kylecouch wrote...
I'm a little miffed about how everyone assumes the Destiny Ascension droped the ball. To be fair...Dreadnaughts are designed for battles ranging for thousands of kilometers, as such most of their weaponry is built with that concept in mind. The final battle of ME1 was what is called "knife-fight" ranges which Dreadnaughts are simply not equiped to deal with. Considering the massive amounts of force arrayed against it and considering the lack of close range weaponry the Destiny Ascension's GUARDIAN systems performed above and beyond what is expected in such a situation since that system exsists to mainly destroy incoming projectiles and to act as anti-fighter countermeasures. Also keep in mind the longer the GUARDIAN system is active the less accurate it becomes and eventually the guns begin to burn out. The Destiny Ascension did not use it's primary weapons because it never had the chance to use those weapons as Nazara and the Geth closed the gap far too quickly for them to be used...and thus had to rely entirely on their GUARDIAN system for survival which in a prolonged battle becomes utterly useless thus making the ship using it virtually defenceless.Seboist wrote...
If the Destiny Ascension's performance in ME1's end is anything to go by, dreadnoughts are big for nothings.
I don't think it's entierly fair to say the Destiny Ascension is major suxxzor when it was stuck in pretty much the exact oppisite situation it was designed for. Considering how long the Destiny Ascension lasted in that situation before possible reinforcements tells me just how combat capable that warship is...because if their simple GUARDIAN system kept them alive for such an extended period against such overwhelming numbers then I can hardly imagine the power the Destiny Ascension can bring to bear when in proper conditions to use it's primary weapons and defences. Even if you disregard this entire post the Destiny Ascension is the pillar of morale for the entire Citadal Fleet...they believe as long as they have that warship they are unstoppable, and in war mind-set is half the battle.
The DA was a white elephant who's sole purpose is for displaying the power of the Council. What did it do when push came to shove? It served as a personal transport for the Council.
I didn't hesitate for a second leaving it to die in my first playthrough.





Retour en haut







