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NEW DLC ANNOUNCED -Return to Ostagar


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#226
the_one_54321

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mastorofpuppetz wrote...
??? As  a single player gamer, you should know COD has become mainly an online shooter, apples and oranges. DA is a long, deep SP game.  Has nothing to do with DLC, COD SP has gone down hill years ago, they tailor the game to kids for mindless online instant gratification now.


but have you also taken note to what they did to the multiplayer for PC gamers? screwed on both ends with this one.

#227
Rylor Tormtor

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Lowlander wrote...

IMO these are glorified item sales.

$7 for wardens keep (AKA best sword in the game)
$5 for Cailans sword/armor.

Bioware. My goodwill is gone. I am not a cow, and I won't be milked.

I am going back to NWN.



Then freaking go already.

#228
memtz

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I expect to be able to not only revisit Ostagar, but also the Korcari Wilds along with Ostagar's field. I also expect darkspawn to be crawling inside the tower of Ishal and that its lower chambers become available, hopefully linking to a lost dwarven thaig.I don't want any sidequests, we already got bazillion of those in game t, but an engrossing main quest like in The Stone Prisoner DLC. Only then will I consider the DLC worthwhile to buy.



Like somebody else correctly said, I never understood why Ostagar and the Korcari Wilds were locked for the rest of the game. Yes, they are full of darspawn and very dangerous, but so are the Dead Trenches in the Deep Roads. Now it all becomes clear, so make it good Bioware!

#229
memtz

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sorry double post

Modifié par memtz, 19 novembre 2009 - 06:48 .


#230
mastorofpuppetz

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the_one_54321 wrote...

mastorofpuppetz wrote...
??? As  a single player gamer, you should know COD has become mainly an online shooter, apples and oranges. DA is a long, deep SP game.  Has nothing to do with DLC, COD SP has gone down hill years ago, they tailor the game to kids for mindless online instant gratification now.


but have you also taken note to what they did to the multiplayer for PC gamers? screwed on both ends with this one.


yes, but thats a different discussion I lost faith in infinity Wqard years ago, with their "Open world games are just a fad" comments, lol.

#231
VanDraegon

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the_one_54321 wrote...

see that is exactly what i am worried about right there. MW2 turned out to be complete and utter [cow pies] as a AAA game, in terms of content and pricing. i wanted to get that game, but there is no way in hell im going to do it now, and all those millions that did? well IW should have included a great big red "SUCKER" stamp along with the game.



I agree with you.

Thing is, MW2 is going to be a stand alone game, no expansions and most likely, no DLC. Maybe some new maps for online play but that is it. Bioware is going to give us more adventure, exploration, what have you, in this world and setting and for what is actually a pretty small price. Most of us waste $5-$10 on a regualr basis with nothing to show for it. Perhaps since i am an older gamer and have more disposable income i really dont see this as a problem but as an opportunity to keep playing in this world.

#232
BGFU888

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the_one_54321 wrote...

VeeVito wrote...
Nonetheless, if companies did conduct business this way and it worked, well... good on them. If you offer something for sale and people buy it, nothing wrong with that.


Absolutely, I offered no opinion as to whether I thought ut was good or bad, just shrewd.

i have to disagree. i think that companies should offer what is fair, whether or not they are capable of getting more should they try. companies that reach for more than is their due should not be supported, and that is why i do not buy DLC, regardless of whether or not the content was well made. it's a matter of volume vs price. the price may be low, but the volume still does not justify it.

a shrewd consumer would look at this and then decide to spend their dime elsewhere.

The quote ends here, no idea why the tags are messed up.

But that's what it's all about, that's the market. They offer something and set a price.  If it sells, then good on them, they got it right. If it doesn't sell, then they need to move the price point lower. I think in terms of something like additional content for a game there isn't really a fair and not fair, there is the market. People will pay what they are willing to pay and companies will ask for what they think they can get. I think Bioware does a lot for their fans, but they're still part of a corporation, responsible to stock holders, and they're looking to make a profit. It's up to them to make the business work, it's up to us to determine if we want what they're selling.

I guess, bottom line, if people are willing to pay for it, then it's priced "fairly".

Modifié par BGFU888, 19 novembre 2009 - 06:55 .


#233
Guest_Lowlander_*

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Hylan Dronta wrote...

VeeVito wrote...

Pretty shrewd new gaming business model... Take the game you have, chop out as much as you can without doing too much damage to the original. Then sell the original for full price. And then sell what you chopped out in bits and increments every few weeks for $5-$10. Steady "after launch" money flow for content that could have been in the original.

Brilliant actually.


Such a pessimist.


No I call that a realist. Anything that goes and puts more things back in the original campaign is suspect.

Real new content should be after the endgame.

#234
Rubarack

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I'm sure it will be atrocious value, but so long as they don't put another bloody hawker into the game I'll be fine.

#235
rmp

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What is "A second chance to add Dog to your party" supposed to mean?

Modifié par rmp, 19 novembre 2009 - 06:51 .


#236
Le_Mieux

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BGFU888 wrote...

Le_Mieux wrote...

mastorofpuppetz wrote...


No real gamer stops gaming because of optional DLC, please.



No, but many of us old hats are starting to give up the ghost because there isn't really any story to be had.

You pay 5$, get a retextured sword,  and some armour with maybe a half-hour dungeon walk through.  If you're lucky maybe some closure as to what happened to Duncan.

This, in itself is not really that bad of a deal.  It's 5$...I spend more than that on apples in a week.  The issue here is that it's not new content.  It's extrapolated content. 

The Yahtzee review rang true to me, he called me on exactly what I did.  I created a Human Noble, played through the game...then played the 5 other origins and was done.  There's no appreciable difference to the game to warrant playing the same storyline 6 times in a row.  And there's no real incentive either.  There aren't 'good' or 'evil' ways to play through the game either...just right and wrong.  The game makes it painfully clear which direction is right and which is wrong.  Those aren't choices, Bioware, those are problems.  Choices are ambiguous with no clear right or wrong answer.  As in, have a banana or have an apple.  Problems are what you present us with...with an obviously right and wrong answer.  In example the Arl Eamon bit.  There are three ways to handle it, but the third is the painfully 'correct' answer.  It takes the bite out of the decision.  There is no choice...it's just a problem to be solved.

Anyway...I digress.

Just because you unfold a hidden corner of a map, doesn't make it new.  It's just information that existed, but you didn't know.

New content would be exactly that...new...a progression of the storyline.  Not an extrapolation of the existing one.


I'm not sure if we should ever expect something like that in a DLC. If they are going to push the storyline further in new ways that seems teh territory of an expansion or sequel. DLC seems to me more for little extra things, more background etc, like you said, unfolding a corner of the map. If that doesn't interest you, that's cool, it won't interest everyone.

Personally, I've been playing through the game in it's entirety as an elf mage and a city elf warrior. I'll probably go human noble next. It may not seem like a huge difference to you, but I find even all the subtle dialogue changes very interesting between the different origins.

Of course, I'll also happily play through the exact same story multiple times as well....


I'm not entirely saying that extrapolated content is bad...it's just not new.  I even agree that the DLC being presented to us is really not that bad a deal.

What irks me is calling it new content when it isn't new.  Well...I did also sort of get off on a tangent as well, but that's my gripe with RPGs in general.

#237
rmp

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What does "A second chance to add Dog to your party" mean?

#238
Rylor Tormtor

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the_one_54321 wrote...

VanDraegon wrote...
It seems to me that you are making the assumption that there wont be more indepth content released as expansions, because they are releasing a lot of DLC over the next few years. Using every other Bioware fantasy rpg as a guide says otherwise. As does taking into account how much effort and time they put into creating this world and its histories.


bioware RPGs never had DLC before Mass Effect. and Mass Effect had no expansions.

(discounting the very different approach that was NWN, that is)


What about NWN Premium Modules?

#239
RocusPocus

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Today I went out and spent 7 dollars on energy drinks so I could stay up and see what the announcement was.

I have no problem spending five dollars for actual content.

#240
ItsTakenStopAsking

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Wait, why are people comparing this game to MW2? Those are two very different animals.

#241
Wishpig

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Damar Stiehl wrote...

What beats the hell out of me is that nobody thinks that Blizzard or NCSoft or other MMO companies are heartless bastards for charging $15 a month for:

- No new story (sure, MMOs get new content, but rarely do you get something every single month).
- No new items.
- Constant buff/nerf cycle - if you rock today, you will surely suck tomorrow.
- Social aspect that boils down to "OMG I JUST RAPED U N00B U SUK" and "LFG".

...and, if you don't like it and stop paying $15 a month, you cannot play the core game.

But suddenly an optional $5 DLC that gives you new stuff and doesn't prevent you from playing the core game if you decide not to buy it is the end of the world and Bioware is Satan's left nut.


A. No new story? Warhammer Online, World of Warcraft, Lotro, Leneage 2... all offer new stories, areas, items, ect for 100% free in "mega" patches. Lotr especially!

B. There are people still working on the game after you buy it, working hard to make new content, fix bugs (no one seems to understand how damn hard it is to make an mmo compared to other games)

C. Servers, it costs allot of money to host thousands and thousands of players.

Don't get me wrong it's hardly perfect, 15 bucks is ALLOT but it has been the standard for a while (so you can't hate to much), and many mmo's end up nerfeing/buffing to a point of frustration. Their not perfect, they are a buisness trying to get as much money as they can, BUT their not as bad as you make them sound to be

... and many of your "facts" are 100% wrong.

#242
ItsToofy

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At least it will be ready for the holiday, which there is only 42 days left until the new year and pretty much the end of the holiday, so it's not like we really have to wait, and what if they did make an expansion? They would probably release initialy at 30$, that would be like Wardens Keep, Stone Prisoner and Return to Ostagar right there.



I like DLC's, they are like mini-expansions so you dont have to wait for a huge expansion release further on down the road, you get bits and pieces here and there for almost nothing...



$5 for another area, quests, items, possibly finding out what happened to some people there, geez....$5....lets look at that in retrospect. That's less than the minimum wage in most places...so lets say you have to work 45 minutes to pay for anywhere between 2-10 hours of gameplay (cause honestly, who knows, and I doubt that Ostagar will be as small as Warden's Keep).

#243
TheRealBrave

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$5 bucks eh, hopefully it's longer than the other DLC that was ready before release. I'm a sucker though so I'm sure I'll still buy it. /cry

#244
Bfler

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I am also disappointed a bit because the new DLC takes place before the end of the game but at the moment we should not condemn it. We don't know anything about its quality and maybe it will be worth the money.

Modifié par Bfler, 19 novembre 2009 - 06:55 .


#245
Blue_dodo

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yeah know I am really tired of the amount of flaming on this board you have a problem try to say it in a more respectable tone and not insult other people for there own opinion also perhaps you pc player could stop complaining about these offical mods and get the stuff made by other players...at least you have the choice





personally I'm a bit curious as to why you could not revisit ostagar in the first place, did the developers not have time to put it in or what,

back on topic

with that said I may or may not get it depending on what I hear about it, warden keep was fun but I was very disappointed about how it ended, but still keep on developing bioware !

#246
HighlandBerserkr

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So many complaints:P anything that extends the game even a little is fine by me, cant wait:)

#247
Damar Stiehl

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rmp wrote...

What does "A second chance to add Dog to your party" supposed to mean?


That assumes that you forgot or declined to help cure Dogmeat of his taint poisoning during the first visit to Ostagar.

I guess the kennel keeper doesn't get around to putting him down after all.

Say, does this make Dogmeat a Gray Warden?

#248
BGFU888

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Lowlander wrote...



No I call that a realist. Anything that goes and puts more things back in the original campaign is suspect.

Real new content should be after the endgame.


I don't think I agree. Now, putting in something that would greatly affect the storyline of the original campaing might be suspect, but I don't think everything added in later has to be after the end game. I remember in FFVIII, in the age before DLC and all this stuff, you come across the ancient ruins of the Certa. I always wondered who they were, why did they have ruins, how they were related to pandora and the moon. Obviously there was room for backstory and some side storytelling there, but it clearly wasn't important to the main story becuase the designers never addressed it in what was, by all accounts, a complete game.

#249
Valfrekr

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You know, after thinking about it, I think that if Bioware released a DLC every month that expanded the lore, and story of the game $5 will be worth it. One poster stated that you spend $15 on an MMO for nerfs, no new story, a few items hear and there, and no real satisfaction. $5 isn't a lot of money, and hell if you are playing it on Xbox 360, you could just by a ****ton of microsoft points and have them for future DLCs. I think Bioware should plan to put out more content. If it lasts for only an hour per download, and expands on the story, it'll be worth it.

#250
the_one_54321

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VanDraegon wrote...

the_one_54321 wrote...

see that is exactly what i am worried about right there. MW2 turned out to be complete and utter [cow pies] as a AAA game, in terms of content and pricing. i wanted to get that game, but there is no way in hell im going to do it now, and all those millions that did? well IW should have included a great big red "SUCKER" stamp along with the game.



I agree with you.

Thing is, MW2 is going to be a stand alone game, no expansions and most likely, no DLC. Maybe some new maps for online play but that is it. Bioware is going to give us more adventure, exploration, what have you, in this world and setting and for what is actually a pretty small price. Most of us waste $5-$10 on a regualr basis with nothing to show for it. Perhaps since i am an older gamer and have more disposable income i really dont see this as a problem but as an opportunity to keep playing in this world.


hey, ive been playing games for the past two decades, and i had the money to buy both Dragon Age and Windows7 on their release dates. but im very choosy with where i drop my dollars. i dont want to get shafted like those that bought MW2 did. and if i think a company is starting to go in that direction, i let them know. i dont buy what they offer. that is the case here and now, for me.