lolwut666 wrote...
You can't really make an argument based on the assumption you know better how fictional AI work than the writers themselves.
Indeed. Which is why I use the writer's descriptions of how the fictional AI works. Which is... as a complex series of basic VI programs, which are in no way sentient but increasingly complex when parallel.
There is no dispute about how the Geth work, only on whether what they are amounts to true sentience or not, which is an opinion and view which varies by person inside the narrative. Legion, a Geth, claims sentience, but disclaims emotion. Admiral Xen has argued against the Geth being truly sentient. Being an AI is an objective category, but AI being truly sentient is far more of a subjective evaluation, even within the game itself.
And outside of it? Plenty of people in threads on this topic have claimed the Geth possess both sentience and emotion. Some have agreed to sentience, but refute emotion. People in other threads on this forum have argued that without emotion, there is no true free will and sentience. And so on.
"Following their programming"? The geth are capable to learn and create on their own, which means their behavioral patterns are far beyond mere programming.
No, programs writing programs is entirely programmable. Infact, it's the established basis of the Geth development: even before the Geth considered themselves as having achieved sentienced, they were self-modifying and improving themselves. Because they were programmed to do just that.
If you program a machine to make a decision when various inputs are present, the decision making process is still pre-programed. The output may not have been intended, but the machine's processes for coming to its output are a result of its internal processes, and there's no way around that.
Instead of making wild guesses, try to base your arguments on the information that was given to us by the game.
And... done.