Modifié par JFarr74, 09 mai 2011 - 11:12 .
Dragon Age 2: Rogue or Warrior?
#26
Posté 09 mai 2011 - 11:12
#27
Posté 09 mai 2011 - 11:28
However DA:3 is a while off.. maybe / possibly / hopefully for the sake of polish.
So you have time to do as many runs as you like, but don't rush make three / five characters and just switch between them if you get the itch to restart.
The game is not that long playing through is not that much of a slog, just enjoy it.
#28
Posté 10 mai 2011 - 12:02
#29
Posté 10 mai 2011 - 01:33
Sussurus wrote...
Resartitis is a killer, do what you feel is right.
However DA:3 is a while off.. maybe / possibly / hopefully for the sake of polish.
So you have time to do as many runs as you like, but don't rush make three / five characters and just switch between them if you get the itch to restart.
The game is not that long playing through is not that much of a slog, just enjoy it.
Seeing as I REALLY want to try out a new class (the Rogue), I think I'll restart the game as a rogue, see how that plays out, and decide what I will do for my final playthrough when Dragon Age 3 comes out. What do you guys think? And should I go with the rogue (just want to be sure if this class is better than the warrior class)?
#30
Posté 10 mai 2011 - 01:35
Modifié par Icy Magebane, 10 mai 2011 - 01:35 .
#31
Posté 10 mai 2011 - 01:46
Icy Magebane wrote...
2H Warrior is the best class. Reaver is the best spec... Berserker is also very powerful, but I always pick Templar because of the lore and abilities. IMO Rogue flat out blows... never even finished a playthrough with that class. I like to get into a fight and not get knocked around and staggered or killed outright while my team does the work.
I'd rather do the killing, and not the distracting.
#32
Posté 10 mai 2011 - 02:41
JFarr74 wrote...
I'd rather do the killing, and not the distracting.
#33
Posté 10 mai 2011 - 03:10
marshalleck wrote...
JFarr74 wrote...
I'd rather do the killing, and not the distracting.
Impressive as that may be (LOL), I still think being a rogue looks a bit more fun.
#34
Posté 10 mai 2011 - 06:25
Basic swings with 2H while in a sustained mode = hitting everything like an AoE mage spell.
Rogues are boss killers, as it should be.
I've just found in general, having 2 2handed warriors in the party = way easier than babysitting a rogues low HPs. Of course a Dual Wield rogue, with stealth wont take much damage and is a nice meat grinder.
The real flaw is you don't need to use any spells, or talents. Just press attack and watch the health bars, game plays itself with sustained modes and since sustain modes eat up your stamina, no need to press any buttons
#35
Posté 10 mai 2011 - 07:42
#36
Posté 10 mai 2011 - 07:45
#37
Posté 10 mai 2011 - 08:02
JFarr74 wrote...
Besides Cunning and Dexterity, which other stats for a Rogue should I focus on? And which should have more points. Dexterity or Cunning?
What is the max for Master Traps? 40 Cunning? And for Dex, it's purely about WEAPON PRE REQs, what is the DEX pre req for the best weapons, 42?
Rogue "leaps" are fun, but they happen automatically, you just watch. 2H warriors and sword and board will also "quick dash" automatically
#38
Posté 10 mai 2011 - 08:31
#39
Posté 10 mai 2011 - 09:57
However strength will stop you getting knocked around alot on higher difficulty settings.
TBH I tend to only really focus on dex and cunning on my builds, as 100% attack and defense against any rank makes most damage not a problem unless swarmed.
If you play rogue Anders with both the arcane shield and herioc aura both upgraded makes your rogue very hard to damage fully.
Also rogues make great boss killers, but they also make excellent distractors, just run around switch targets often cause mayhem.
Archer builds cause knockbacks, disrupt action and even knockdowns almost constantly.
Qunari in chapter one are like skittles with a good archer build.
Modifié par Sussurus, 10 mai 2011 - 09:58 .
#40
Posté 10 mai 2011 - 10:04
Isabella never ran out of Stamina, varric does but I use 3 sustains on him so no amount of willpower will change that.
So are you going to spec for Sustained abilities?
#41
Posté 10 mai 2011 - 11:18
#42
Posté 29 avril 2012 - 12:17
#43
Posté 29 avril 2012 - 09:45
Most of my playthroughs have been as a rogue, simply because I like being able to detect traps without having to switch to the rogue companion. Rogues also do damage in a hurry, which is fun. My main is an archer rogue, and I like doing damage from a distance, and using bursting arrow on clustered enemies, archer's lance on brittle enemies, and just letting loose with Hood's Message to the King, equipped with the primeval lyrium rune, with the speed talent activated.
Dex vs Cun depends on preference. Dexterity gives you a higher attack score, along with a higher critical chance. Cunning increases critical damage, and improves trap detection/lock picking. You'll want both, but once they are each at 40+, it's up to you on how you want to specialize. With my archer rogue, I went with 40 cunning, 25 constitution and max dexterity. Ignore willpower, as you'll do most of your damage with auto attacks, and if needed, there's stamina draughts. If stamina is an issue, then you're spamming abilities too much.
As mentioned, archers are good at knocking back enemies. Often, I can keep mages from casting spells just by shooting them.
Rogues don't need to be the "distractors". My archer rogue focused on the archery, specialist, shadow and assasin trees. Varric was the scoundrel, but aside from back to back, I'm not sure how effective the other talents like goad are. Decoy and Inconspicuous from the Shadow tree go a long way towards keeping Hawke out of danger, and they are also useful when the other rogue and mage companions come under fire. If you don't want to be getting pushed around on the front lines, then use a bow and play sniper.
Don't worry so much about whether warriors or rogues are better. Play them both, and if you don't like your build, then use a Maker's Sigh potion.
Modifié par Arthur Cousland, 29 avril 2012 - 10:02 .
#44
Posté 01 mai 2012 - 06:45
2 Handed Warrior - Very easy through act 1 if you rush Vanguard/Reaver, but he falls a bit in late act 2 and picks up again in act 3 when some great 2 handed weapons start dropping. One great advantage with the Warrior is that since he can focus on strength he doesn't need to worry about being knocked around much. However, much of his abilities are limited if you can't keep him seperated from your party, the majority of his moves will kill other melee companions insanely quickly. 2 Handed Warrior probobly dominates all other classes on lower difficulties, but on Nightmare friendly fire is a killer. Either way, he's fun, not too difficult, great against packs of weak units but not so good against stronger ones.
Dual Wield Rogue - This was my favorite DA2 playthrough, the dual Rogue is just plain fun. He works a lot better with a tank warrior such as Aveline instead of a damage warrior like Fenris. With Aveline taunting and distracting enemies the Rogue can really wreak some serious havoc. One of the best things about Dual Rogues is their ability to absolutely massacre mages, which make up a lot of difficult fights throughout the game. Rushing the Dual tree and Assassin specialization will give you the tools to literally 1-2 shot high health mages with the Rogue, it's disgusting. This single target damage is unparralled by any class in the game by an extremely wide margin, however, the Rogue doesn't excell against groups nearly as well as the Warrior. The Rogue can kill weak units quickly, but only one at a time. However, the Rogue is a lot more versatile than the Warrior, meaning he can do a lot more than just tank and attack, he has an endless amount of ways to trick enemies (shadow spec is fun for this) and also can put out some really nice crowd control abilities. Dual Rogue imo also has the best dispersed gear throughout the game. I felt like I always had top of the line weapons for my Rogue throughout the game, whereas on my Warrior I spent the majority of Act 2 using White weapons due to a lack of good 2 handed weapon drops. One important thing when playing a Dual Rogue on Nightmare is to keep in mind is that you cannot put all of your attribute points into dex and cunning, you need to put some into strength and con as well, even a few in willpower. It's important that you have enough strength to prevent yourself from getting knockbacked every time an enemy attacks you, as well as having enough HP to survive some attacks.
Just my two cents, but if you want the opinion of someone who has played both and you just want to deal some serious damage, go Rogue. Pick up Aveline, set her to tank mode and get her tactics set up so you don't need to control her. Once you have it set right, the Rogue can easily control the battlefield with his many tricks and quickness about the battlefield. It's important to pick your targets when playing the Rogue, always go for the squishiest first Mage > Archer > then get into Melee etc.
Modifié par terdferguson123, 01 mai 2012 - 06:47 .
#45
Posté 01 mai 2012 - 05:46
I've got the Assassin and Shadow specializations (I liked the Shadow tree's passive abilities better), and I've never regretted my class choice.





Retour en haut






