Aller au contenu

Photo

Not-so-flattering Editorial about ME3 expectations and BioWare in general


  • Veuillez vous connecter pour répondre
106 réponses à ce sujet

#76
Walker White

Walker White
  • Members
  • 933 messages

tonnactus wrote...

Walker White wrote...
 There is little-to-no-tactics beyond spamming singularity and lift. 


Yes,because lift and singularity are available,strong enough and spammable in the first half of the game...


Lift is, and it is all you need to handle the Krogan battle in the Liara mission.  That is all.

#77
tonnactus

tonnactus
  • Members
  • 6 165 messages

Walker White wrote...



Lift is, and it is all you need to handle the Krogan battle in the Liara mission.  That is all.


Yes.Because lift lasted long enough on this krogan and there were not dangerous geth sourroundings like the sniper and the rocket trooper...

Modifié par tonnactus, 10 mai 2011 - 03:06 .


#78
HTTP 404

HTTP 404
  • Members
  • 4 631 messages
They should create RPGs are dead support groups where RPG elitests talk about their feelings about the decline and death of RPGs. It would be theraputic so that they can learn to deal with their anger.

(picks up xbox controller to go pew pew!)

edit: oh my bad, they do have such group! its called www.hookedgamers.com!

Modifié par HTTP 404, 10 mai 2011 - 03:08 .


#79
HTTP 404

HTTP 404
  • Members
  • 4 631 messages

tonnactus wrote...

Walker White wrote...



Lift is, and it is all you need to handle the Krogan battle in the Liara mission.  That is all.


Yes.Because lift lasted long enough on this krogan and there were not dangerous geth sourroundings like the sniper and the rocket trooper...


tonnactus, you got it all wrong! in me1, enemies would just run to you! and you would spam all your powers at once at them!  me2 was definitely a step backwards.  Posted Image

#80
2kgnsiika

2kgnsiika
  • Members
  • 444 messages
Wow, that was an incredibly stupid article. Why would a third-person game become a first-person game? The market is already crowded with a legion of generic FPSs, while there are very few TPSs that have combat that is equal to or better than that of ME2.

Also, it's only understandable that EA wants to do something differently in ME3. The franchise has amazing potential but also has probably one of the lowest sold game per received game of the year award rates.

#81
Guitar-Hero

Guitar-Hero
  • Members
  • 1 085 messages
Rather cynical, i see a guy making a lot of assumptions based on paragraphs taken out of context, we don't really know anything concrete that could indicate it being "dumbed down" infact from what i have heard the so called "RPG" mechanics are being amped up this time, but i will remain somewhat cautious after DA2, though he might want to look into a thing called research.

#82
wepeel_

wepeel_
  • Members
  • 607 messages
I believe the central point isn't one of game-bashing, but of worry. The writer, much like many people around here, worry about the direction the game will take, and the powers that influence that direction.

Once ME3 is released and you have already paid for it and played it, retrospectively pointing out its shortcomings won't really make any difference anymore, and - if we assume the worst - much like DA2, BioWare is likely to only talk about how happy they are with the new direction rather than address the relatively large number of fans who feel let down.

If we assume the best instead and ME3 turns out to be complex, deep, lengthy and have great shooter mechanics on top of it, threads and articles like this will very fast be forgotten, because their authors will, by and large, have been satisfied. It's not like people are bashing ME or BioWare for the sake of bashing. In order to be passionately negative about where a game is going, you first need to be passionate about it. If you never cared much for it in the first place, there's no real reason to get worked up.

Modifié par wepeel_, 10 mai 2011 - 05:04 .


#83
tonnactus

tonnactus
  • Members
  • 6 165 messages

HTTP 404 wrote...


tonnactus, you got it all wrong! in me1, enemies would just run to you! and you would spam all your powers at once at them!  me2 was definitely a step backwards.  Posted Image


Yes.
:wizard:
Now these idiots not even use their superior numbers to flank and surround shepardt and his team,just wait in their fixxed placed to be killed.Improooveed Combat.

#84
bald man in a boat

bald man in a boat
  • Members
  • 428 messages
^ the vorcha, varren, krogan, Geth Hunters, Geth Destroyers, Geth Primes and husks say hi.

#85
bald man in a boat

bald man in a boat
  • Members
  • 428 messages
^ eclipse vanguards, combat drones and Harbinger are stopping by later. They also say hello.

#86
The Spamming Troll

The Spamming Troll
  • Members
  • 6 252 messages
nobodys scared of varren or husks chasing after them. the others are considered boss enemies so i can see a more agressive approach. ive never noticed a difference in enemy AI no matter if im playing ME or gears or big rigs. they all walk slowly enough between cover for me to kill them in any game. its far easier then it should be.

Exia001 wrote...

You know the person who wrote the article and the haters on this board are still going to cream their pants when the game is out anyway, the reason they are doing this is because ME3 doesnt have the one or two things the are looking for...Still gonna leak everywhere release day

Want ME1? Play ME1


the people your referencing arent 12 year old kids who buy madden and CoD every year. we wait untill great games are made, then we invest our time and money in them. if a game sucks like ME2, then well complain and rage about it as long as it maes us feel better about playing a game that started one way and ended another.

is it so hard to see that we want some ME1 in our ME3?

Modifié par The Spamming Troll, 10 mai 2011 - 05:37 .


#87
Bad King

Bad King
  • Members
  • 3 133 messages
He misinterpreted the comment about 'useless stats'.

#88
mereck7980

mereck7980
  • Members
  • 548 messages
Feature pieces, like the article this thread was created to discuss, often are just opinion laced rants about whatever subject stokes the author's interest. In this case, Chris Prestman seems like a guy that grew up playing D&D games and really likes dice roles (or behind the scenes mechanics) when determining what his characters can do.

IMO the definition of an RPG is changing with the times. No longer is it primarily about stats, it is more about creating an experience that allows a player to both customize their characters and play a role in determining the outcome of a plot. I have been playing cRPGs for at least 20 years, and the importance of stats has waned for me as the years have gone by. Game developers have improved their ability to build immersive worlds that give players the ability to feel like they are having a meaningful impact on that world without having to rely on arbitrary numbers to determine actions.

Lets face it, things change and I don't think a game in the "RPG" genre has to have a spreadsheet component to be a true role playing experience any more.

#89
bald man in a boat

bald man in a boat
  • Members
  • 428 messages
Ah, combat drones and vorcha are boss enemies. Got it.

#90
Haristo

Haristo
  • Members
  • 1 544 messages
I don't listen to EA CEOs, BioWare don't lie when they say and promise something. even with DA2 : ''Press a button, something awesome happens''. ''Fight like a Spartan''... yep, BioWare said it, if you bought the game thinking you had a DA:O Standalone in your hands, not my problems...

and BioWare said they wanted more RPG elements in ME3.

#91
tonnactus

tonnactus
  • Members
  • 6 165 messages

The Spamming Troll wrote...

nobodys scared of varren or husks chasing after them. the others are considered boss enemies so i can see a more agressive approach.


And not even krogans are scarring now.Unlike in Mass Effect,they are to dumb to use assault rifles now they just fire their shotguns at all ranges....(same true for all so called eclipse vanguard and commandos,who are nothing more then warpbots with shotguns)
You kill them long before they even reach melee range,and even their charge attack isnt really dangerous anymoore.(on nightmare)
Laughable.

#92
bald man in a boat

bald man in a boat
  • Members
  • 428 messages
You're still incorrect tonnactus. Regardless of whether or not enemies are scary, they still try and flank you.

#93
The Spamming Troll

The Spamming Troll
  • Members
  • 6 252 messages
ive never seen an enemy trying to flank. as a matter of fact id say every enemy i see intentionally tries to NOT flank me. it really seems like they all stay equally far away from me just on the other side of those waste high walls.

are the enemies actually programmed to flank?

#94
Phaedon

Phaedon
  • Members
  • 8 617 messages
I really enjoyed this reasonable and well-written article from this highly respectful site. The article presents several logical reasons as to why Mass Effect 3's quality will be horrible.I also like the part where he implies that Bioware as a company has been degrading.

All in all, AA+ article, would read again.

#95
CroGamer002

CroGamer002
  • Members
  • 20 673 messages

Phaedon wrote...

I really enjoyed this reasonable and well-written article from this highly respectful site. The article presents several logical reasons as to why Mass Effect 3's quality will be horrible.I also like the part where he implies that Bioware as a company has been degrading.

All in all, AA+ article, would read again.



I don't see "/sarcasm".

#96
bald man in a boat

bald man in a boat
  • Members
  • 428 messages

The Spamming Troll wrote...

ive never seen an enemy trying to flank. as a matter of fact id say every enemy i see intentionally tries to NOT flank me. it really seems like they all stay equally far away from me just on the other side of those waste high walls.

are the enemies actually programmed to flank?


I guess the enemies are either afraid of you or they're ignoring you and focusing on more interesting/non-trollish things. Also varren and husks aren't shooting at you from behind waist high walls. 

Nice try but you're not making the team this season.

Modifié par bald man in a boat, 10 mai 2011 - 09:39 .


#97
Aumata

Aumata
  • Members
  • 417 messages

AlexRmF wrote...ME2 if I got hit 2 times by the lowliest enemy, I'd be close to death... this is opposite to every RPG anywhere).

You should play Demon Souls.  You are fragile as hell, the game works on player skills for most of the game mechanics, minus the spells and such.  One of the best RPG I have played, and one of the hardest, till you die a million times then it is just easy.  But yeah to the part about being fragile in ME2.  Hoping they bump up the shields upgrades and health so they mean something, instead of me applying a really milimeter size paper on top of another milimeter size paper.

Also, the guy sounded like everyone else in the Escapsit forum when mention the vague meaningless stats, till I put the qoute of what Christina meant by it.  Now it kinda of calm down after that.  Though I really don't see the big deal in upping both the skills and the shooter mechanics in ME3.

Modifié par Aumata, 10 mai 2011 - 09:51 .


#98
Aumata

Aumata
  • Members
  • 417 messages

Chaos Gate wrote...

"Mass Dragon Battlefield 3."

This writer speaks truth.

No he doesn't.  He would no it was Dragon Effect, now it is starting to look like Mass Battlefield 3.  Can't be a Mass Dragon battlefield 3, when Mass Effect and Dragon Age already mated.  What are they gonna do, a threesome orgy?

#99
SNascimento

SNascimento
  • Members
  • 6 002 messages
"You are short sighted" /Harbinger, after reading this poor article.

#100
The Spamming Troll

The Spamming Troll
  • Members
  • 6 252 messages

bald man in a boat wrote...

The Spamming Troll wrote...

ive never seen an enemy trying to flank. as a matter of fact id say every enemy i see intentionally tries to NOT flank me. it really seems like they all stay equally far away from me just on the other side of those waste high walls.

are the enemies actually programmed to flank?


I guess the enemies are either afraid of you or they're ignoring you and focusing on more interesting/non-trollish things. Also varren and husks aren't shooting at you from behind waist high walls. 

Nice try but you're not making the team this season.


forgive me if im wrong here but im assuming you were looking for a response.

varren, husk, and loki mechs are cover busters. they just run towards me where ever i am no matter what. thats their strategy. now what enemy strategizes by quickly running across the room to get a better advantage at you from anoth cover spot. ive seen enemies pre-programmed to walk towards certain points, in which everyone of them slowly walks sideways while firing at me only to die inches from their cover destination. is that flanking?

anyone here play alpha protocol? the AI in that game sucks but it was so terrible at times is was good, because the enemy became somewhat random. for a while i thought they were actually flanking me.