[quote]KnightofPhoenix wrote...
And what does that have to do with him being ambitious?
[/quote]
Nothing, but him being or not being ambitious isn't what we're discussing here.
We were discussing the fact that rivaling Sebastian doesn't need to result in you being an ass to him.
[quote]KnightofPhoenix wrote...
How do companions in Origins react the same way?
If anything, those in DA2 react the same way because all of them have to like Hawke.
[/quote]
You argue with them, they disapprove and leave or try to kill you. That's how. Professional disagreement is impossible. The whole system comes down to "deny I'm right and die" as the Arishok's likes to put it.
In DA2 you can argue about mages, templars or anything else really, but arguing about something doesn't mean that the companions will suddenly hate you because of difference in opinion. They'll respect you but won't neccesarily like you.
[quote]KnightofPhoenix wrote...
Not all leave due to a specific issue, let alone the same issue. But yea if you have an approval of -100, there is no reason for them to follow you, especially since most of them are not Ferelden. Why should they care?
[/quote]
Why did they care to join me in the first place? They didn't know me and couldn't know what my thoughts were on subjects like the Chantry, duty, Circle, etc.
Though I fail to see why we need to agree on these things at all in order to stop the Blight..
[quote]KnightofPhoenix wrote...
As for specific choices, I call that consequences. The approval system had nothing to do with Wynne's reaction to the Urn. This is something that offends every fiber of her being period, it doesn't matter if she likes you or not.
[/quote]
It's not the Urn. I can understand why she and Leliana would attack me, though you have to wonder if killing the last Warden in Ferelden and doom the whole country to the darkspawn is worth preserving some relic.
The problem is that there is no reason for her to leave if we don't agree about the Circle or the Grey Wardens (a topic I'm more qulified to talk about then her anyway), especially if the disagreement was made in a respectful manner.
[quote]
[quote]KnightofPhoenix wrote...
How do they follow the same pattern of behaviour when they approve and dissaprove of different things, often opposite things?
The only same pattern they follow is gifts and I have said the gift system was bad.
[/quote]
Because they all leave due to disapproval. The DA:O system forces you to always agree with what others think, because doing so unlocks their quests, dialogue and bonuses. Disagreeing with them results in you being penalized.
Therefore, roleplying a character with the set morals or ideals is pointless unless you're willing to lose several of your companions at some point. And it doesn't even happen because you've been as ass to them or made their lives a living hell. You can be civil and reasonable about your issues with them yet the result will be the same.
If my Warden and Alistair disagree about my methods, he'll argue with me about it and openly dislike me as a person. But he doesn't follow me around because he wants to be friends. He's here for the sole purpose of stopping the Blight and thus will remain as long as that threat exists.
Leliana claims that the Maker told her to help me yet, if we disagree, she'll leave me regardless of what she claimed 5 minutes ago. That's what I have a problem with.
If Sten, Zevran, Oghren or Shale decide to leave, that's fine since they have no personal stake in this conflict anyway.
[quote]KnightofPhoenix wrote...
I really fail to understand how a character thinking he is right and not willing to admit he is childish is a flaw of the system. It's a character flaw and it's natural, but not that of the system.
For me, having everyone necessarily love Hawke is a system flaw.
[/quote]
Because that was true of every character in Origins and they didn't even have the same personality. And the fact that such a system was dropped after a single game and replaced with friendship/rivalry should be enough to prove that the devs weren't happy with it's performance.
[quote]KnightofPhoenix wrote...
There is no hatred. There is no outright disrespect.
[/quote]
Having someone curse at you or threaten to break your neck doesn't come across as showing respect, which is what my Hawke go from both Anders and Fenris on their respective rivalry paths.
[quote]KnightofPhoenix wrote...
Sure, that's why I am saying, I'd rather have two meters. Which is not the case in DA2, because an action that increases respect can be very different from an action that increases liking.
[/quote]
Sure, I can agree with that. But DA2 at least had the concept of respect between characters, while DA:O only had like/dislike kind of relationship.
Doesn't mean that DA2 system is perfect, but I feel it's a definite improvement over how things were in Origins.
Modifié par Master Shiori, 15 mai 2011 - 03:30 .