I have started working on probably the final update. It will include making the campaign compatible with the most recent version of kaedrin's content. I have some improvements for the boulder toss, oozes (thanks to Lance Botelle), as well as several other issues found and reported by community members. I plan on having this update avaliable by the end of June.
With this update I am also looking at the fog of war and how it impacts play, both positive and negative. While I know only a few players have had the experience of the fog of war, I am still interested in the community feedback for this final update.
I have created a poll on my blog. Please answer the poll and either post a comments here or on the blog.
TAKE THE POLL
Currently I am using the active mapping as a default. The player must have the map open to remove the fog. A feat is avalaible "Expert Mapping" that will allow passive mapping, the fog will automatically remove with the map opened or closed. The requirements for the feat are level 3, spot 4 and survival 2. Mapping is not done during combat in either the active or passive mode. This is Lance's default and recommended state in his script to avoid performance issues.
Poll question:
What style of Fog of War do you prefer for Risen Hero?
1. Current style: Active with feat at level 3
2. Active with feat avaliable at level 1 during character generation.
3. Passive, no feat required
4. Something else
A bonus question:
If the feat is avalaible at level 1 or level 3 what requirements would you suggest (spot, survival or something else)?
**Edit**
The first companion will meet all the requirements once they reach level 3.
Lance's blog post of the fog
Modifié par Shaughn78, 09 mai 2011 - 06:02 .





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