AKofC wrote...
Is this going to be the same misleading crap that Warden's Keep was?
Because that promised a base of operations.
What you got was merchants chilling outside in the ****ing cold and a chest to store stuff. It didn't even function like a real camp. So no, it was not a base of operations at all.
Also what you decided to do with Avernus was pretty ****ing moot because you can't get back in. Patch the damn DLC before releasing a new one I say.
I'm not sure what you thought they meant when they spoke of base of operations. Surely you didn't expect that to be the new camp site, it's be kind of stupid to walk all the way up there to rest if you're walking from Redliff to the Dalish Camp.
I do agree on the second part though, was kind of stupid that they locked the doors on you. I was hoping to get a chance to go back and talk to Avernus and learn a few more things so I left him alive. Next time, not so much.




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