Gatt9 wrote...
Savber100 wrote...
Gatt9 wrote...
And technically speaking, you don't create your character, most especially in ME2. My Shepherd and the next guy's are almost exactly the same, except if he uses an SMG. My choices were meaningless, my friend's 100% renegade ended indentical to how my 100% paragon did.
...wait what?
Technically speaking, my Shepard looks nothing like yours unless you went with the default character. I agree with the semi-lack of weapon choices but at least there were still some variety.
And holy crap, you're telling me that keeping the Collector Base and destroying the Base is the EXACT same result? How would you know? ME3 hasn't come out yet.
Visual appearance as far as gameplay goes is largely irrelevant.
As far as your question goes, yes, I am telling you that. Because as far as ME2 goes, there's no difference at all. The universe, the gameworld, is exactly the same at the end of ME2 regardless of which option you took. Much like saving or damning the council in ME made no real difference.
From there, we're onto the topic of "Pay another $60-$100 (After the mandatory DLC's EA loves) to see what difference it made". I cannot count that, that's a massive design flaw. To charge me another X amount just to see if there's a difference isn't a good rationalization.100% identical? Since when have you gone in for overblown rhetoric like that?
I think that was a complement, thank you?
But it wasn't rhetoric, unfortunately, there's no difference in our save games other than the meter. Is it possible that there might be some divergence in the third game? Sure.
But the third game isn't here, and he and I have the exact same outcome from ME and ME2. He damned the council, I saved it, and the game played exactly the same. He gave the Illusive man the base, I destroyed it, and the game is exactly the same. Grunt loves me as much as him, Samara loves both of us too, despite the fact that he's the kind of person she routinely kills, the only real difference between our save is Jack talks to me and swears at him.
There's just no difference. So I hold to my statement, the choices were completely meaningless.
i agree, but does creat some variation even tho its very minor. as much as i dont want to stumble randomly in the galaxy into helena blake or fist in ME2, it still makes it somewhat familar. the thing is no matter what my character did or yours didnt do in ME1 and ME2, at the end of ME3 well either have the option to defeat the reapers or we wont. even whatever the shepard-zombie the new ME3 players get will have that option.





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