Now, the classes all have class-specific abilities that capitalize on their abilities. Soldier gets "bullet time", infiltrator has the tech-based cloak, and the sort. But the Sentinel and its tech armor don't really follow that. To be specific, it's *just* a tech ability.
I don't hate the ability. Tech Armor is the best defensive ability, I think. But I just feel it missed a great opportunity. I'm not necessarily saying the idea should have been scrapped for something else entirely. I was just wondering if it was possible to make the Tech Armor more of a biotic/tech fusion. Keep all the functionality and all the numbers, just tweak how it works or why. Maybe keep the tech armor, but the shockwave is a biotic effect kicked in or something.
At any rate, I was just curious on what you guys thought? New ability all together? Reworking the reasoning? Or maybe I'm just crazy? Post away. Or don't. Whichever works for you.





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