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Questioning Beliefs quest for Merrill Act 3 not triggering!


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#26
framerunner1987

framerunner1987
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If all that happened, something is seriously wrong with your game (or at least this playthrough).

Yeah, figured when I noticed that nobody has their skill unlocked... Damn.
Now I either try and force the quest to start or I start from the beginning (No way) or I'll just "skip" it...
Gaaah, why did this happen on the only playthrough I really wanted to see to an end?



#27
Thinus Kruger

Thinus Kruger
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There are a few developer console commmands you can try out for buggy quests:

Merrill's Companion Quest - Act 3

There's a bug that prevents Merrill's Quest from being obtained/completed. When Merrill is visited at her home, a cutscene immediately takes place. However, this is due to a bug/glitch and will prevent the player from getting her quest later on. The resolution is below.

  1. runscript zz_mrl_debug
  2. Select Main Quest
  3. Select Act 3
  4. Select 1 - Start Merrill Notify.

Merrill can now be contacted in her home, and quest can be obtained/completed. It is best to complete the quests 'A Talking To' and 'On The Loose' prior to using the console commands to stay with the chronology and avoid immediate termination of those quests.

Fools Rush In - Act 1

There is a common and frustrating bug where if you loot the letter from the mercenary's body in Fools Rush In, you will be unable to enter the Chantry to confront Hayden. It can be fixed in the following manner:

  1. runscript zz_isa_debug
  2. A menu will appear. Select Plot.
  3. Select Fools Rush In.
  4. Select Plot Point.
  5. Select Hayden Encounter.

You will skip some dialogue, but the quest will complete as normal.

Isabela's Companion Quest - Act 3

There is a relatively common bug where Isabela's quest cannot be received in Act 3 Hawke Estate. To fix this:

  1. runscript zz_isa_debug
  2. You should find yourself in a menu. Select Plot.
  3. Select No rest for the Wicked. Act 3.
  4. Select Jump to Plot Point.
  5. Select First Velasco Encounter.

This fix means that a couple of dialogues will be skipped, but quest can be obtained.

Aveline's Companion Quest - Act 3

There is a bug where Aveline's armor upgrade, Deflecting Joints Guardsman Pattern, can not be found on Jeven. Here is the workaround:

  1. Get AddItem-Mod from here: [1]
  2. Open console
  3. Type in "runscript additem gen_im_cns_flu_aveline_04.uti"
  • Alternatively you can download an unofficial bug fix here

PS: All credits to the people who contributed to the wikia page. http://dragonage.wik...ss_Talent_Trees



#28
Obadiah

Obadiah
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Having the same issue with Merril in a Friendship romance.

Aveline's chat quest came up with the same name "Questioning Beliefs", the one where you talk to her about returning to Ferelden, which is weird, but I was able to finish that one. Can't speak to Merrill about the Keeper's death though.

[Edit]
Lol, further inspection shows Hawke wasn't even in the romance! Oh well, maybe next time.

What had happened is that when I completed Merrill's companion quest in Act 2, to get the tool, I did not have enough Friendship with her to trigger the Questioning Belief's conversation in her home later. Not sure why the quest shows up in Act 3, or why so many other companion quests seem to show up with the same name.