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Tool Bar Improvement Suggestion?


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#1
VGAStudent

VGAStudent
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After seeing Dragon Age: Origins and the Expansion, The Awakening, I've discovered a bit of a toolbar crowding issue when getting up in levels expecially in the later expansion.

Could there be a Skill pop-up expanded tool bar that simply pops up to allow a player to use all the traps (or poisons/bombs) that are in the inventory that the player can use? I know that the idea is to allow the player to make use of the toolbar as a customized interface, but when the bar is full of abilities that the player has gained, it makes it difficult to decide what abilities  you want to abandon.

I like to suggest that the additional toolbar only become available when the skill is acquired though.

Thank you for your consideration. Cheers! :ph34r: