wowpwnslol wrote...
Jerrybnsn wrote...
I'm curious: do you think there's still room for a more, "grognard"-driven RPG in the vein of BG2 in the modern marketplace?
Gaming companies of today simply cannot afford to put out a game which will cater to very limited audience, it must be mainstream in other words.
I disagree.
Take Demons Souls for example.
Gamespot's 2009 GOTY. When it was announced I was like "where the heck did this game come from?". The reason being is because the company was small, they did no marketing campaign whatsoever, the game was extremely hard and even harder to get your hands on a copy. It sold thanks to word-of-mouth: over 1 million units. It wasn't even published in Europe until the following year because they thought it wouldn't sell enough. Due to the high demand it was finally published here.
After the harsh criticisms they received (from professional reviewers, fans were pleased) for making the game so difficult what did they do for the sequel, Dark Souls? They made it even HARDER!!
That is a dev team that clearly knows and understands its niche market and appeals to it and is rewarded handsomely by its new fans. They did NOT cave in lowering the difficulty of the sequel to "address a new market opportunity" a la EA broadening its fanbase now that they were well-known and had more coin to spend on marketing. They remained true to their core values and will be rewarded on sales -again- this year.
BW is 10x the size of this small dev and EA is behind it. They could do marvels.
Modifié par Shadowbanner, 07 mai 2011 - 01:12 .





Retour en haut




