I'd appreciate if any of you kind folk could point me in the right direction in pulling this off. I thought it would be fun and might lead to other things as well.
Thanks in advance!
void main()
{
object oPC = GetEnteringObject();
AssignCommand(oPC, PlaySound("c_bear_atk1"));
/*These are the different bear sounds you can use:
c_bear_atk1
c_bear_atk2
c_bear_atk3
c_bear_bat1
c_bear_bat2
c_bear_dead
c_bear_hit1
c_bear_hit2
c_bear_no
c_bear_slct
c_bear_yes
*/
}
Modifié par GhostOfGod, 09 mai 2011 - 01:35 .