
The only method I've used results in it spanning over several lines, which isn't game-breaking but a little annoying.
Modifié par Rubies, 07 mai 2011 - 09:13 .

Modifié par Rubies, 07 mai 2011 - 09:13 .
Modifié par _Guile, 08 mai 2011 - 05:52 .
x damages y (- physical, - negative, - sonic)
x damages y (- physical) x damages y (- negative) x damages y (- sonic)
I'm currently moving my server over to Linux right now, and am curious as to how to do this. It would make weapon buffs much nicer.pope_leo wrote...
this is possible with nwnx_structs (linux only) you'd have to modify the plugin slightly tho. I'm at a loss as to how to describe it all succinctly. i'd elaborate if nwnx on linux is a path that you're taking. Other than that i don't know of any what to do it.
Modifié par pope_leo, 15 mai 2011 - 08:29 .