Filament wrote...
Alistairlover94 wrote...
My, how wonderful! I always wanted another fixed protagonist to a BioWare RPG. Especially one that is supposed to be the "spiritual successor to BG". Gawd... How I despise that dumb-ass dialouge wheel.
I'll be fine if they always use voiced protagonists and the wheel going forward. 
DAO's system didn't offer any real advantages over that which matter to me. Only advantage from my perspective is that unvoiced costs less, letting them spend more on other things. Which is significant, but I think the voice is worth it.
And the voice and wheel don't inherently force you to RP any which way compared to Origins, except in way you let it do so. All it "fixes" is the sound of Hawke's voice. Maybe Hawke is fixed for other reasons you didn't mention, but you didn't mention them, so I won't address them.
Um it fixes you to one race. I associate the voice with the look of my first created Hawke face. I actually reacreated the exact face for my second playthrough as a mage, because that voice belonged to that person. Just like we all have unique voices as real people.
I am very aware of voices, accents, tones. So to me, a voice is as unique as a face, a finger print, a snowflake. Once I have that voice with that face, that is who I see. It is them, just as much as their face. So that is another reason.
Spending more for a voiced PC rather than spending it on making more content is also a problem. I like more meat in my sandwich (yes you dirty birds I phrased it that way on purpose, just for you!

)
It adds to my feeling of not being able to step into that character. When I read a book I imagine how that character sounds. It allows me to step into their skin. I feel a part of that world. I am not Hawke, I am just watching a movie in between commercials. It's nice, but not what I'm looking for in a DA character. Shep is the same, I am not really her (at least so far). I won't be Geralt either. In DAO I was the Warden...all of them, and they are all different from each other.
I hope that makes sense. And no I am not being antagonistic. I am just trying to give you more of the why's you asked for .

And people who like the voiced PC have yet to answer my question...if the PC was mute, but showed emotions appropriate to the situation or what you picked for them to have said...would that make it better for you?
Knowing what was actually going to come out of my PC's mouth would help some for me.