such mismatches almost never end well.....
-Polaris
Modifié par IanPolaris, 07 mai 2011 - 11:21 .





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