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Nuclear Weapons in Mass Effect Universe


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#1
skiaDUDE

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So i was sitting in my high school physics class talking about explosive power, and of course nuclear weapons were brought up.  Most people know the basics, split the atom, release tons of energy, yadda yadda.  Now playing Mass Effect 2 the same day, i walked past the guy at the entrance to the Citadel yelling about sir Isaac Newton "the deadliest sonofa**** in space".

He said that it could produce a 120 kiloton blast every 10 seconds (or something like that).  This is relatively small considering we have now weapons capable of delivering 100 MEGAtons of TNT equivelent. That is 830 times the explosive force, around 150 years in the past.  Now this just isnt about "BIOWARE U SCREWED UP", I had an intriguing idea.

SInce the explosive power is dependant on the mass converted into energy (please forgive my scientific ignorance lol), theoretically, the more mass you convert the bigger the kaboom
:devil:
But in the Mass Effect universe, they would be able to use element zero to greatly increase the mass of the explosion and hence create a super-nuke.  

Just a thought i had, it would be cool to see some super nuke take out a reaper in ME3

#2
ExtremeOne

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well Bioware did screw up because a nuclear bomb would wipe out everything in the blast area . In ME 2 the Cain is a nuclear weapon but it has no real nuclear effects

#3
Guest_Aotearas_*

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skiaDUDE wrote...

So i was sitting in my high school physics class talking about explosive power, and of course nuclear weapons were brought up.  Most people know the basics, split the atom, release tons of energy, yadda yadda.  Now playing Mass Effect 2 the same day, i walked past the guy at the entrance to the Citadel yelling about sir Isaac Newton "the deadliest sonofa**** in space".

He said that it could produce a 120 kiloton blast every 10 seconds (or something like that).  This is relatively small considering we have now weapons capable of delivering 100 MEGAtons of TNT equivelent. That is 830 times the explosive force, around 150 years in the past.  Now this just isnt about "BIOWARE U SCREWED UP", I had an intriguing idea.

SInce the explosive power is dependant on the mass converted into energy (please forgive my scientific ignorance lol), theoretically, the more mass you convert the bigger the kaboom
:devil:
But in the Mass Effect universe, they would be able to use element zero to greatly increase the mass of the explosion and hence create a super-nuke.  

Just a thought i had, it would be cool to see some super nuke take out a reaper in ME3



Actually it was 38Kiloton every five seconds for an Everest class Systems Alliance Dreadnaught's Maingun.

And the primary destructive forces for fission- or fusionbombs are heat and the resulting concussion force, with x-ray radiation as secondary damage yielding instance.
The open space is no good heat transistor and concussion waves as present in atmosphere won't nearly be as powerful  in space where there is little mass to compress and accelerate in the first place. Space is already radiated so the radiation is of no concern. The only real usage it might have would be an EMP blast, but we don't know about any countermeasures others may have developed.

The manipulation of mass would as far as I know not increase the yield of heat based destructive force and such warheads would be too large to be accelerated via kinetic accelerators, thus leaving them for missile-style weaponry, which can be intercepted.

edit://
@ExtremeOne:
It is clearly stated that the M-920 is NOT a nuclear weapon.

Modifié par Neofelis Nebulosa, 09 mai 2011 - 10:14 .


#4
Chuvvy

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I want to hit a Reaper with a Foosball. Yes, that's the first thing that popped into my mind after reading your post, what about it?

Modifié par Slidell505, 09 mai 2011 - 10:16 .


#5
Nashiktal

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ExtremeOne wrote...

well Bioware did screw up because a nuclear bomb would wipe out everything in the blast area . In ME 2 the Cain is a nuclear weapon but it has no real nuclear effects


The cain is not a nuclear weapon. It is only nicknamed as the "nuke launcher" it doesn't actually have anything to do with real nukes.

Its just a high explosive round launched at high speeds, that creates a mushroom cloud. So no, bioware didn't mess up. You just didn't read the codex.

#6
ExtremeOne

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Neofelis Nebulosa wrote...

skiaDUDE wrote...

So i was sitting in my high school physics class talking about explosive power, and of course nuclear weapons were brought up.  Most people know the basics, split the atom, release tons of energy, yadda yadda.  Now playing Mass Effect 2 the same day, i walked past the guy at the entrance to the Citadel yelling about sir Isaac Newton "the deadliest sonofa**** in space".

He said that it could produce a 120 kiloton blast every 10 seconds (or something like that).  This is relatively small considering we have now weapons capable of delivering 100 MEGAtons of TNT equivelent. That is 830 times the explosive force, around 150 years in the past.  Now this just isnt about "BIOWARE U SCREWED UP", I had an intriguing idea.

SInce the explosive power is dependant on the mass converted into energy (please forgive my scientific ignorance lol), theoretically, the more mass you convert the bigger the kaboom
:devil:
But in the Mass Effect universe, they would be able to use element zero to greatly increase the mass of the explosion and hence create a super-nuke.  

Just a thought i had, it would be cool to see some super nuke take out a reaper in ME3



Actually it was 38Kiloton every five seconds for an Everest class Systems Alliance Dreadnaught's Maingun.

And the primary destructive forces for fission- or fusionbombs are heat and the resulting concussion force, with x-ray radiation as secondary damage yielding instance.
The open space is no good heat transistor and concussion waves as present in atmosphere won't nearly be as powerful  in space where there is little mass to compress and accelerate in the first place. Space is already radiated so the radiation is of no concern. The only real usage it might have would be an EMP blast, but we don't know about any countermeasures others may have developed.

The manipulation of mass would as far as I know not increase the yield of heat based destructive force and such warheads would be too large to be accelerated via kinetic accelerators, thus leaving them for missile-style weaponry, which can be intercepted.

edit://
@ExtremeOne:
It is clearly stated that the M-920 is NOT a nuclear weapon.

     



Then why does it create a mushroom cloud after it explodes . 

#7
Fusiox

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The "Gunnery Chief" that you are referring to wasn't actually talking about a nuclear device. He was referring to the fact that a "20-kilo ferrous slug (feel the weight!)", when accelerated to around 1.3 times the speed of light, would create a 120-kiloton blast. This is significant since the slug itself isn't actually explosive but the energy it creates on impact appears to be, since it is so powerful.

Now, I don't remember the math behind whether or not it is true if a 20-kilo ferrous slug would really create a 120-kiloton blast upon impact if accelerated up to 1.3 times the speed of light--in my opinion it would probably punch a clean hole through anything in comes in contact to that isn't larger than a small planet.

Just think about it. If you accelerated a blade of grass enough, you could tear a hole in a Reaper if you wanted to, sans ultra-nuke. Just food for thought. ;)

#8
Fusiox

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ExtremeOne wrote...

Neofelis Nebulosa wrote...

skiaDUDE wrote...

So i was sitting in my high school physics class talking about explosive power, and of course nuclear weapons were brought up.  Most people know the basics, split the atom, release tons of energy, yadda yadda.  Now playing Mass Effect 2 the same day, i walked past the guy at the entrance to the Citadel yelling about sir Isaac Newton "the deadliest sonofa**** in space".

He said that it could produce a 120 kiloton blast every 10 seconds (or something like that).  This is relatively small considering we have now weapons capable of delivering 100 MEGAtons of TNT equivelent. That is 830 times the explosive force, around 150 years in the past.  Now this just isnt about "BIOWARE U SCREWED UP", I had an intriguing idea.

SInce the explosive power is dependant on the mass converted into energy (please forgive my scientific ignorance lol), theoretically, the more mass you convert the bigger the kaboom
:devil:
But in the Mass Effect universe, they would be able to use element zero to greatly increase the mass of the explosion and hence create a super-nuke.  

Just a thought i had, it would be cool to see some super nuke take out a reaper in ME3



Actually it was 38Kiloton every five seconds for an Everest class Systems Alliance Dreadnaught's Maingun.

And the primary destructive forces for fission- or fusionbombs are heat and the resulting concussion force, with x-ray radiation as secondary damage yielding instance.
The open space is no good heat transistor and concussion waves as present in atmosphere won't nearly be as powerful  in space where there is little mass to compress and accelerate in the first place. Space is already radiated so the radiation is of no concern. The only real usage it might have would be an EMP blast, but we don't know about any countermeasures others may have developed.

The manipulation of mass would as far as I know not increase the yield of heat based destructive force and such warheads would be too large to be accelerated via kinetic accelerators, thus leaving them for missile-style weaponry, which can be intercepted.

edit://
@ExtremeOne:
It is clearly stated that the M-920 is NOT a nuclear weapon.

     



Then why does it create a mushroom cloud after it explodes . 


You don't necessarily need a nuclear explosive device to create a mushroom cloud. It was just deemed analogous after the two nukes dropped on Hiroshima and Nagasaki during WWII both created those definitive "mushroom clouds."

Just to clear that up.

#9
Fusiox

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Whoops, double post Posted Image

Modifié par Fusiox, 09 mai 2011 - 10:22 .


#10
skiaDUDE

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Mushrooms clouds are not significant of a nuclear bomb only, they are caused by the massive influx of air after an explosion of such force, pushing the cloud of superheated whatever up. Believe it is called convex? i dunno neofelis help me out here u seem much more knowledgeable on this subject

#11
Anexity

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It's a game, they make their own physics laws. :whistle:

Modifié par Anexity, 09 mai 2011 - 10:24 .


#12
ExtremeOne

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Oh ok I thought it was always something from a nuclear bomb

#13
Guest_Aotearas_*

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ExtremeOne wrote...

Then why does it create a mushroom cloud after it explodes . 


www.youtube.com/watch

www.youtube.com/watch (skip to 2:10)

Any explosion can create a mushroom cloud.

@skiaDUDE:
Actually I don't know much about that other from what I scramble from the top of my head, but from what I just read up, your description sounds about right.

Small Addendum:
After the superheated cloud dispenses into the air due to accelrated air and the physical effect of hotter air rising higher than colder one, a surplus of colder air from the direct vicinity fills in the gap formerly created and given the movement rises again. With the heated air circulating, the classical mushroom cloud most prominent with nuclear detonations formes:
Posted Image

Modifié par Neofelis Nebulosa, 09 mai 2011 - 10:33 .


#14
SNascimento

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mass x velocide^2 / 2 ... with this you can see if it's true or not. I think it is.
.
Anyway, the problem with nuclear weapons is that they need to be deployed, probably by a missile or something. And given the technoogy in ME it would be easily intercepted. At least this is how I see it.
.
Anyway, the real question for me is why we don't see any dreadnought protecting the cidatel.

#15
man giraffe dog2

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Fusiox wrote...

The "Gunnery Chief" that you are referring to wasn't actually talking about a nuclear device. He was referring to the fact that a "20-kilo ferrous slug (feel the weight!)", when accelerated to around 1.3 times the speed of light, would create a 120-kiloton blast. This is significant since the slug itself isn't actually explosive but the energy it creates on impact appears to be, since it is so powerful.

Now, I don't remember the math behind whether or not it is true if a 20-kilo ferrous slug would really create a 120-kiloton blast upon impact if accelerated up to 1.3 times the speed of light--in my opinion it would probably punch a clean hole through anything in comes in contact to that isn't larger than a small planet.

Just think about it. If you accelerated a blade of grass enough, you could tear a hole in a Reaper if you wanted to, sans ultra-nuke. Just food for thought. ;)

Actually it's 1.3 PERCENT of the speed of light :P 
A 20-kilo ferrous slug at 1% of the speed of light would have 9e13 J of energy and the hiroshima bomb had about 40e13 J of energy I believe. So roughly similar.

#16
Clonedzero

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nuclear weapons are rather messy and crude. they've moved past that because they're not particularly useful. which is right because they're not.

they aren't practical. they will massively damage anything of any worth in the area. they blanket the area with radiation. why would you want to use one?

ten kilotons is more than enough to take out anything you want. also they're talking about a gun. not a huge massive missile launcher.

also i cant imagine setting off a supercharged ultra nuke in the middle of space where its a vacuum with no resistance is a particularly good idea, making a big ass gun that shoots big slugs or something would make alot more sense.

#17
aimlessgun

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skiaDUDE wrote...
But in the Mass Effect universe, they would be able to use element zero to greatly increase the mass of the explosion and hence create a super-nuke.  


I don't know if ME has resolved this issue in terms of how eezo affects conservation of energy.

Because yes, you could have a situation where you launch a projectile with an eezo rig on it, where you set the mass very low at launch to attain high velocity, then set mass very high at impact for massive explosive power.

#18
skiaDUDE

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aimlessgun wrote...

skiaDUDE wrote...
But in the Mass Effect universe, they would be able to use element zero to greatly increase the mass of the explosion and hence create a super-nuke.  


I don't know if ME has resolved this issue in terms of how eezo affects conservation of energy.

Because yes, you could have a situation where you launch a projectile with an eezo rig on it, where you set the mass very low at launch to attain high velocity, then set mass very high at impact for massive explosive power.



pshhh conservation of energy. no but i was wondering that too. how do the relays accelerate ships at such high velocities is crazy to think about in that sense, but Arrival hinted at the relays store all that energy inside them, hence the super-nova esque explosion when they are destroyed.  But perhaps the eezo itself stores the energy

Modifié par skiaDUDE, 09 mai 2011 - 10:46 .


#19
Guest_Aotearas_*

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Harbinger assumes direct control over the conservation of energy! And as soon as Harby dies, all that stored nergy will go *BOOM* and then all the evil Reapers will go *BOOM* too and only the power of friendship will save the friendly races and allies from near certainty of a gruesome death.


I should go ... to bed.

#20
1136342t54_

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Nuclear Weapons are pointless in space since Kinetic Barriers and GARDIAN lasers protect against missiles.

The amount of Nukes to take out one ship would make them too expensive to use.

#21
skiaDUDE

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Neofelis Nebulosa wrote...

skiaDUDE wrote...

So i was sitting in my high school physics class talking about explosive power, and of course nuclear weapons were brought up.  Most people know the basics, split the atom, release tons of energy, yadda yadda.  Now playing Mass Effect 2 the same day, i walked past the guy at the entrance to the Citadel yelling about sir Isaac Newton "the deadliest sonofa**** in space".

He said that it could produce a 120 kiloton blast every 10 seconds (or something like that).  This is relatively small considering we have now weapons capable of delivering 100 MEGAtons of TNT equivelent. That is 830 times the explosive force, around 150 years in the past.  Now this just isnt about "BIOWARE U SCREWED UP", I had an intriguing idea.

SInce the explosive power is dependant on the mass converted into energy (please forgive my scientific ignorance lol), theoretically, the more mass you convert the bigger the kaboom
:devil:
But in the Mass Effect universe, they would be able to use element zero to greatly increase the mass of the explosion and hence create a super-nuke.  

Just a thought i had, it would be cool to see some super nuke take out a reaper in ME3



Actually it was 38Kiloton every five seconds for an Everest class Systems Alliance Dreadnaught's Maingun.

And the primary destructive forces for fission- or fusionbombs are heat and the resulting concussion force, with x-ray radiation as secondary damage yielding instance.
The open space is no good heat transistor and concussion waves as present in atmosphere won't nearly be as powerful  in space where there is little mass to compress and accelerate in the first place. Space is already radiated so the radiation is of no concern. The only real usage it might have would be an EMP blast, but we don't know about any countermeasures others may have developed.

The manipulation of mass would as far as I know not increase the yield of heat based destructive force and such warheads would be too large to be accelerated via kinetic accelerators, thus leaving them for missile-style weaponry, which can be intercepted.

edit://
@ExtremeOne:
It is clearly stated that the M-920 is NOT a nuclear weapon.


Just thought that it could be used to simply overload the reapers shields via crazy emounts of energy. I mean if theres one thing that would weaken a kinetic barrier it would be gigatons of tnt equivelent energy.  

To follow how nuclear bombs are rated: http://en.wikipedia..../TNT_equivalent

I mean if this was feasible, then we could take out the reapers greatest defense: their kinetic barriers.

#22
didymos1120

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1136342t54 wrote...

Nuclear Weapons are pointless in space since Kinetic Barriers and GARDIAN lasers protect against missiles.

The amount of Nukes to take out one ship would make them too expensive to use.


There's also the fact that there's no atmosphere, and therefore no blast.  Though using shaped nukes to create jets of molten material could be useful.

Modifié par didymos1120, 09 mai 2011 - 11:02 .


#23
Walker White

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Fusiox wrote...

The "Gunnery Chief" that you are referring to wasn't actually talking about a nuclear device. He was referring to the fact that a "20-kilo ferrous slug (feel the weight!)", when accelerated to around 1.3 times the speed of light, would create a 120-kiloton blast. This is significant since the slug itself isn't actually explosive but the energy it creates on impact appears to be, since it is so powerful.


This is key.  Making nuclear weapons is expensive.  Mass drivers that take advantage of the gravity well are cheap.  In a long war, it often boils down to how cheaply you can replenish your resources.

#24
aimlessgun

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didymos1120 wrote...

1136342t54 wrote...

Nuclear Weapons are pointless in space since Kinetic Barriers and GARDIAN lasers protect against missiles.

The amount of Nukes to take out one ship would make them too expensive to use.


There's also the fact that there's no atmosphere, and therefore no blast.  Though using shaped nukes to create jets of molten material could be useful.


Bomb pumped lasers man. Make it happen Bioware!

#25
AventuroLegendary

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EDIT: Deleted because of spoiler. Also, nuclear weapons would be useless in space battles...

Modifié par LegendaryAvenger, 10 mai 2011 - 12:01 .