Are we talking about souls or mechanics here?Chaos Gate wrote...
What fabrication.
Less story and more stats? No evolution over the past few decades? Really? Did you ever play Knightmare, Eye of the Beholder, Ultima, Balder's Gate, Planescape: Torment, The Witcher, Borderlands or KotOR? I won't be surprised if you say you haven't.
As for not selling well...I dunno, but I recall Dragon Age: Origins selling very well. Sales garnered from that game alone don't seem to point to a doom and gloom future that is only populated by hybrids.
And who's the elitist here? People wanting RPGs to remain a consistent flavour and, more importantly, not lose their soul, or gatecrashers like you who want to change everything to suit their tastes?
Because if I remember correctly, some of you wanted Icewind Dale copy/pasted, with a new story. Consistent flavour? Do you mean stay the same during the years? Yeah, that's in the very definition of elitism.
Just check last year's sales. RPGs scored around 5%.
You know what I want?
Stats replaced by player control, more roleplaying, and for RPGs to be able to compete with the rest of the market.
Every RPG "fanatic" I have spoken to with here, is against removing dialogue stats and RPG stats not controlling shooter elements.
If you think that RPGs are not about roleplaying and player control, but stats and simulated combat, then I will thank you for publically showing the problem with the RPG fan base.
Modifié par Phaedon, 08 mai 2011 - 08:01 .





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