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Not-so-flattering Editorial about ME3 expectations and BioWare in general


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#26
Omega-202

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"BioWare have a proven track-record of being terrible at this approach to game design (try playing Pinnacle Station)"

Pinnacle Station was an outsourced product to DemiUrge Studios. BioWare didn't even develop it. They did endorse it and add it as part of the game, but they had (nearly) no hand in making it.

This "writer" shouldn't just be ignored, he should be mocked and ridiculed. He's not only delusionally lost as to what is to come for the ME franchise, but he's shown himself to not even be a true fan of the series's past.

#27
The Spamming Troll

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i would say most of the things on that blog id agree with, but as little as ME2 has or doesnt have, i think ME3 is only destined to be one of the better games im ever going to play. ill be a happpy camper if the only implementation is better implamentation of difficulties/enemy protections.

#28
WizenSlinky0

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That article pretty much takes all the pessimism on these boards and adds grammar to it.

#29
Esbatty

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I got scared for a bit. Then realized, "hey, I liked Dragon Age 2. F**k this guy."

#30
Leonia

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The sarcasm in this thread is almost palpable. I love you guys.

#31
Renegade133

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i wasnt happy with Ea for what they did to command and conquer for last game but i think its far to quick to judge mass effect 3 before we have the dam thing

#32
Terror_K

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I have to say, I agree with a lot of what he said. Though I will even admit that there are a few cases here and there where he seems to be looking for signs where there likely aren't any (such as BioWare getting sound advice from DICE). Still, the overall message and concern is accurate for the most part, IMO.

#33
KenLyns

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Funny thing is, I like Dragon Age 2 more than the first one, and I was looking forward to Battlefield 3...

#34
CroGamer002

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Oh noes, DICE gave some tips to Bioware how to make realistic sound effects for guns. It must be dumb down shooter then!

#35
bald man in a boat

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Meh. It seems little was done to conceal the obvious butthurt the author is suffering from. The less objectivity a writer maintains the more likely their works will be considered nothing but lolz.

A valuable lesson for some people.

#36
Someone With Mass

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Mesina2 wrote...

Oh noes, DICE gave some tips to Bioware how to make realistic sound effects for guns. It must be dumb down shooter then!


They're giving us weapon attachments! DUMBING DOWN!

Modifié par Someone With Mass, 10 mai 2011 - 05:28 .


#37
bald man in a boat

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Yeah there was waaay too much "OH NOA! DUH ARPEEGEE IZ ROOEND!" for that *ahem* editorial to be taken seriously.

#38
Notanything

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Ah, that was refreshing to read. Well. I can see where this fellow is coming from, I think he's got an interesting outlook on things and possibilities. So yeah, I see no problems.

#39
Vena_86

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Well, one of the posters there brings up a good point. The information of richer RPG elements in ME3 came before the announcement of the delay with the explanation to "adjust" the gameplay for a larger market.
Let's just hope this is just paranoid speculation, but DA2 did infact happen afterall.

#40
TheBlackBaron

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Sounds like somebody who didn't like the changes ME2 brought to the table, and is hunting for any little scrap of evidence he can hold to justify their predisposition against ME3...much like certain vocal minorities on this forum.

Look, I thought Dragon Age 2 was a mess too (although streamlining was far from the only or biggest problem with it), but ME3 is being made by a different team on a reasonable development schedule. And unlike the lead-up to DA2, all evidence suggests that the game is in fact increasing in depth as opposed to be streamlined. A single statement from a corporate CEO - uninvolved with the actual game development - trying to reassure investors after one of their biggest and best-selling titles has been delayed into the next year doesn't change that.

So no, the only reason to think the overall message or concerns are correct is if you're paranoid about anything Bioware does now (which is your prerogative, although I personally would separate the ME and DA IPs when complaining), or like I said, already predisposed to not like ME3.

Modifié par TheBlackBaron, 10 mai 2011 - 06:50 .


#41
GHOST OF FRUITY

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It's hard to take that blog seriously when it's clear the author is in serious need of some butthurt medication. No different from the doom and gloom merchants on this forum, looking for things to whine about and if there's nothing concrete, comes up with theories and supposition to try and prove to himself (and sadly to everyone else) that he's right - and he deserves as little credit. Save the nitpicking and moaning for when there's an actual game there to complain about.

#42
TEWR

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"It has been said that DICE are assisting BioWare to make guns fire, sound and interact better with the environment. This makes sense if Mass Effect 3 is going to be a primarily shooter-only experience"

Yes because guns are supposed to meow when you fire them.


I'm not even a person who has ever played Mass Effect, and I think this article is beyond asenine.






Note: I'm expecting someone to quote me with a link to a certain video game.

#43
HTTP 404

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I really hate that website. buncha haters.

#44
Esbatty

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The Ethereal Writer Redux wrote...

"It has been said that DICE are assisting BioWare to make guns fire, sound and interact better with the environment. This makes sense if Mass Effect 3 is going to be a primarily shooter-only experience"

Yes because guns are supposed to meow when you fire them.

Posted Image

#45
Faerlyte

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What exactly is so hard about the concept of combat mechanics that are comparable to your best shooters incorporated into one of the most epic RPGs ever? All it does is make the game stronger. It doesn't make it into a shooter...

People don't seem to understand what makes an RPG an RPG... Mass Effect has always been an RPG. I disagree with anyone who tries to tell me that it's losing it's RPG-ness, but then I guess I define it differently than other people. All I know is I've played a lot of RPGs over the years and Mass Effect has never struck me as anything but pure RPG.

Modifié par Faerlyte, 10 mai 2011 - 07:09 .


#46
True Zarken

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I am pretty much waiting till I see how they've handled the inventory system and the leveling up system before I go all doom and gloom.

#47
Nazo

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Eh, same thing happened when ME2 was pending. And everyone said 'oh noes it is going to be a fps where is my RPGEEEEEE' and then it turns out ME2 was basically better than ME1 in most every way. (Not that I don't love ME1, and sometimes miss the Mako, but ...)

#48
TEWR

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Esbatty wrote...

The Ethereal Writer Redux wrote...

"It has been said that DICE are assisting BioWare to make guns fire, sound and interact better with the environment. This makes sense if Mass Effect 3 is going to be a primarily shooter-only experience"

Yes because guns are supposed to meow when you fire them.

Posted Image



D'AAAAAAWWWWWWWWWW it's so cute!!Posted Image


Just like MerrillPosted Image


anyway, with that I take my leave of the mass effect forums.

Modifié par The Ethereal Writer Redux, 10 mai 2011 - 07:15 .


#49
AtreiyaN7

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*reads article and yawns*

#50
AlexRmF

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javierabegazo wrote...

It's remarkable how some of the so called "RPG hardcore fanbase" seems to think that improvements such as Audio FX that are generated based on where the gun is shot, and how far,

This "editorial" is nothing more than a gamer who's obviously firmly in "RPG is teh bestest" land and refuses to acknowledge that Mass Effect has never been just an RPG. This heavy bias towards RPG's can only hurt RPG's in the long run. How many Elder Scrolls clones will it take before they realize that inspiration and trying new things is a good thing?


you should start playing ME1 on hardcore or insanity and see what RPG really means... anyone can shoot, but unless you know what to hit your enemies with, you won't make it through the first half of the game.
ME1 was a great RPG... ME2 was an action-RPG with a great story and nothing else (in ME1 I actually felt better the more levels I had, on the other hand, no matter the level my character had in ME2 if I got hit 2 times by the lowliest enemy, I'd be close to death... this is opposite to every RPG anywhere).
I'm still hoping they'll get back to the basics. mainstream is the death of creativity
the article is dead-on and we should keep the pressure on EA in order for them to stop ****in' up Bioware's products:police: