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NEW DLC ANNOUNCED -Return to Ostagar


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#576
Cocomoe

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SilentCid wrote...
Hey don't knock Steam! I gotten many games priced much lower than what you found in a retail store.


Let me clarify, when they do sales on older product it's not so bad.  But when new they are a ripoff.

#577
Dnarris

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Cocomoe wrote...

Dnarris wrote...

The only way I'd fully oppose DLC is if they really started to lower the amount of playable content on retail boxes to facilitate the purchase of DLC. Also, if they did not change the retail box price to reflect the lower amount of content.

Which, in some games, that's already been seen.

I think DA:O is a fair product out of the box, but like I said. I'll buy another game when I'm bored of DA:O rather than sink more money into it.



Agreed, but face it they will not lower the price, think of the people who buy stuff on Steam or the like, they pay the same amount for a boxed product and the publisher does not have those extra costs to contend with.  Heck they do that with ebooks also, it's sad that people support sites like that.




More to the point is if I am not getting the same amount of content for my dollar as I did when I first purchased the game than the price of the DLC isn't worth it.

Like I mentioned elsewhere, if I pay $50 for a retail box and I buy $50 of DLC I expect to get the same amount of content, at least, that I got out of the retail box. Otherwise it is depreciating the value my dollar had when I purchased the game.

In current terms should my dollar be of less value when purchasing DLC content when comparing it to the cost of the content I got out of the box?

#578
BionicLegs

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Roxy Ferret wrote...

I'll be buying it.
Every DLC purchase serves to support the future of Dragon Age. I'm all for that.

~ Roxy



Here, here!  Thank goodness there are people who realize that in order for Bioware to have a reason to make expansions and sequels, they ned to make a profit on this game.

#579
ValentineHeart82

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Until they fix the Memory Leak and resolve those bugged quests with bugged Quest Markers they shouldn't be making DLC.

#580
nisallik

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Dnarris wrote...


More to the point is if I am not getting the same amount of content for my dollar as I did when I first purchased the game than the price of the DLC isn't worth it.

Like I mentioned elsewhere, if I pay $50 for a retail box and I buy $50 of DLC I expect to get the same amount of content, at least, that I got out of the retail box. Otherwise it is depreciating the value my dollar had when I purchased the game.

In current terms should my dollar be of less value when purchasing DLC content when comparing it to the cost of the content I got out of the box?


So you are saying if they released say... a 1 hour add-on for Uncharted 1, you would be happy to pay around $10 then?

So the best business model for gaming would be to make real short games... say 3 hours in length and then charge $20 for each additional hour of gameplay.

#581
Jobrill

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I am 100% behind this DLC and very excited to buy it. I'd love it if there was some dialogue for Alistair regarding Duncan, maybe even discovering something of his on the battlefield.

#582
nisallik

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ValentineHeart82 wrote...

Until they fix the Memory Leak and resolve those bugged quests with bugged Quest Markers they shouldn't be making DLC.


There are no bugged quests with bugged quest markers.  Your game might be corrupted, so you might want to reinstall the game to see if it fixes the problem.

#583
Dnarris

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nisallik wrote...

Dnarris wrote...


More to the point is if I am not getting the same amount of content for my dollar as I did when I first purchased the game than the price of the DLC isn't worth it.

Like I mentioned elsewhere, if I pay $50 for a retail box and I buy $50 of DLC I expect to get the same amount of content, at least, that I got out of the retail box. Otherwise it is depreciating the value my dollar had when I purchased the game.

In current terms should my dollar be of less value when purchasing DLC content when comparing it to the cost of the content I got out of the box?


So you are saying if they released say... a 1 hour add-on for Uncharted 1, you would be happy to pay around $10 then?

So the best business model for gaming would be to make real short games... say 3 hours in length and then charge $20 for each additional hour of gameplay.


Do you really think that is what I am saying to you?

#584
LenaMarie

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Im not against DLC, Im against bad DLC, ME suffered from the same problem. They put in this half arsed DLC that is barely an hour, in most cases much less. If people like paying for less, then live in your ignorant fanboy world, but in the real world, people want DLC that has alot of value to it, if the DLCs were 2-3 hours that'd be fine but 30 Minute or less DLC is epic fail.

Fanboys just have issues with seeing the truth. "OMG Bioware put something out, its great automatically!" Grow up. The Base game is great no question, definatly worth the money, but they need to learn how to make Proper DLC.


By the way, King Magic's Blade is 1 handed, always was, and Well would you believe it, the Rune- blade in the RtO picture is 1handed too! The Coincidence. Shock.

Modifié par LenaMarie, 20 novembre 2009 - 04:03 .


#585
ValentineHeart82

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nisallik wrote...

ValentineHeart82 wrote...

Until they fix the Memory Leak and resolve those bugged quests with bugged Quest Markers they shouldn't be making DLC.


There are no bugged quests with bugged quest markers.  Your game might be corrupted, so you might want to reinstall the game to see if it fixes the problem.



Or you may not have encountered them. There are bugged quest markers you simply don't know about them yet, for instance Check Back at the Spoiled Princess Tavern after completing the Urn of Sacred Ashed quest, or check back with Slim after turning in the Tears of Andraste.

Modifié par ValentineHeart82, 20 novembre 2009 - 04:05 .


#586
ValentineHeart82

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jynthor wrote...

The negative responses really make me sad.
This dlc looks alot better than wardens keep, bioware works hard so we can play this and all you suckers can do is whine.

seriously


Fanboys make me really sad. When there are core game problems they should be addressed before making DLC, especially when they're as significant as the Memory Leak issues many gamers are having.

If BioWare just churns out DLC people will start pirating the game and it's DLC packs. In fact DLC like this in general is a recipe for Piracy, fewer people are willing to buy the game if they know they also have to buy tons of DLC, so they'll just download it all for free.

Modifié par ValentineHeart82, 20 novembre 2009 - 04:07 .


#587
BionicLegs

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ValentineHeart82 wrote...

Until they fix the Memory Leak and resolve those bugged quests with bugged Quest Markers they shouldn't be making DLC.


I think it has already been pointed out that DLC and patches have nothing to do with eachother.  Different teams make them, so there's no reason to hold one off for the other.

#588
cocomoe1

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BionicLegs wrote...

Roxy Ferret wrote...

I'll be buying it.
Every DLC purchase serves to support the future of Dragon Age. I'm all for that.

~ Roxy



Here, here!  Thank goodness there are people who realize that in order for Bioware to have a reason to make expansions and sequels, they ned to make a profit on this game.



Then release a complete game.  They are charging $60 for a game both box and digital download versions, how are they not making a profit?   Especially the people who get hosed buying it digitally.

#589
Neil Decurio

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nisallik wrote...

ValentineHeart82 wrote...

Until they fix the Memory Leak and resolve those bugged quests with bugged Quest Markers they shouldn't be making DLC.


There are no bugged quests with bugged quest markers.  Your game might be corrupted, so you might want to reinstall the game to see if it fixes the problem.


Actually, I'd say you are wrong on that statement. There have been a few bugged quests for me. One quest never disappeared from my quest log on my initial playthrough from Orzimmar, and I had even killed the quests hand-in NPC, since I had gotten past a certain point, I am pretty certain it's a flaw in the code and not a corrupted game.

I also helped someone into a Chantry in my recent playthrough, and that NPC keeps having a hand-in symbol over their head when I visit the Chantry, but will only thank me by voice and not initiate a dialogue to finish it up if I even can, since the quest shows as completed.. (but then again, I haven't completed the 'area' where I did this, on this playthrough, so maybe I can get a different dialogue option there later). I could at least Steal 3 G from that person, hehe. There are a few bugs, and on some hardware/drivers there might be memory leaks for all I know (I haven't had any leaks on my system though). Oh and there were some guy that kept his hand-in symbol over his head in relation to the Urn quest on my first game too, even though I was done with the quest-line, this time I did it differently and he never got the hand-in icon since I never needed to visit him and doesn't show one now either, so I am certain that was probably a buggy code too. These bugs I find to be minor and not really game-breaking. If people experience memory leaks, of course that is a serious bug that is probably being looked into, and hopefully should be fixed in time.

Anyways, this does not mean they are not fixing bugs because there are DLC being released though, and I find it shortsighted by a person to repeat themselves after someone has already pointed this out in response to them. Consider the fact that a game developer doesn't have one team of 5 people doing everything. You most likely have a DLC team, you have a bug fixer team, animators, coders, graphical artists, modelers, etc., etc.--Don't worry that they are not working on bugs, just because a DLC is going to be released.

Also to some people saying DA:O wasn't a complete game in the released state. What? I haven't had a game provide me with so many hours of single player fun in ages! Most games are done within 10-15 hours and that includes having scavenged for potential secrets/trophies/achievements. DA:O as it was released on my first playthrough gave me near 80 hours as I tried to find the most I could find. I am now well over 230 hours of playtime (since I am going all out for getting the most out of everything to my 'main character') on two playthroughs, and I haven't even gotten to the end-part of the game. DA:O gave me plenty value for the money in the state of release, and more DLC will keep me happy until an expansion/sequel. Nobody forces you to buy DLC, if you don't like it, then don't buy it.. I am whining about you now, so it is a slap in my own face to call some of you whiners, but I seriously start seeing you as such.

Modifié par Neil Decurio, 20 novembre 2009 - 04:39 .


#590
nisallik

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ValentineHeart82 wrote...


Or you may not have encountered them. There are bugged quest markers you simply don't know about them yet, for instance Check Back at the Spoiled Princess Tavern after completing the Urn of Sacred Ashed quest, or check back with Slim after turning in the Tears of Andraste.


Correct, I was saving the tavern, assassin, and Slim's quests for my bastard PC, so I have not encountered them yet. ;p

#591
LostKnightmare

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i'm excited for this, despite reservations....bc new content is always welcome and $5 is not a bad price to pay for more content for a very good game.

#592
xIc3x

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I'll buy this, but I agree that they do need to make the dlc longer. Even the ****ty dlc in fallout 3 was like 3+ hours at least for ten bucks. 5 dollars for a one hour expansion and some items isn't too bad, but they need to release some crazy 15 or 20 dollar dlc that lasts a lot longer :).

#593
reaper80890

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this seems like itll be good :D

#594
koval

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Gunny5821 wrote...

Everyone with the negativity needs to just get over it. I'll tell you what, go find another game equal to DAO and you'll be able to put creedance to your complaints. Other than that, just stop playing the game and move on. So unless you want to do one of the two I just brought forth, stop your belly aching, it's really getting OLD!

Gunny


Fallout 3 is equal to DAO with much better (so far) DLC but I'm not sure what your point of demanding we point out other quality games is?

BioWare needs feedback on DLC because they are not up to snuff from mine and it seems others points of view. The ME DLC was bad, so far the DAO DLC is lacking. Now the NWN expansions were good, maybe they should stick to expansions.

#595
DarthRong

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**** DLC. Make something better

#596
TheMadCat

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cocomoe1 wrote...

BionicLegs wrote...

Roxy Ferret wrote...

I'll be buying it.
Every DLC purchase serves to support the future of Dragon Age. I'm all for that.

~ Roxy



Here, here!  Thank goodness there are people who realize that in order for Bioware to have a reason to make expansions and sequels, they ned to make a profit on this game.



Then release a complete game.  They are charging $60 for a game both box and digital download versions, how are they not making a profit?   Especially the people who get hosed buying it digitally.



Well they don't make the $50 or $60 unless you buy from EA directly. Comes out to more like $20-$40 depending on the deals struck with distrubitors and retailers.

I do believe Dragon Age itself is going to take a loss or at the very least take a bit to break out of the red. It's about $10-$15 million to simply produce an upper teir AAA title from scratch these days and I'd wager Dragon Age is in that mix somewhere. It's not really a big deal if DA itself takes a loss, the whole purpose of it was to jump start this new universe and follow it up with DLC, expansions, sequels, the typical works and those would be the big profit makers. Personally I think that's why we're seeing such a hard push on the DLC so early, close that gap as quick as possible in order to get the financing and approval needed for much bolder projects.

#597
Wild Maiden

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They already raked in $1 million in DLC sales alone for this game, the notion that EA and/or Bioware is somehow losing money on Dragon Age is absurd. I'm not one to begrudge anybody the right to earn a profit, don't get me wrong, I'm just saying that those of you who are pleased with the way EA/Bioware are nickel and diming their most devoted fans need to stop feeling bad for them. They are making plenty of money, and hopefully they make even more, they deserve every penny they get, but don't feel compelled to shell out your hard earned money for 30 minutes of game play unless you really want to.



What I'm trying to say is, we don't owe Bioware anything, least of all any more of our money. Buy the DLC if you think the content is worth the money, but don't feel obligated to purchase every tiny thing they release because you want to "support" the company.



We've already given them our money, we've already supported them, now it's time for them to support us. There are bugs that still need to be fixed, stop with the new DLC until you fix the game first.

#598
Dnarris

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Wild Maiden wrote...

They already raked in $1 million in DLC sales alone for this game, the notion that EA and/or Bioware is somehow losing money on Dragon Age is absurd. I'm not one to begrudge anybody the right to earn a profit, don't get me wrong, I'm just saying that those of you who are pleased with the way EA/Bioware are nickel and diming their most devoted fans need to stop feeling bad for them. They are making plenty of money, and hopefully they make even more, they deserve every penny they get, but don't feel compelled to shell out your hard earned money for 30 minutes of game play unless you really want to.

What I'm trying to say is, we don't owe Bioware anything, least of all any more of our money. Buy the DLC if you think the content is worth the money, but don't feel obligated to purchase every tiny thing they release because you want to "support" the company.

We've already given them our money, we've already supported them, now it's time for them to support us. There are bugs that still need to be fixed, stop with the new DLC until you fix the game first.


I can agree with you fully on those sentiments.

I, however, stand by the idea that the pricing, while is evidently meeting market demands, is not priced fairly for the consumer if you compare the dollar value of the retail box purchase and its content with the $22 (44% the cost of the retail price) that is spent (without promos) for a new character and 3 quests.

#599
phordicus

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TheMadCat wrote...

Well they don't make the $50 or $60 unless you buy from EA directly. Comes out to more like $20-$40 depending on the deals struck with distrubitors and retailers.

I do believe Dragon Age itself is going to take a loss or at the very least take a bit to break out of the red. It's about $10-$15 million to simply produce an upper teir AAA title from scratch these days and I'd wager Dragon Age is in that mix somewhere. It's not really a big deal if DA itself takes a loss, the whole purpose of it was to jump start this new universe and follow it up with DLC, expansions, sequels, the typical works and those would be the big profit makers. Personally I think that's why we're seeing such a hard push on the DLC so early, close that gap as quick as possible in order to get the financing and approval needed for much bolder projects.


phew.  i was wondering when someone pretending to know any of the financial aspects of this game would show up and pull some random numbers out of his ass.  this thread is now complete.

#600
darkblueglass

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cocomoe1 wrote...

BionicLegs wrote...

Roxy Ferret wrote...

I'll be buying it.
Every DLC purchase serves to support the future of Dragon Age. I'm all for that.

~ Roxy



Here, here!  Thank goodness there are people who realize that in order for Bioware to have a reason to make expansions and sequels, they ned to make a profit on this game.



Then release a complete game.  They are charging $60 for a game both box and digital download versions, how are they not making a profit?   Especially the people who get hosed buying it digitally.



They have been making this game for 8 years. When I play this game, the amount of contents on this game is much much more than most of games but the price of this game is pretty much same as other games.
How are you so sure they are going to make profits? How are you so sure they are going to make enough profits to fund their next game?
As TheMadCat pointed out, the BioWare won't receive per $60. Around $20 will go to retailers, and at least $10 will go to Sony and Microsofts for console games. Don't forget the Microsoft and Sony charges BioWare for DLCs as well. They even charges developers for patch releases (that's why console patches are much more difficult in addition to the fact that all the patches and DLCs MUST be certified by Sony and Microsoft).

And what do you mean 'release a complete game'? DOA seems to be one of the most complete game for me.