NEW DLC ANNOUNCED -Return to Ostagar
#251
Posté 19 novembre 2009 - 06:54
Wow, not only DLC are ripp-off in their very concept, but even the supposed "appeal" (read : the worst part of WoW that they imported into the game, "lootwhorism") is only going to make the game less interesting.
My gawd.
#252
Posté 19 novembre 2009 - 06:56
Rylor Tormtor wrote...
the_one_54321 wrote...
VanDraegon wrote...
It seems to me that you are making the assumption that there wont be more indepth content released as expansions, because they are releasing a lot of DLC over the next few years. Using every other Bioware fantasy rpg as a guide says otherwise. As does taking into account how much effort and time they put into creating this world and its histories.
bioware RPGs never had DLC before Mass Effect. and Mass Effect had no expansions.
(discounting the very different approach that was NWN, that is)
What about NWN Premium Modules?
yeah... did you not notice the the mention of the very different approach that was NWN? it's nearly half the post.
as for those modules, i bought them with the diamond version. i never downloaded them seperately. even then i just didnt really like the idea.
#253
Posté 19 novembre 2009 - 06:56
mastorofpuppetz wrote...
??? As a single player gamer, you should know COD has become mainly an online shooter, apples and oranges. DA is a long, deep SP game. Has nothing to do with DLC, COD SP has gone down hill years ago, they tailor the game to kids for mindless online instant gratification now.
That was my point. The price point of the game for a stupidly short sp game. With DA we get well over 60 hours(my first time through clock in at over 100). We will get dlc for a pittance of a price. Infinity Ward pumped out some multiplayer maps and an after thought of a single player game for what we paid for DA.
I am more than happy to support Bioware and buy their DLC because i know it will ead to more content and further expansions. The more successful we as gamers make DA, the more the number crunchers in finance see what a good idea further expansions and content make.
#254
Posté 19 novembre 2009 - 06:57
#255
Posté 19 novembre 2009 - 06:57
Can't wait to buy the the new DLC as the armour looks cool and sure it will have a great story live too, to all the moaners who think its just selling items, well a great item at the end of a cool quest is fine with me, and for the few pound these are selling for i think they are well worth it, Just to mention NWN did the same with premium mods.
To those who moan just play the game dont buy the extras (doesnt affect you) to those that like the DLC great.
#256
Posté 19 novembre 2009 - 06:57
Damar Stiehl wrote...
rmp wrote...
What does "A second chance to add Dog to your party" supposed to mean?
That assumes that you forgot or declined to help cure Dogmeat of his taint poisoning during the first visit to Ostagar.
I guess the kennel keeper doesn't get around to putting him down after all.
Say, does this make Dogmeat a Gray Warden?
Oh yeah, thanks.
#257
Posté 19 novembre 2009 - 06:57
Damar Stiehl wrote...
What beats the hell out of me is that nobody thinks that Blizzard or NCSoft or other MMO companies are heartless bastards for charging $15 a month for:
- No new story (sure, MMOs get new content, but rarely do you get something every single month).
- No new items.
- Constant buff/nerf cycle - if you rock today, you will surely suck tomorrow.
- Social aspect that boils down to "OMG I JUST RAPED U N00B U SUK" and "LFG".
...and, if you don't like it and stop paying $15 a month, you cannot play the core game.
But suddenly an optional $5 DLC that gives you new stuff and doesn't prevent you from playing the core game if you decide not to buy it is the end of the world and Bioware is Satan's left nut.
These are completely different games and this has no bearing on the argument whatsoever. I payed (I don't anymore) $15 a month to socialise, work together and compete against hundreds of other people in an online environment. I paid $15 a month to this company to maintain their servers so that I could do the above. I payed $15 a month for something I could play every day of the month every month and still be entertained and challanged.
#258
Posté 19 novembre 2009 - 06:58
Akka le Vil wrote...
If I understand correctly, this DLC has no content of value, and the only thing it adds is a MEGABIGARMOR which only effect on the game will be to render gear progression meaningless (just like the gear from Warden's Keep and Soldier's Peak, in fact).
Wow, not only DLC are ripp-off in their very concept, but even the supposed "appeal" (read : the worst part of WoW that they imported into the game, "lootwhorism") is only going to make the game less interesting.
My gawd.
No one really knows what is actually in this DLC at the moment other then the 3 pointers there. In the end there could be a nice little story behind the whole thing tieing up a few loose ends. No one really knows, everyone is just assuming.
#259
Guest_Lowlander_*
Posté 19 novembre 2009 - 06:59
Guest_Lowlander_*
Rylor Tormtor wrote...
What about NWN Premium Modules?
At least they were new stories. They were not bits and pieces of the original campaign sold to you later.
#260
Posté 19 novembre 2009 - 07:01
Lowlander wrote...
Rylor Tormtor wrote...
What about NWN Premium Modules?
At least they were new stories. They were not bits and pieces of the original campaign sold to you later.
How was Warden's Keep "bits and pieces" of the original campaign?
#261
Posté 19 novembre 2009 - 07:01
Wishpig wrote...
A. No new story? Warhammer Online, World of Warcraft, Lotro, Leneage 2... all offer new stories, areas, items, ect for 100% free in "mega" patches. Lotr especially!
B. There are people still working on the game after you buy it, working hard to make new content, fix bugs (no one seems to understand how damn hard it is to make an mmo compared to other games)
C. Servers, it costs allot of money to host thousands and thousands of players.
Don't get me wrong it's hardly perfect, 15 bucks is ALLOT but it has been the standard for a while (so you can't hate to much), and many mmo's end up nerfeing/buffing to a point of frustration. Their not perfect, they are a buisness trying to get as much money as they can, BUT their not as bad as you make them sound to be
... and many of your "facts" are 100% wrong.
I'm not make anyone look bad. MMOs have their business model, and it works. And nobody objects.
What I think is funny is that Bioware, essentially, gives us more for less (and gives us an option not to pay altogether), and people object.
May I suggest practicing reading comprehension?
#262
Posté 19 novembre 2009 - 07:01
#263
Posté 19 novembre 2009 - 07:01
VanDraegon wrote...
mastorofpuppetz wrote...
??? As a single player gamer, you should know COD has become mainly an online shooter, apples and oranges. DA is a long, deep SP game. Has nothing to do with DLC, COD SP has gone down hill years ago, they tailor the game to kids for mindless online instant gratification now.
That was my point. The price point of the game for a stupidly short sp game. With DA we get well over 60 hours(my first time through clock in at over 100). We will get dlc for a pittance of a price. Infinity Ward pumped out some multiplayer maps and an after thought of a single player game for what we paid for DA.
I am more than happy to support Bioware and buy their DLC because i know it will ead to more content and further expansions. The more successful we as gamers make DA, the more the number crunchers in finance see what a good idea further expansions and content make.
i see it in exactly the oposite way. i think the DLC is showing similarities to MW2. sure, it's not nearly as bad, but now is the time to let them know that we dont want games like MW2. i see support for DLC as only leading down that road, one small transaction at a time.
#264
Posté 19 novembre 2009 - 07:02
Modifié par abilly1973, 19 novembre 2009 - 07:03 .
#265
Posté 19 novembre 2009 - 07:02
Yeah, and my assumption is that if there was really any serious substance in the DLC, they would certainly advertise it.TheMadCat wrote...
No one really knows what is actually in this DLC at the moment other then the 3 pointers there. In the end there could be a nice little story behind the whole thing tieing up a few loose ends. No one really knows, everyone is just assuming.
My second assumption is that considering that WC was 7$ and this one is even less, it must probably be even shorter.
Add 2 and 2, and you'll probably conclude that this DLC is most certainly a pile of crap - that will, sadly, just as certainly makes a large profit.
I'm ready to eat my word if the DLC is actually 5 hours or more of real gameplay, but anyone with a brain can guess it's very, very unlikely.
#266
Posté 19 novembre 2009 - 07:02
#267
Posté 19 novembre 2009 - 07:03
ST0NERPUNK wrote...
It seems you can't win no matter what you do. You either have a forum full of angry people because there isn't enough DLC, or you have a forum full of angry people because you have too much DLC.
Personally, I'm stoked about returning to Ostagar to slaughter droves of Darkspawn. Day one buy.
How dare you try to inject logic into this discussion! This is the internet! People have an inherrent right to be mad at everything and then they have the right to tell everyone else with a differing opinion that they are all idiots. Ignore that the game is 60+ hours of the most beautiful delisciousness ever made! Judge without any evidence to back it up! Judge!
#268
Posté 19 novembre 2009 - 07:03
axan22 wrote...
I Just finshed Stone Prisoner (including shales quest) and really liked it, But i also liked the wardens quest great story line and it didnt just feel like a side quest as gave you more info with the cutscenes etc and some great new abilities items and the crafting and storage was cool too. I probably preferred the story line of stone prisoner but the actual game play of wardens keep.
Can't wait to buy the the new DLC as the armour looks cool and sure it will have a great story live too, to all the moaners who think its just selling items, well a great item at the end of a cool quest is fine with me, and for the few pound these are selling for i think they are well worth it, Just to mention NWN did the same with premium mods.
To those who moan just play the game dont buy the extras (doesnt affect you) to those that like the DLC great.
Stone prisoner (the best of the DLC) was technically kinda already in the game. They just finished it up. So the reason thats so good is cause it was already close to being done.
Warden's keep was alright, not worth the $$$, but since I only consider it a buck or two more expensive then it should be... I'm complaining about one or two dollars which really isn't enough to complain about, which is how they get you I suppose.
But this upcoming DLC is literally a backtracking quest to get a existing companion and an existing set of armor. F*IN CHEAP BIOWARE! I haven't gotten upset over their DLC till right now.
That said, I am a sucker for levels with snow (reminds me of christmas :innocent:) so it does have that going for it.
Modifié par Wishpig, 19 novembre 2009 - 07:05 .
#269
Posté 19 novembre 2009 - 07:03
Agreed, Dlcs are too short. I don't like this trend in videogames. I prefer a film over a series...the_one_54321 wrote...
please develop an expansion. i am not paying for any DLC.
#270
Posté 19 novembre 2009 - 07:04
Tennmuerti wrote...
These are completely different games and this has no bearing on the argument whatsoever. I payed (I don't anymore) $15 a month to socialise, work together and compete against hundreds of other people in an online environment. I paid $15 a month to this company to maintain their servers so that I could do the above. I payed $15 a month for something I could play every day of the month every month and still be entertained and challanged.
Dude... man... that is profound. Are you in marketing perchance? 'Cause all of those are ripped straight from the slogans...
#271
Posté 19 novembre 2009 - 07:05
fant0mas wrote...
It's funny how people complain about an OPTIONAL $5 (I mean come-on $5? big deal) download. If you don't want it, don't buy it.
This. ^^^
I was wanting to go, back. However with more of my story driven favorite moments this is a questionable buy.
I am not hyping it to epic proportions or anything, but the return to the battlesite had so much potential. We shall see.
#272
Posté 19 novembre 2009 - 07:06
The only DLC, that ill be interessed in, will be ability to find Morrigan. BIOWARE .. come on, don't make us wait for sequel :|
#273
Posté 19 novembre 2009 - 07:06
#274
Posté 19 novembre 2009 - 07:07
#275
Posté 19 novembre 2009 - 07:08
Akka le Vil wrote...
Yeah, and my assumption is that if there was really any serious substance in the DLC, they would certainly advertise it.TheMadCat wrote...
No one really knows what is actually in this DLC at the moment other then the 3 pointers there. In the end there could be a nice little story behind the whole thing tieing up a few loose ends. No one really knows, everyone is just assuming.
My second assumption is that considering that WC was 7$ and this one is even less, it must probably be even shorter.
Add 2 and 2, and you'll probably conclude that this DLC is most certainly a pile of crap - that will, sadly, just as certainly makes a large profit.
I'm ready to eat my word if the DLC is actually 5 hours or more of real gameplay, but anyone with a brain can guess it's very, very unlikely.
I don't think anyone is expecting 5 hours worth of content, nor does it need to be 5 hours to be good. An hour-hour and a half with an interesting story behind it and I'd say money well spent. I'm not sure what they'd advertise story wise without spoiling anything and for the $2 cheaper price, perhaps they felt Warden's Keep cost a bit to much and decided to drop this one a tad. Assumptions, all they are.




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