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The Old Republic Discussion Thread


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#701
xkg

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spirosz wrote...

Cutlass Jack wrote...

spirosz wrote...

Make sure to go in a heavily populated server, lol.


Thats nearly a non-issue now. You can only go to a heavily populated one.


Did they merge servers? I stopped playing 3 months ago and most servers were ghost towns.


Not exactly merged, but something similar. Free transfers to a few servers at first with forced transfers comming soon.
Now, there are 26 playable servers - 12 US, 11 EU, 3 AP.

Modifié par xkg, 01 août 2012 - 03:36 .


#702
Cutlass Jack

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spirosz wrote...

Did they merge servers? I stopped playing 3 months ago and most servers were ghost towns.  


Essentially yes. They allowed free transfers to designated target servers all of which have high/healthy populations now. The other servers still exist for the moment but new players are prevented from rolling on them.

So a new player just has to pick the server type/region they prefer and the server they want will be obvious. (For example if you want an RP-PVE server and you're on the East Coast, there's one choice, not 6)

From my experience, Fleet Stations are so packed there's multiple instances these days and seeing decent numbers even on later game worlds like Hoth. Once it goes Free it will even be moreso.


Mr. Sprinkles101 wrote...

I'm currently installing The Old Republic to try out the free trial first before it even becomes free to play. I don't like mmo's but from the gameplay it seemd like mass effect dialogue wheel so I'm giving it a go. Or is this a bad idea? D:


Its a great idea. It is a fully voiced dialogue wheel game like other Bioware things. If you get the chance, try running some quests with a partner. The conversations get very fun when someone else plays with you.

And hard to beat 'free.' The first 15 levels you get on the trial will give you a feel for it, though admittedly most of the class quests and storylines don't really pick up until closer to 20 (when you get your ship)

Modifié par Cutlass Jack, 01 août 2012 - 03:49 .


#703
Mr. Sprinkles101

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[quote]Mr. Sprinkles101 wrote...

I'm currently installing The Old Republic to try out the free trial first before it even becomes free to play. I don't like mmo's but from the gameplay it seemd like mass effect dialogue wheel so I'm giving it a go. Or is this a bad idea? D:[/quote]

Its a great idea. It is a fully voiced dialogue wheel game like other Bioware things. If you get the chance, try running some quests with a partner. The conversations get very fun when someone else plays with you.

And hard to beat 'free.' The first 15 levels you get on the trial will give you a feel for it, though admittedly most of the class quests and storylines don't really pick up until closer to 20 (when you get your ship)[/quote]
Let's say if I like it enough to wanna pay before the free to play, will I still have to purchase the game or will I just need to buy the subscription?

#704
Mr. Sprinkles101

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Cutlass Jack wrote...

spirosz wrote...

Did they merge servers? I stopped playing 3 months ago and most servers were ghost towns.  


Essentially yes. They allowed free transfers to designated target servers all of which have high/healthy populations now. The other servers still exist for the moment but new players are prevented from rolling on them.

So a new player just has to pick the server type/region they prefer and the server they want will be obvious. (For example if you want an RP-PVE server and you're on the East Coast, there's one choice, not 6)

From my experience, Fleet Stations are so packed there's multiple instances these days and seeing decent numbers even on later game worlds like Hoth. Once it goes Free it will even be moreso.


Mr. Sprinkles101 wrote...

I'm currently installing The Old Republic to try out the free trial first before it even becomes free to play. I don't like mmo's but from the gameplay it seemd like mass effect dialogue wheel so I'm giving it a go. Or is this a bad idea? D:


Its a great idea. It is a fully voiced dialogue wheel game like other Bioware things. If you get the chance, try running some quests with a partner. The conversations get very fun when someone else plays with you.

And hard to beat 'free.' The first 15 levels you get on the trial will give you a feel for it, though admittedly most of the class quests and storylines don't really pick up until closer to 20 (when you get your ship)

Let's say if I like it enough to wanna pay before the free to play, will I still have to purchase the game or will I just need to buy the subscription?

#705
spirosz

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Do you have the game itself? Or using a free client version trial? I would assume you would have to buy the game to be able to get access to the F2P and if you want, you could always sub later on, it's up to you.

#706
Cutlass Jack

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Mr. Sprinkles101 wrote...

Let's say if I like it enough to wanna pay before the free to play, will I still have to purchase the game or will I just need to buy the subscription?


You'd have to still buy the game, but I believe the new $14.99 price is going into effect this month, in preparation for F2P (which is still a ways off). Since thats exactly the cost of the free month that comes with it, it works out the same for you.

#707
Chromie

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Mr. Sprinkles101 wrote...

I'm currently installing The Old Republic to try out the free trial first before it even becomes free to play. I don't like mmo's but from the gameplay it seemd like mass effect dialogue wheel so I'm giving it a go. Or is this a bad idea? D:



Bad idea. The thing that bothered me about Old Republic is it felt like I was playing a single player game even though TOR is a massively multiplayer online game. The questing isn't anything special and being an MMO you will only ever make black and white decisions with one dimensional characters. Don't expect good writing or fun quests they're pretty much all fetch quests with exceptions ofcourse.

Frankly if you want a good free to play title look at Lords of the Rings Online. Still one of the best communities I've seen in a MMO.

#708
Cutlass Jack

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Its like you played an entirely different game than me. The fact you actually get to make decisions that affect the story make it different than every other MMO out there. If you chose not to group that's your own issue. It gets much more fun with a friend, especially when you get to those decision points. (which are frequent)

LOTRO does have a great community though. Can't argue with that.

#709
Chromie

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Cutlass Jack wrote...

Its like you played an entirely different game than me. The fact you actually get to make decisions that affect the story make it different than every other MMO out there.


Sure it makes it different but the decision don't really impact anything. Dark side or light points big deal. I have always tried finding groups it wasn't until Hoth that I could find people by just typing in chat and even then people only ever wanted to group for heroics. I wouldn't recommend my friends to try the game we quit Wow why would we want to play a game that is pretty much the same thing?

#710
termokanden

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I was still pretty impressed by some of the class quests, particularly the Imperial Agent quests. The other quests are regular MMO kill X of Y type quests.

#711
Morroian

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Skelter192 wrote...

The questing isn't anything special and being an MMO you will only ever make black and white decisions with one dimensional characters. .


This is just flat out wrong.

#712
Ridwan

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Seen this yet?

Old Republic looking at free to play in november.

Image IPB

Modifié par M25105, 01 août 2012 - 10:38 .


#713
FieryDove

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Brockololly wrote...

The question is whether or not switching to FTP will be as profitable as EA wants it to be for TOR. What are EA's expectations with FTP? Seemingly, BioWare missed the expectations with the subscription model. Will they do well enough with FTP to be able to fund more content, especially when content creation is probably even more expensive due to voice acting?

The problem with TOR is that it just seems like a whole lot of money being tossed at a project with not the best understanding of what the marketplace would support or actually want out of such a game.


The ToR cash shop may very well turn into nickel and dime even paying members to the point of extinction.
Or it might not, time will tell and at the rate they are going not much time to wait and see.

Quote: Originally Boasted by John Riccitiello
"When you are six hours into playing Battlefield and you run out of ammo in your clip, and we ask you for a dollar to reload, you're really not very price sensitive at that point in time...We're not gouging, but we're charging."

VS:

http://penny-arcade....crotransactions

I still wonder what happened to the May update that promised expanded class stories, s/s romances etc. I enjoyed the stories I played (Imperial side is way better than Republic story and quest wise) imho

Oh well.

#714
Zmajc

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Turning KOTOR series into a MMO was the biggest mistake BioWare & EA ever made. And it could very well mean the end of BioWare as a (semi) independant entiry inside of EA.

#715
Mr. Sprinkles101

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I'm barely a level 4 but I'm currently enjoying the story so far, even though I haven't been exposed much to it. There's something about this game that's making me not hate it. I really do hate all the other mmos I've tried but this one's dialogue wheel is making me stay.

#716
Cyberfrog81

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Meh. I didn't play past my free month. Found a vast majority of the quests boring, the worlds mostly ugly and boring, and the user interface annoying at the best of times.

Had to force myself to progress, and almost made it to level 50 with the Bounty Hunter. class quests were alright, but that's not what you spend most of your time doing.

Fully voiced characters sounds great in theory, but in practice the writing is "technical", worse than typical Star Trek tech babble, and rarely worth listening to (you only need to know what to kill or fetch or actvate anyway). Some alright characters, but mostly it's, "Hey I'm inept officer #158, only you can do this assignent lolol and yes we'll pay you". Maybe the Jedi side is better, but that's not what I've heard. As for romance, my Jedi got more action in the starting area (at the cost of Dark Side points, hah) than my level 47ish badass Bounty Hunter ever did. For my Bounty Hunter there was flirting and there was trying to avoid the friendzone. How very satisfying.

If you're going to play with friends, it'll be different (and better), but if you're after another KotOR... forget it.

#717
Giggles_Manically

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Modifié par Giggles_Manically, 02 août 2012 - 04:12 .


#718
robertm2

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it wouldnt make any sense for them to charge you for the game and just not charge you for the sub. not when every other free to play game cost nothing to buy and nothing to play. the point of free to play is to draw you in and get you involved so you spend money on micro-transactions. but i wouldnt put it past ea to get everyone hyped up and then say that you actually have to pay for the game and then you dont have to pay for a sub.

#719
LTD

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Latest official word on subs (given early September) states " Not one million, but over 500k. Effect GW2 or WoW's new expansion has on ToR is propably not visible on this number yet. Losing well over three quarters of playerbase in 10 months following release is pretty grim. Wonder where they are at now? 300k? I'm actually starting to wonder if plug gets pulled on this one, should F2P bomb.

#720
Morroian

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LTD wrote...

Latest official word on subs (given early September) states " Not one million, but over 500k. Effect GW2 or WoW's new expansion has on ToR is propably not visible on this number yet. Losing well over three quarters of playerbase in 10 months following release is pretty grim. Wonder where they are at now? 300k? I'm actually starting to wonder if plug gets pulled on this one, should F2P bomb.


Those numbers were from before GW2 and MOP were out. Its bound to be under 500k at least.

#721
LTD

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I find it odd they even announce them. What's up with that. There was a time when - nobody - but Bliz spoke a word of their subs. I'd rather just hold my silence than flaunt such doomsday numbers. Is it pressure from investoros or something, I know not.

Modifié par LTD, 08 octobre 2012 - 10:56 .


#722
Chromie

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Morroian wrote...

LTD wrote...

Latest official word on subs (given early September) states " Not one million, but over 500k. Effect GW2 or WoW's new expansion has on ToR is propably not visible on this number yet. Losing well over three quarters of playerbase in 10 months following release is pretty grim. Wonder where they are at now? 300k? I'm actually starting to wonder if plug gets pulled on this one, should F2P bomb.


Those numbers were from before GW2 and MOP were out. Its bound to be under 500k at least.


I would think so. Guild Wars 2 sold 2 millions in the first week I think and I think it's safe to assume some people won't play anything else for awhile.

I don't F2P being too successful either. Pretty much the best part of TOR is free. There are much better F2P alternatives that actually try to achieve something different like LoTRO. 

#723
MushroomMagic

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The Old Republic is a failure for one reason and one reason only.

It's not World of Warcraft.

#724
Veex

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LTD wrote...

I find it odd they even announce them. What's up with that.


They're a publicly traded company. They're required to reveal some financial information to investors quarterly I believe.

#725
LTD

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Veex wrote...

LTD wrote...

I find it odd they even announce them. What's up with that.


They're a publicly traded company. They're required to reveal some financial information to investors quarterly I believe.


Mm I suppose, I dont know. I'd wager any and all info directly relating to finances don't have to be made public unless they agree it's good move for the company. Statements like " less than million, more than 500k" are certainly not something designed to satisfy investors' desire for info though; surely for them such statement is way too inaccurate to mean anything. Surely such statements are directly ment for gamers, subscribers and gaming media.


MushroomMagic wrote...

The Old Republic is a failure for one reason and one reason only.

It's not World of Warcraft.



The most dominant feeling I got was pretty much the opposite. It failed because it WAS much like World of Warcraft..couple of expansions ago. They made a WoW killer alright. Early Vanilla WoW killer:p TBC Era WoW and onwards has had more varied and complex questing mechanics, instancing.  Then again, level/zone design, game engine and UI of WoW ever since first days of Vanilla was light years ahead of what TOR had to offer. Tis torrible.

I'm actually being pretty serious when I say that what ultimately drove me away was the fact like 20% of my UI's space gets wasted in displaying Name, class and face of Player Character. You know, in case player forgets his name, class or what he looks like. Meanwhile. various essential info, such as procs and debuffs get this pathetic micro window impossible to spot in heat of combat. This in game where procs are actually often used and important part in DPS cyclles of multiple classes/specs. 

This feeling, this sensation of  desperately trying to see if you have a tiny wee micro proc window up while UI constantly and  helpully states " LTD - SITH WARRIOR - *HERE IS YOUR PICTURE:) *just pissed me off in increasingly severe fashion. It was such a stupid, colossal and depressing overlook in basic UI design.   Hillariously enough, when they finally  released customizeable UI , it offered a fix to NEITHER of these absurdities. At least to me, this summedup as completely intolerable, dysfunctional and jurassic experience when compared to WoW's UI, which can literally be molded into whatever you like, more or less.In WoW, the game displays procs in any goddamned way and scale  I please. Its easy to appreciate.

Modifié par LTD, 09 octobre 2012 - 02:24 .