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The Old Republic Discussion Thread


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#626
termokanden

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Having played WoW to death and ToR not quite so much, I'd say they have a lot of similarities. But they also feel very different in some ways. The areas in ToR *feel* more confined to me somehow. The world also seems smaller, and although you can skip areas, it's not like WoW where you can go to Desolace if you get sick of Stranglethorn Vale - in other words you have ONE area that goes from level x to y, not 2 or 3. It makes leveling a bit less interesting to me.

Gameplay-wise, ToR feels a whole lot like WoW to me, although the WoW I left was of course had years of patches and expansions behind it. I guess it takes time for a game like this to mature.

I love the idea of the individual class stories. It's brilliant. I know people whine about the difficulty, but for the most part you just have to use 2% more of your brain and you'll be fine. For the most part!

Did ToR manage to get me hooked on MMOs again? No. Been there, done that. Bring on the singleplayer games instead.

Modifié par termokanden, 26 avril 2012 - 10:56 .


#627
Elhanan

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I now have 4 depertate characters in which to tell my own tale of revolution: Sith Sorcerer Revanite as Main, BH Merc. Trooper Gunner, and a Jedi Knight. They are 4 Pureblood Sith brothers out to later the political landscape, elimiinating the corrupt structures in place to try and set the eldest on the Imperial throne. But I may not play well enough to manage the Jedi; will have to simply take it a level at a time and see.

Alderaan, Hoth, and Tatooine are standouts, but even the bleakness of Taris and other war torn planets is great to me. I worked with the FX to get the best performance for the best look for me. The preferences have many, many settings in several areas to improve the personal aspect of the game. And while some facial CC may be more cartoon-esque than others, my Sith look terrific

It ain't perfect; some Missions and Planets have more backtracking than others. Taris is bad for this, but Nar Shaddaa has been laid out well to avoid repeated trips. And Datacron crawling is not my thing, as I am poor at movement anyway. But it has flavor to see a shimmer of light above you on a pillar, and wonder how anyone can get up there.

As I mentioned; far more good than bad, and with Bioware working to improve the environment on a daily basis, it has been a very nice distraction.

#628
Chromie

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Expansion announced

"Star Wars: The Old Republic will add a host of new features to the MMO, like a new "Nightmare" difficulty level, new companion characters, new PvP warzones, new playable species, more high-level content and a new planet."

Also..."It'll also go free-to-play in July up to level 15. Make of that what you will."

EDIT: Looks like this is just a patch actually.

Modifié par Skelter192, 04 juin 2012 - 11:08 .


#629
Nerdage

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Pretty cool for a content update, which is what it looks like, perhaps more than one. I hope the population density's more in order by the time all this comes out, and that the new level cap doesn't invalidate all the content I've hardly gotten a look in on yet.

I suppose more class content is too much to hope for on one planet, would be much more exciting than just a new world arc, though it does look good. I guess E3 proper will bring more details.

#630
Morroian

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Skelter192 wrote...

Expansion announced

"Star Wars: The Old Republic will add a host of new features to the MMO, like a new "Nightmare" difficulty level, new companion characters, new PvP warzones, new playable species, more high-level content and a new planet."

Also..."It'll also go free-to-play in July up to level 15. Make of that what you will."

EDIT: Looks like this is just a patch actually.


Yes its not enough content for an expansion, they're arguing about it on the forums but I can't see it being anything but a content patch.

What I'll be interested in is how they integrate the increase in levels with the existing end game content and gear. It has the potential to invalidate the current end game gear grind which I for one would not be happy about.

#631
Nameless one7

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I'm about to start up another character for The Old Republic, can someone tell me who has the best story for the Republic's side?

#632
termokanden

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Depends on your style. I personally liked the smuggler story a lot, more than the others though I have not played a knight yet.

I thought the consular story was quite dull.

I hear good things about the jedi knight.

The trooper story is good if you dig the whole military thing. I didn't quite so much, but that's personal preference.

Modifié par termokanden, 05 juillet 2012 - 09:36 .


#633
Nameless one7

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termokanden wrote...

Depends on your style. I personally liked the smuggler story a lot, more than the others though I have not played a knight yet.

I thought the consular story was quite dull.

I hear good things about the jedi knight.

The trooper story is good if you dig the whole military thing. I didn't quite so much, but that's personal preference.


Thank you.

#634
Morroian

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Jedi Knight is good much better than Consular.

#635
Chromie

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Morroian wrote...

Jedi Knight is good much better than Consular.


Sith Inqisitor > all!

#636
Cutlass Jack

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Morroian wrote...

Jedi Knight is good much better than Consular.


Every class story is much better than Consular. Its the most painfully dull of them.

Republic-wise. Go Smuggler if you like lots of comedy and romance in your story. Go Trooper if you want to play Mass Effect (particularly a female trooper). Knight if you want a Heroic tale, and Consular if you want to fall asleep during what should be an Indy style archeology adventure.

#637
termokanden

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Skelter192 wrote...

Sith Inqisitor > all!


Maybe, maybe not. I loved the Agent storyline. Particularly the parts where you mock the pathetic sith. I've noticed they really zap you the first times you insult them. Then, as you go through the quests, you start to just shrug it off. I found that pretty hilarious.

#638
Nameless one7

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Thank you all for your recomendations.

Modifié par Nameless one7, 06 juillet 2012 - 01:25 .


#639
Chromie

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Nameless one7 wrote...

Thank you all for your recomendations.


Why haven't you told us which class you picked? :P

#640
Nameless one7

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Skelter192 wrote...

Nameless one7 wrote...

Thank you all for your recomendations.


Why haven't you told us which class you picked? :P


I'm going Smuggler.

#641
Chromie

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The starting quest kinda pissed me off for the smuggler.

#642
termokanden

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Oh? I don't remember it being bad.

I did hate the starting planets for the Republic a bit though. Particularly the one for the Jedi. I forgot its name, but it's my least favorite planet in the entire game.

#643
Chromie

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termokanden wrote...

Oh? I don't remember it being bad.

I did hate the starting planets for the Republic a bit though. Particularly the one for the Jedi. I forgot its name, but it's my least favorite planet in the entire game.


Well the story at the beginning seriously I lose my ship way to go badass smuggler. :bandit:
I always felt the Empire had the best starting planets. Dromund Kaas is just great when compared to Corascuant which is split up into four islands not a fun experience for me.

#644
termokanden

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Couldn't agree more. Dromund Kaas is way more fun than Coruscant. Even visually it's better.

The whole ship business... Well, yeah that sucked. But it was either that or somehow explain how you magically can't access your ship.

Perhaps it was being fumigated?

#645
Chromie

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Announcing the Star Wars: The Old Republic Free Trial

Well this is the unlimited free trial that was announced recently. You can only level up to 15 and there are other restrictions as well. If you refer a friend you recieve an ingame speeder mount.

#646
naughty99

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Skelter192 wrote...

Announcing the Star Wars: The Old Republic Free Trial

Well this is the unlimited free trial that was announced recently. You can only level up to 15 and there are other restrictions as well. If you refer a friend you recieve an ingame speeder mount.


Interesting, so starting today, it's F2P up to level 15? Is this open to people participated in the beta?

Modifié par naughty99, 11 juillet 2012 - 04:55 .


#647
Chromie

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naughty99 wrote...

Skelter192 wrote...

Announcing the Star Wars: The Old Republic Free Trial

Well this is the unlimited free trial that was announced recently. You can only level up to 15 and there are other restrictions as well. If you refer a friend you recieve an ingame speeder mount.


Interesting, so starting today, it's F2P up to level 15? Is this open to people participated in the beta?


It's open to anyone. Just create a trial account and download the client pretty much.

#648
LTD

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TSW made me realize one of the..stealthier reasons to my rather strong dislike of TOR.

TLDR There is no exiting way to say" Go gather droid arses" It is best not to even try.


As long as we speak of boresome kill or gathering quests, more abstract the spoken equivalent of quest log is, the better.

Literally all of TORs quests are comparable to late-Vanilla WoW; you either pick up stuff or kill stuff. Sometimes you activate stuff. Alright. Fair enough. This much was evident to everybody since Beta.

The ridiculously expensive full voice acting, the very flagship feat. of TOR has been completely chained to these "Wayback machine to 2005!" -quests. Doesn't matter if it's Tarantino who writes the dialogue and Samuel L Jackson who delivers them lines - They both have to operate inside such a small cage it isn't possible for even a good writer or actor to stand tall. "Alright, Quentin! We need you to write us 8 lines of dialogue for this quest. It needs to contain mention of 15 droid arses.Also mention why it is important to gather them and where these arses can be found. Go!" < - - More or less all NPCs have been designed and written with this philosophy. It is like the opening scene of Jackson and Travolta from Pulp Fiction. Imagine nightmare version of it, where everybody speaks of nothing but the goddamned suitcase and where it is. No feet Massages or Europa trips, no Burgers no WHAT DOES MW LOOK LIKE?!?! No nothing., Yeah, thats TOR.'s dialogue for ya.

There are exceptions to this. Out of three character stories I tried, Sith Warrior had some very exiting moments during the first half of it. Also, Alderaan has more or less sufficient amount of dialogue devoted to greater scheme of things.  . Yet these are just berries in dung heap; at least 80% of all spoken dialogue in TOR nobody cares to hear.

This brings us to a theory I have chosen to humbly name as Golden Rule of LTD It goes as follows:
IF quest  you just designed to your MMO ended up with objectives like...
Droids killed 0/15
Arses gathered 0/15
THEN less players have to listen, read talk about it the better.

Seriously. It is a quest from 2005 WoW. Everybody is tired of them.Single player, co op, MMO. Doesn't matter.  We still can do them but we aren't proud of it. We don't want to hear NPC talk about the asses. Just have them appear on minimap and we go gather them like humble drones we are? Ok? Thanks! With such talent and investment to VA, there'd be so much more exiting reaches you could explore with NPCs and what they say to player. Insted, you get hundreds of hours worth of old fashioned quest logs spoken out loud. How lame is that? Such waste of time, money,talent.

The Secret World  does it right. Based on my (admittedly limited) experience.  TSW has an approach I really wish TOR had embraced. Despite at times appearing like it has rather..revolutionary approach to questing, TSW too is rich in 2005-esque "Go gather 15 zombie arses" - bs. TSW too has voice acted NPCs that give you these arse gathering quests. HOWEVER!! This is where it gets exiting; TSW doesn't attempt to bore you to death by desperately and embarrasingly trying to come up with exiting and sane ways to  voice act through" Yeah, we need 15 arses. go!" type of dialogue. When you encounter  (a pleasantly uncommon)  arse quest in TSW, NPCs giving it are usually busy debating over one thing or another. They might be discussing life and death taking place around them. Actual room is given to turn NPCs into characters with personality. Dialogue is there to give characters depth. It is not about droid arses.  Somewhere in this dialogue, you might have " oh go kill 14 zombies for us ok!" or you might not.   It certainly never is the ..beating heart of the dialogue with the quest NPC in same way it consistently is in TOR. I noticed this is a very big deal to me. It makes me want to hear what the NPCs have to say. This very rarely happened in TOR.

Modifié par LTD, 17 juillet 2012 - 12:41 .


#649
Chromie

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You forgot investigation quests. Incredibily fun quests in Secret World some are challenging enough that Funcom has an ingame website just to give clues!

HK-51 reveal trailer

#650
LTD

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Skelter192 wrote...

You forgot investigation quests.
Incredibily fun quests in Secret World some are challenging enough that
Funcom has an ingame website just to give clues!

HK-51 reveal trailer




TSW has an actual fully operational  in-game web browser, not a mere site. Often enough big part of these investigation quests is puzzling out what you should Google..and then figuring out what to make of the info and how to..translate it in your head into something that's useful in the game world:p So basically  googling and reading www sites isn't "TSW devs giving playerbase clues" Rather, it makes an integral portion of the puzzle. It is extremely refreshing way to design a puzzle. Some of the Mysteries in starter zone alone were enough to make me feel TSW is almost revolutionizing ways a cRPG, single player or otherwise, challenges player. Up ntil I met TSW a challenging puzzle in modern RPG usually ment some dumb lever pulling bull**** or Tower of Hanoi variant. At it's best, TSW is infinitely more creative than that. But yeah, that's another thread!

Having said that, portion of TSW quests revolves around zombie arse gathering. Pleasantly small portion when compared to TOR. But still. And indeed, TSW's take on " Arse gathering and how to interact with NPCs that make you do it" comes with much more ambitious writing.  Which hopefully was among the points of my incoherent post above:p

Modifié par LTD, 17 juillet 2012 - 01:02 .