Citizens for a better Alistair in DA2
#26
Posté 10 mai 2011 - 01:34
#27
Posté 10 mai 2011 - 01:36
DahliaLynn wrote...
I like this threadWhat are you using to recreate the morphs? Are you using the CC with Hawke, then replacing?
#28
Posté 10 mai 2011 - 02:01
S Seraff wrote...
no mods, just using the generator for all it's worth!and the mout is VERRA hard to get, there isnt a mouth with a smaller top lip, the only wayt to address it I found was to stick bottom lip out a bit.DahliaLynn wrote...
I like this threadWhat are you using to recreate the morphs? Are you using the CC with Hawke, then replacing?
Ah no, I didn't ask if you were using mods. What I asked is if you were using the DA2 Character Generator for creating your Hawke in order to create these morphs. (Or Editing through the black Emporium) then plan to replace by packing it into an erf with the Alistair morph name. I was just curious as to the methods employed.
Modifié par DahliaLynn, 10 mai 2011 - 02:29 .
#29
Posté 10 mai 2011 - 02:40
#30
Posté 10 mai 2011 - 03:20

#31
Posté 10 mai 2011 - 03:48
#32
Posté 10 mai 2011 - 07:46
Who and how much crack was smoked when they designed our former Origin companions?
#33
Posté 10 mai 2011 - 08:01
#34
Posté 10 mai 2011 - 08:03
#35
Posté 10 mai 2011 - 09:04

#36
Posté 10 mai 2011 - 09:58
#37
Posté 20 mai 2011 - 03:34


#38
Posté 20 mai 2011 - 08:04
If you look at Alistair in DA:O, his complexion is very smooth, particularly under the eyes. DA 2's male complexion sliders don't fit the bill; I'd suggest using one of Duchell's textures if you intend to legitimately recreate Alistair's face.
This is a good example of the additional smoothness Duchell's textures can add.
Modifié par Noctaris, 20 mai 2011 - 08:13 .
#39
Posté 20 mai 2011 - 01:18
Noctaris wrote...
Something that hasn't been addressed in this thread as of yet is complexion textures.
If you look at Alistair in DA:O, his complexion is very smooth, particularly under the eyes. DA 2's male complexion sliders don't fit the bill; I'd suggest using one of Duchell's textures if you intend to legitimately recreate Alistair's face.
This is a good example of the additional smoothness Duchell's textures can add.
yeah, textures are a problem, particularly under the eyes. the smooth texture in DA2 isa bit TOO smooth, especially counting in the 7 (?) years since DAO. unfortunately i have the 360 version of the game, so this is the best i can do :/ actually there isnt much in the DA2 generator that lends itself easily to recreating Alistair's face, it was a challenge
Modifié par S Seraff, 20 mai 2011 - 01:20 .





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