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Would you rather have had Dragon Age a trilogy with the same character or an ongoing franchise with a different character on each?


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#101
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Persephone wrote...

Alistairlover94 wrote...

Filament wrote...

It depends on if the story calls for a continuing protagonist... Shepard's does, what with the Reapers and all.

I'd say Hawke's does as well... he didn't exactly cause the mess, but it feels like he still needs to fix it. It feels like he hasn't really done his part yet for Thedas. DA2 was just about his survival, pretty much, and protecting the people close to him (or trying to).

(I say "he" only because him/her gets cumbersome, y'know)


My, how wonderful! I always wanted another fixed protagonist to a BioWare RPG. Especially one that is supposed to be the "spiritual successor to BG". Gawd... How I despise that dumb-ass dialouge wheel.Image IPB


What does a fixed protagonist have to do with the (IMHO fine) dialogue wheel?


How else are you supposed to integrate a voiced protagonist? The Witcher 1 gave you a list with Geralt's exact words. It didn't work(IMO). The dialouge wheel is quick and paraphrased, the downside being it doesn't allow for RP'ing like a mute PC with a dialouge list does? DA is not supposed to be ME!!! Back to ME you go, foul fiend! Oh, and TW2 has it now, too.

#102
Persephone

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Alistairlover94 wrote...

Persephone wrote...

Alistairlover94 wrote...

Filament wrote...

It depends on if the story calls for a continuing protagonist... Shepard's does, what with the Reapers and all.

I'd say Hawke's does as well... he didn't exactly cause the mess, but it feels like he still needs to fix it. It feels like he hasn't really done his part yet for Thedas. DA2 was just about his survival, pretty much, and protecting the people close to him (or trying to).

(I say "he" only because him/her gets cumbersome, y'know)


My, how wonderful! I always wanted another fixed protagonist to a BioWare RPG. Especially one that is supposed to be the "spiritual successor to BG". Gawd... How I despise that dumb-ass dialouge wheel.Image IPB


What does a fixed protagonist have to do with the (IMHO fine) dialogue wheel?


How else are you supposed to integrate a voiced protagonist? The Witcher 1 gave you a list with Geralt's exact words. It didn't work(IMO). The dialouge wheel is quick and paraphrased, the downside being it doesn't allow for RP'ing like a mute PC with a dialouge list does? DA is not supposed to be ME!!! Back to ME you go, foul fiend! Oh, and TW2 has it now, too.


Ah, I see. Like I said above, the "Hover of the paraphrase to see the full answer" idea might be good upgrade. I hope so, anyway.:happy:

#103
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Persephone wrote...

Alistairlover94 wrote...

Persephone wrote...

Alistairlover94 wrote...

Filament wrote...

It depends on if the story calls for a continuing protagonist... Shepard's does, what with the Reapers and all.

I'd say Hawke's does as well... he didn't exactly cause the mess, but it feels like he still needs to fix it. It feels like he hasn't really done his part yet for Thedas. DA2 was just about his survival, pretty much, and protecting the people close to him (or trying to).

(I say "he" only because him/her gets cumbersome, y'know)


My, how wonderful! I always wanted another fixed protagonist to a BioWare RPG. Especially one that is supposed to be the "spiritual successor to BG". Gawd... How I despise that dumb-ass dialouge wheel.Image IPB


What does a fixed protagonist have to do with the (IMHO fine) dialogue wheel?


How else are you supposed to integrate a voiced protagonist? The Witcher 1 gave you a list with Geralt's exact words. It didn't work(IMO). The dialouge wheel is quick and paraphrased, the downside being it doesn't allow for RP'ing like a mute PC with a dialouge list does? DA is not supposed to be ME!!! Back to ME you go, foul fiend! Oh, and TW2 has it now, too.


Ah, I see. Like I said above, the "Hover of the paraphrase to see the full answer" idea might be good upgrade. I hope so, anyway.:happy:


Like I said, I do not want to forsake the deeper RP'ing from Origins for the dialouge wheel, because it still limits you to three responses. Much like ME and the upcoming TW2. While in Origins, we had two different snarky responses with the dialouge wheel, it limits you to one. Again, I dislike that quite a lot(IMO).

#104
erynnar

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Persephone wrote...

Alistairlover94 wrote...

Persephone wrote...

Alistairlover94 wrote...

Filament wrote...

It depends on if the story calls for a continuing protagonist... Shepard's does, what with the Reapers and all.

I'd say Hawke's does as well... he didn't exactly cause the mess, but it feels like he still needs to fix it. It feels like he hasn't really done his part yet for Thedas. DA2 was just about his survival, pretty much, and protecting the people close to him (or trying to).

(I say "he" only because him/her gets cumbersome, y'know)


My, how wonderful! I always wanted another fixed protagonist to a BioWare RPG. Especially one that is supposed to be the "spiritual successor to BG". Gawd... How I despise that dumb-ass dialouge wheel.Image IPB


What does a fixed protagonist have to do with the (IMHO fine) dialogue wheel?


How else are you supposed to integrate a voiced protagonist? The Witcher 1 gave you a list with Geralt's exact words. It didn't work(IMO). The dialouge wheel is quick and paraphrased, the downside being it doesn't allow for RP'ing like a mute PC with a dialouge list does? DA is not supposed to be ME!!! Back to ME you go, foul fiend! Oh, and TW2 has it now, too.


Ah, I see. Like I said above, the "Hover of the paraphrase to see the full answer" idea might be good upgrade. I hope so, anyway.:happy:


Because I get less content, and more cinematic interactive clicky movies. I don't particularly care for the interactive movie with commercial breaks to do quests to get to the next interactive movie. For one. And as we have all argued here, I can't role-play Hawke. The wheel is good for sci-fi shooters, but doesn't really fit stylistically with the fantasy genre. And as you and I did before, I like singing to myself instead of being stuck with three radio stations that play songs I don't particularly care for. ROFL!:lol:

The paraphrase would help, but it wouldn't make the PC mine as much as me singing my own tune. Now, if they would put emotions appropriate to the situation on your mute PC's face would it be a comprimise you could live with?

#105
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Alistairlover94 wrote...

My, how wonderful! I always wanted another fixed protagonist to a BioWare RPG. Especially one that is supposed to be the "spiritual successor to BG". Gawd... How I despise that dumb-ass dialouge wheel.Image IPB


I'll be fine if they always use voiced protagonists and the wheel going forward. ^_^

DAO's system didn't offer any real advantages over that which matter to me. Only advantage from my perspective is that unvoiced costs less, letting them spend more on other things. Which is significant, but I think the voice is worth it.

And the voice and wheel don't inherently force you to RP any which way compared to Origins, except in way you let it do so. All it "fixes" is the sound of Hawke's voice. Maybe Hawke is fixed for other reasons you didn't mention, but you didn't mention them, so I won't address them.

#106
sonsonthebia07

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I think I'd prefer a fresh start and a new protagonist. I don't care for a trilogy, fresh games and fresh starts please. As much as I like Hawke, he/she can't even begin to compare to the awesomeness that is Commander Shepard.

#107
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sonsonthebia07 wrote...

I think I'd prefer a fresh start and a new protagonist. I don't care for a trilogy, fresh games and fresh starts please. As much as I like Hawke, he/she can't even begin to compare to the awesomeness that is Commander Shepard.




The chorus says it all, really.

#108
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Filament wrote...

Alistairlover94 wrote...

My, how wonderful! I always wanted another fixed protagonist to a BioWare RPG. Especially one that is supposed to be the "spiritual successor to BG". Gawd... How I despise that dumb-ass dialouge wheel.Image IPB


I'll be fine if they always use voiced protagonists and the wheel going forward. ^_^

DAO's system didn't offer any real advantages over that which matter to me.
Only advantage from my perspective is that unvoiced costs less, letting them spend more on other things. Which is significant, but I think the voice is worth it.

And the voice and wheel don't inherently force you to RP any which way compared to Origins, except in way you let it do so. All it "fixes" is the sound of Hawke's voice. Maybe Hawke is fixed for other reasons you didn't mention, but you didn't mention them, so I won't address them.


Really now? So didn't it matter to you that you have more than one snarky response almost always at hand in Origins, while DA2 limits you to one. And the paraphrasing was god-awful in DA2, you didn't even know what Hawke was gonna say most of the time. And the voice fixes you to one race, apparently. Which is a shame, considering my favorite origin story was the City Elf. Plus, you get to kill MaleHawke in that one!Image IPB

#109
neppakyo

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dammit Ali. Watched the hole thing *again*. Damn song is catchy.

#110
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neppakyo wrote...

dammit Ali. Watched the hole thing *again*. Damn song is catchy.


Indeed! That song is the very definiton of Ear-worm.Image IPB

#111
Morroian

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Filament wrote...

It depends on if the story calls for a continuing protagonist... Shepard's does, what with the Reapers and all.

I'd say Hawke's does as well... he didn't exactly cause the mess, but it feels like he still needs to fix it. It feels like he hasn't really done his part yet for Thedas. DA2 was just about his survival, pretty much, and protecting the people close to him (or trying to).

(I say "he" only because him/her gets cumbersome, y'know)

Agreed, Hawke's story feels incomplete, not necessarily the story of DA2 just Hawke the character. Something I don't feel with the Warden.

Alistairlover94 wrote...

My, how wonderful! I always wanted another fixed protagonist to a BioWare RPG. Especially one that is supposed to be the "spiritual successor to BG". Gawd... How I despise that dumb-ass dialouge wheel.Image IPB

Since when was DA2 supposed to be spiritual successor to BG?

#112
Dave of Canada

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 Personally, I feel that Hawke could continue into another game. Everything we've seen from Hawke was simply from the narration, a future game Hawke would allow a lot of player manipulation and it could fit entirely with the story.

Though I'd like to see a different protagonist, I didn't want the Warden back and while I like my Hawke I don't want him back either.

#113
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Alistairlover94 wrote...

Really now? So didn't it matter to you that you have more than one snarky response almost always at hand in Origins, while DA2 limits you to one.

If that's true, I guess not, because I hardly remember that as something I'd treasure forever and BioWare better not take this away from me or it's OVAH.

I'll take a snarky response that's actually alive and makes me laugh just with Hawke's delivery of it anyday over a couple I just have to imagine.

I can only remember one comment by the Warden that I really found funny-- "You just have to hold on really tight with your feet." There were several things Hawke said that made me laugh.

And the paraphrasing was god-awful in DA2, you didn't even know what Hawke was gonna say most of the time.

Yes I did.

And the voice fixes you to one race, apparently. Which is a shame, considering my favorite origin story was the City Elf. Plus, you get to kill MaleHawke in that one!Image IPB

See, that's what I mean by "things you didn't mention."

As far as fixed race goes, it's not necessarily my preference, but I'm fine with it regardless, and anyway as far as Hawke goes it's irrelevant, what's done is done and I would like to continue his story regardless.

#114
sonsonthebia07

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Alistairlover94 wrote...

sonsonthebia07 wrote...

I think I'd prefer a fresh start and a new protagonist. I don't care for a trilogy, fresh games and fresh starts please. As much as I like Hawke, he/she can't even begin to compare to the awesomeness that is Commander Shepard.




The chorus says it all, really.


Yeah I've seen it, that's where I got it from. B)

#115
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Filament wrote...

Alistairlover94 wrote...

Really now? So didn't it matter to you that you have more than one snarky response almost always at hand in Origins, while DA2 limits you to one.

If that's true, I guess not, because I hardly remember that as something I'd treasure forever and BioWare better not take this away from me or it's OVAH.

I'll take a snarky response that's actually alive and makes me laugh just with Hawke's delivery of it anyday over a couple I just have to imagine.

I can only remember one comment by the Warden that I really found funny-- "You just have to hold on really tight with your feet." There were several things Hawke said that made me laugh.



And the paraphrasing was god-awful in DA2, you didn't even know what Hawke was gonna say most of the time.

Yes I did.

And the voice fixes you to one race, apparently. Which is a shame, considering my favorite origin story was the City Elf. Plus, you get to kill MaleHawke in that one!Image IPB

See, that's what I mean by "things you didn't mention."

As far as fixed race goes, it's not necessarily my preference, but I'm fine with it regardless, and anyway as far as Hawke goes it's irrelevant, what's done is done and I would like to continue his story regardless.


You mean Anders' story, don't you?

And no. I despised the character right about the time the devs decided they wanted to go the ME route. I like ME, but that doesn't mean I personally want its mechanics in the DA franchise. So I don't her back except for a mention by an NPC(even the UI is exactly like ME's!). Keep in mind that this is all my personal opinion, no need to flame me.

Modifié par Alistairlover94, 11 mai 2011 - 05:53 .


#116
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Well you did snark all over my original post, which was my just as much my personal opinion no-need-to-flame-me. But I respect that not everyone is a fan of voice + dialog wheel, for legitimate reasons.

#117
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Filament wrote...

Well you did snark all over my original post, which was my just as much my personal opinion no-need-to-flame-me. But I respect that not everyone is a fan of voice + dialog wheel, for legitimate reasons.


I apologize for that. I'm still a bit butthurt over the direction the DA franchise has taken. And I guess we'll just have to agree to disagree. Sound good?

#118
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Alistairlover94 wrote...

Sound good?


Sounds good. ^_^

#119
erynnar

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Filament wrote...

Alistairlover94 wrote...

My, how wonderful! I always wanted another fixed protagonist to a BioWare RPG. Especially one that is supposed to be the "spiritual successor to BG". Gawd... How I despise that dumb-ass dialouge wheel.Image IPB


I'll be fine if they always use voiced protagonists and the wheel going forward. ^_^

DAO's system didn't offer any real advantages over that which matter to me. Only advantage from my perspective is that unvoiced costs less, letting them spend more on other things. Which is significant, but I think the voice is worth it.

And the voice and wheel don't inherently force you to RP any which way compared to Origins, except in way you let it do so. All it "fixes" is the sound of Hawke's voice. Maybe Hawke is fixed for other reasons you didn't mention, but you didn't mention them, so I won't address them.


Um it fixes you to one race. I associate the voice with the look of my first created Hawke face. I actually reacreated the exact face for my second playthrough as a mage, because that voice belonged to that person. Just like we all have unique voices as real people.

I am very aware of voices, accents, tones. So to me, a voice is as unique as a face, a finger print, a snowflake. Once I have that voice with that face, that is who I see. It is them, just as much as their face. So that is another reason.

Spending more for a voiced PC rather than spending it on making more content is also a problem. I like more meat in my sandwich (yes you dirty birds I phrased it that way on purpose, just for you!:lol:)

It adds to my feeling of not being able to step into that character. When I read a book I imagine how that character sounds. It allows me to step into their skin. I feel a part of that world.  I am not Hawke, I am just watching a movie in between commercials. It's nice, but not what I'm looking for in a DA character. Shep is the same, I am not really her (at least so far). I won't be Geralt either. In DAO I was the Warden...all of them, and they are all different from each other.

I hope that makes sense. And no I am not being antagonistic. I am just trying to give you more of the why's you asked for . :D

And people who like the voiced PC have yet to answer my question...if the PC was mute, but showed emotions appropriate to the situation or what you picked for them to have said...would that make it better for you?

Knowing what was actually going to come out of my PC's mouth would help some for me.

#120
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erynnar wrote...

Filament wrote...

Alistairlover94 wrote...

My, how wonderful! I always wanted another fixed protagonist to a BioWare RPG. Especially one that is supposed to be the "spiritual successor to BG". Gawd... How I despise that dumb-ass dialouge wheel.Image IPB


I'll be fine if they always use voiced protagonists and the wheel going forward. ^_^

DAO's system didn't offer any real advantages over that which matter to me. Only advantage from my perspective is that unvoiced costs less, letting them spend more on other things. Which is significant, but I think the voice is worth it.

And the voice and wheel don't inherently force you to RP any which way compared to Origins, except in way you let it do so. All it "fixes" is the sound of Hawke's voice. Maybe Hawke is fixed for other reasons you didn't mention, but you didn't mention them, so I won't address them.


Um it fixes you to one race. I associate the voice with the look of my first created Hawke face. I actually reacreated the exact face for my second playthrough as a mage, because that voice belonged to that person. Just like we all have unique voices as real people.

I am very aware of voices, accents, tones. So to me, a voice is as unique as a face, a finger print, a snowflake. Once I have that voice with that face, that is who I see. It is them, just as much as their face. So that is another reason.

Spending more for a voiced PC rather than spending it on making more content is also a problem. I like more meat in my sandwich (yes you dirty birds I phrased it that way on purpose, just for you!:lol:)

It adds to my feeling of not being able to step into that character. When I read a book I imagine how that character sounds. It allows me to step into their skin. I feel a part of that world.  I am not Hawke, I am just watching a movie in between commercials. It's nice, but not what I'm looking for in a DA character. Shep is the same, I am not really her (at least so far). I won't be Geralt either. In DAO I was the Warden...all of them, and they are all different from each other.

I hope that makes sense. And no I am not being antagonistic. I am just trying to give you more of the why's you asked for . :D

And people who like the voiced PC have yet to answer my question...if the PC was mute, but showed emotions appropriate to the situation or what you picked for them to have said...would that make it better for you?

Knowing what was actually going to come out of my PC's mouth would help some for me.


Bolded part hit the nail on the head. I was Bhaalspawn in the BG Saga, I was Revan in KOTOR and I was The Warden in Origins! However I am not Cmdr. Shepard or Hawke. ME and DA2 are RWGs. Role-watching games

#121
LadyAly

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Would like to get all the lose strings together in a part 3.
Since the option was to get sacrificed with the Warden - it would be awesome to have both options - play as Hawke or Warden.
But this is just daydreaming

#122
Morroian

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Alistairlover94 wrote...

Bolded part hit the nail on the head. I was Bhaalspawn in the BG Saga, I was Revan in KOTOR and I was The Warden in Origins! However I am not Cmdr. Shepard or Hawke. ME and DA2 are RWGs. Role-watching games


No they are 3rd person role playing games as opposed to 1st person rpgs.

#123
Matchy Pointy

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Considering how DA:O can end (and how many got upset when that was kinda changed in awakening), I see it as hard to build the whole triology around the Warden.

#124
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erynnar wrote...

Um it fixes you to one race.


Not necessarily... edit: and as mentioned above, when it comes to fixed race, ultimately I'm fine with that.

I associate the voice with the look of my first created Hawke face. I actually reacreated the exact face for my second playthrough as a mage, because that voice belonged to that person. Just like we all have unique voices as real people.

I am very aware of voices, accents, tones. So to me, a voice is as unique as a face, a finger print, a snowflake. Once I have that voice with that face, that is who I see. It is them, just as much as their face. So that is another reason.

Spending more for a voiced PC rather than spending it on making more content is also a problem. I like more meat in my sandwich (yes you dirty birds I phrased it that way on purpose, just for you!:lol:)

It adds to my feeling of not being able to step into that character. When I read a book I imagine how that character sounds. It allows me to step into their skin. I feel a part of that world.  I am not Hawke, I am just watching a movie in between commercials. It's nice, but not what I'm looking for in a DA character. Shep is the same, I am not really her (at least so far). I won't be Geralt either. In DAO I was the Warden...all of them, and they are all different from each other.

I hope that makes sense. And no I am not being antagonistic. I am just trying to give you more of the why's you asked for . :D

It does. Personally I felt just as connected to Hawke, or more, because he felt more "alive" to me. But, different strokes. ;)

And people who like the voiced PC have yet to answer my question...if the PC was mute, but showed emotions appropriate to the situation or what you picked for them to have said...would that make it better for you?

Not really, the only moments that topped Zen Warden's blank expressions on the awkward meter were the few moments where he mutely did demonstrate a facial expression, like when Wynne fell over and he was all like :o. That was just *facepalm*

Modifié par Filament, 11 mai 2011 - 06:26 .


#125
erynnar

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Filament wrote...

erynnar wrote...

Um it fixes you to one race.


Not necessarily... edit: and as mentioned above, when it comes to fixed race, ultimately I'm fine with that.

I associate the voice with the look of my first created Hawke face. I actually reacreated the exact face for my second playthrough as a mage, because that voice belonged to that person. Just like we all have unique voices as real people.

I am very aware of voices, accents, tones. So to me, a voice is as unique as a face, a finger print, a snowflake. Once I have that voice with that face, that is who I see. It is them, just as much as their face. So that is another reason.

Spending more for a voiced PC rather than spending it on making more content is also a problem. I like more meat in my sandwich (yes you dirty birds I phrased it that way on purpose, just for you!:lol:)

It adds to my feeling of not being able to step into that character. When I read a book I imagine how that character sounds. It allows me to step into their skin. I feel a part of that world.  I am not Hawke, I am just watching a movie in between commercials. It's nice, but not what I'm looking for in a DA character. Shep is the same, I am not really her (at least so far). I won't be Geralt either. In DAO I was the Warden...all of them, and they are all different from each other.

I hope that makes sense. And no I am not being antagonistic. I am just trying to give you more of the why's you asked for . :D

It does. Personally I felt just as connected to Hawke, or more, because he felt more "alive" to me. But, different strokes. ;)

And people who like the voiced PC have yet to answer my question...if the PC was mute, but showed emotions appropriate to the situation or what you picked for them to have said...would that make it better for you?

Not really, the only moments that topped Zen Warden's blank expressions on the awkward meter were the few moments where he mutely did demonstrate a facial expression, like when Wynne fell over and he was all like :o. That was just *facepalm*


ROFL! That didn't bother me, but I can see how it would. Like when they make that same face at Eleanor Cousland when she opens her bedroom door after you kill the guys trying to bust it down. Same face.:lol::o:mellow::pinched: