Veex wrote...
LTD wrote...
I find it odd they even announce them. What's up with that.
They're a publicly traded company. They're required to reveal some financial information to investors quarterly I believe.
Mm I suppose, I dont know. I'd wager any and all info directly relating to finances don't have to be made public unless they agree it's good move for the company. Statements like " less than million, more than 500k" are certainly not something designed to satisfy investors' desire for info though; surely for them such statement is way too inaccurate to mean anything. Surely such statements are directly ment for gamers, subscribers and gaming media.
MushroomMagic wrote...
The Old Republic is a failure for one reason and one reason only.
It's not World of Warcraft.
The most dominant feeling I got was pretty much the opposite. It failed because it WAS much like World of Warcraft..couple of expansions ago. They made a WoW killer alright. Early Vanilla WoW killer:p TBC Era WoW and onwards has had more varied and complex questing mechanics, instancing. Then again, level/zone design, game engine and UI of WoW ever since first days of Vanilla was light years ahead of what TOR had to offer. Tis torrible.
I'm actually being pretty serious when I say that what ultimately drove me away was the fact like 20% of my UI's space gets wasted in displaying Name, class and face of Player Character. You know, in case player forgets his name, class or what he looks like. Meanwhile. various essential info, such as procs and debuffs get this pathetic micro window impossible to spot in heat of combat. This in game where procs are actually often used and important part in DPS cyclles of multiple classes/specs.
This feeling, this sensation of desperately trying to see if you have a tiny wee micro proc window up while UI constantly and helpully states " LTD - SITH WARRIOR - *HERE IS YOUR PICTURE:) *just pissed me off in increasingly severe fashion. It was such a stupid, colossal and depressing overlook in basic UI design. Hillariously enough, when they
finally released customizeable UI , it offered a fix to NEITHER of these absurdities. At least to me, this summedup as completely intolerable, dysfunctional and jurassic experience when compared to WoW's UI, which can literally be molded into whatever you like, more or less.In WoW, the game displays procs in any goddamned way and scale I please. Its easy to appreciate.
Modifié par LTD, 09 octobre 2012 - 02:24 .