Thoughts on DA2 now that over a month has passed since we've finished it...
#51
Posté 10 mai 2011 - 07:23
#52
Posté 10 mai 2011 - 07:42
RinpocheSchnozberry wrote...
I still think it's a great game. It's not perfect, nothing is, but I got the same fun from DAO without all the Excel work from DAO.
well i want that excel work, because that excel work makes bioware games diffrent. without that excel work it is just a fable, or dungeon siege. if bioware will give me that sorry there 100 similiar other games out there
Modifié par tanerb123, 10 mai 2011 - 07:43 .
#53
Posté 10 mai 2011 - 07:46
#54
Posté 10 mai 2011 - 07:46
Modifié par MassFrost, 10 mai 2011 - 07:46 .
#55
Posté 10 mai 2011 - 08:25
erynnar wrote...
Corto81 wrote...
...
(for reference, I play ANY good games on and off to repeat them... From RPGs like BG series, PST or Origins, and half shooter/half RPGs like ME/ME2, to Interactive movies like Uncharted 1 and 2 and strategies like Total War, WC3 etc, etc.
I don't think I'll be playing DA2 again cos IMO it's just not a good game. In any genre.
Sadly, once the novelty wore off, all I saw was a bad game.
And by BW standards, a horrible one.)
Honestly, the RPG experience DA2 gave me was more akin to WoW and Rift (not even the original Everquest) than a quality single-player RPG.
And if Witcher 2 can deliver, even with a fixed character, IMO that's just another notch to games done with dedication and passion (like Origins was IMO).
I too love to replay games I enjoyed, over and over ( I read fav books over and over too). Funny how you mentioned it felt like playing WoW. I thought I was the only one who got that feeling. Glad I am not alone.
something I've also been guilty of from books to films to games.
I started DA2 blindly optimistic that it would meet my expectations and I did enjoy my first playthrough although I was a disappointed with the very limited character interaction, I could hand wave the recycled areas to an extent as the story was new.
2nd playthrough I enjoyed through taking a different tone and hearing the hawkes different responses, I also found a couple of small quests that I missed.
I've not been able to complete no.3 I'm stalled at act III. The recycled areas and the whole of Kirkwall has become tedious, being unable to go anywhere else, talk to companions in a different way and the fairly generic and shallow quests have killed it for me.
I had expected to be entertained for much much longer than this. I'm still going back to Mass Effect, ME2 and Origins. Putting origins on again after DA2 really brought the shortcomings of the latter into focus.
After 2 months... DA2 is an okay game but for me it does not have anywhere near the replay value of origins, or even ME2.
#56
Posté 10 mai 2011 - 08:31
#57
Posté 10 mai 2011 - 08:42
#58
Posté 10 mai 2011 - 09:12
Alistairlover94 wrote...
Stippling wrote...
It's never been a "bad" game. First playthrough felt as if it was lacking. My second felt much better now that I knew what to expect. I'd say it's grown on me. Anyone who says its a purely terrible game is either talking by Bioware standards or is still raging because they're so disappointed.
And why shouldn't we have standards? BioWare has set the bar pretty high for WRPGs(BG Saga, KOTOR, JE, ME, Origins). But wih this game, they performed a limbo under that bar. "How low can you go?"
DA2. That's how low. Is it unfair of me to compare DA2 to Origins? I don't think so, since it is Origins' successor.
Is it unfair of me to compare DA2 to BG2. Again, I don't think so. Since the DA franchise is supposed to be the spiritual succesor to the BG Saga, according to Dr. Ray Muzyka(or was it Dr. Greg Zeschuk?)
In short, when compared to BioWare's previous efforts, DA2 is a pretty mediocre game(IMPO).
My point was not that its not reasonable to have standards of Bioware's work. My point was, as a game, DA2 cannot be called "terrible". It's a complete, interesting game, regardless of what Bioware has made in the past. I'd play it over the vast majority of games other companies make.
Comparing it to Origins or other work of Bioware is a different story, although I'd still argue its not nearly as awful as people are acting like it is, and this is coming from someone who wasn't totally satisfied either.
#59
Posté 10 mai 2011 - 09:40
Stippling wrote...
My point was not that its not reasonable to have standards of Bioware's work. My point was, as a game, DA2 cannot be called "terrible". It's a complete, interesting game, regardless of what Bioware has made in the past. I'd play it over the vast majority of games other companies make.
That's your POV.
Mine is: DA2 is a bad game. Rushed and done without the passion that's so easy to see in their other games (KOTOR, Origins, ME). Or in the upcoming Witcher 2. (to be clear, TW2 might turn out to be crap... But you can't deny the devs gave their all and the attention to detail is amazing.
I can handle projects with heart and soul missing. I'll feel sorry for the people behind it.
And you could see the passion in Origins, the game had soul. (IMO)
DA:O feels like BW set out to make a great game. And in the process, make money.
DAII feels like it was made to make money off. And then think of the gaming experience.
So yeah, IMO, DA2 is a bad RPG, by any standards.
Repeated areas, MMO quests, limited companion interaction (both talking and not being able to touch their armor), a complete mess of a story in Act 3, MageHawke being the immersion breaker from hell, "junk" items (seriously? why bother when they ARE junk and aren't worth anything), wave spawns every fight, etc.
As for "complete"... I don't think I'm exaggerating when I say I haven't seen an AAA game released with so many gamebreaking bugs in the last few years.
By BW standards, it's downright horrible.
(again, these aren't facts, but my POV... So, I completely understand there are people who liked DA2... But you have to understand there are people who do think it is simply a bad game, by any standards)
Modifié par Corto81, 10 mai 2011 - 09:42 .
#60
Posté 10 mai 2011 - 09:46
culletron1 wrote...
or does the memory of it hurt more with each passing day?
HEHEHEHE. Oh.... sorry. Some people might actually take that to heart.
I acknowledged the many flaws with the game long ago, but thinking back to my playtimes, they were a lot of fun. I've played myself out off DA II for now, but I'm looking forward to going back to it someday in the future.
#61
Posté 10 mai 2011 - 09:53
Rockpopple wrote...
culletron1 wrote...
or does the memory of it hurt more with each passing day?
HEHEHEHE. Oh.... sorry. Some people might actually take that to heart.
I acknowledged the many flaws with the game long ago, but thinking back to my playtimes, they were a lot of fun. I've played myself out off DA II for now, but I'm looking forward to going back to it someday in the future.
I envy you for being able to play it through more than once. I really do
Doing another attempt was akin to running into a brick wall head first for me.
Also Cort above ya makes some really good points. DA2 feels like it lacks heart, and was made only to generate profits (which it probably will make a small tiny profit)
#62
Guest_Alistairlover94_*
Posté 10 mai 2011 - 10:07
Guest_Alistairlover94_*
neppakyo wrote...
Rockpopple wrote...
culletron1 wrote...
or does the memory of it hurt more with each passing day?
HEHEHEHE. Oh.... sorry. Some people might actually take that to heart.
I acknowledged the many flaws with the game long ago, but thinking back to my playtimes, they were a lot of fun. I've played myself out off DA II for now, but I'm looking forward to going back to it someday in the future.
I envy you for being able to play it through more than once. I really do![]()
Doing another attempt was akin to running into a brick wall head first for me.
Also Cort above ya makes some really good points. DA2 feels like it lacks heart, and was made only to generate profits (which it probably will make a small tiny profit)
This. It's tedious, repetetive, has limited replay value, it lacks the soul that Origins and previous BW games have. It simply feels like a chore. While other BioWare games are a blast to play through again, and again, and again.
#63
Posté 10 mai 2011 - 10:12
I love the game, 4th playthrough- then it's over for me. I just like kicking ass. It's not a true RPG, and I am awaiting Dungeon Siege anyhow.
#64
Guest_Alistairlover94_*
Posté 10 mai 2011 - 10:23
Guest_Alistairlover94_*
BY-TOR STORMDRAGON wrote...
All the ****ing and moaning accomplished ONE huge thing- you Mass Effect 3 lovers just got your game pushed back- I think you have scared the shyt out of BioWare!!! Ha!
I love the game, 4th playthrough- then it's over for me. I just like kicking ass. It's not a true RPG, and I am awaiting Dungeon Siege anyhow.
Good! Maybe now EA will let BioWare work their magic.
#65
Posté 10 mai 2011 - 10:31
I can't love Mass Effect 3 till its out though, but I did love ME1/2, and do hope they put back more of the RPG elements from the first one.
#66
Posté 10 mai 2011 - 10:32
culletron1 wrote...
So its been over a month since most of us have finished the game and I would love to know how people feel now that time has passed.
Has DA2 grown fonder in your mind or does the memory of it hurt more with each passing day?
My therapist's say that I am doing well, but to stay away from the DLC for the moment.
#67
Guest_Alistairlover94_*
Posté 10 mai 2011 - 10:35
Guest_Alistairlover94_*
neppakyo wrote...
*fist bumps Ali*
I can't love Mass Effect 3 till its out though, but I did love ME1/2, and do hope they put back more of the RPG elements from the first one.
I'm afraid that PR-speak has confused me once again. Didn't an evil EA overlord state that they "want to bring in a wider audience with ME3"(How on earth do you streamline ME3 any further than ME2?!)Yet Casey Hudson said that they're bringing back deeper RPG elements.
#68
Posté 10 mai 2011 - 10:37
neppakyo wrote...
Rockpopple wrote...
culletron1 wrote...
or does the memory of it hurt more with each passing day?
HEHEHEHE. Oh.... sorry. Some people might actually take that to heart.
I acknowledged the many flaws with the game long ago, but thinking back to my playtimes, they were a lot of fun. I've played myself out off DA II for now, but I'm looking forward to going back to it someday in the future.
I envy you for being able to play it through more than once. I really do![]()
Doing another attempt was akin to running into a brick wall head first for me.
Also Cort above ya makes some really good points. DA2 feels like it lacks heart, and was made only to generate profits (which it probably will make a small tiny profit)
I too envy Rockie (and others). Or it's akin to arguing with Volourn?:innocent: Sorry, V, I had to (you do make me laugh, and in a good way).
Cort & Nepp, I feel the same way. The game lacked something...heart, a soul, that feeling of love that went into DAO. There are moments when I feel it, small little delicate, enchanting moments. And then they are gone in a flash, crushed under waves of dropping enemies? Again, I couldn't resist. I am in an cheeky mood.
#69
Posté 10 mai 2011 - 10:39
I object to you calling it Excel work, if only because Excel isn't that good a tool even for that kind of work.RinpocheSchnozberry wrote...
I still think it's a great game. It's not perfect, nothing is, but I got the same fun from DAO without all the Excel work from DAO.
When I was playing EVE Online, I designed a SQL database to calculate which trade routes were most profitable depending which ship I happened to be flying.
Relational databases mirror the world far better than spreadsheets do.
#70
Posté 10 mai 2011 - 10:43
Alistairlover94 wrote...
neppakyo wrote...
Rockpopple wrote...
culletron1 wrote...
or does the memory of it hurt more with each passing day?
HEHEHEHE. Oh.... sorry. Some people might actually take that to heart.
I
acknowledged the many flaws with the game long ago, but thinking back
to my playtimes, they were a lot of fun. I've played myself out off DA
II for now, but I'm looking forward to going back to it someday in the
future.
I envy you for being able to play it through more than once. I really do![]()
Doing another attempt was akin to running into a brick wall head first for me.
Also
Cort above ya makes some really good points. DA2 feels like it lacks
heart, and was made only to generate profits (which it probably will
make a small tiny profit)
This. It's tedious,
repetetive, has limited replay value, it lacks the soul that Origins and
previous BW games have. It simply feels like a chore. While other
BioWare games are a blast to play through again, and again, and
again.
This^. It felt like a game of Fed ex commercials to get to the short movie snippets. I saw the moments of love and epicness, but it just didn't quite make it. The mage was the most enjoyable for me as I treated it like a magical shooter with one goal to romance Fenris to win. Which also made me sad that I had to play it that way.
neppakyo wrote...
*fist bumps Ali*
I can't love Mass Effect 3 till its out though, but I did love ME1/2, and do hope they put back more of the RPG elements from the first one.
*fist bumps Nepp and Ali*
#71
Posté 10 mai 2011 - 10:43
Alistairlover94 wrote...
neppakyo wrote...
*fist bumps Ali*
I can't love Mass Effect 3 till its out though, but I did love ME1/2, and do hope they put back more of the RPG elements from the first one.
I'm afraid that PR-speak has confused me once again. Didn't an evil EA overlord state that they "want to bring in a wider audience with ME3"(How on earth do you streamline ME3 any further than ME2?!)Yet Casey Hudson said that they're bringing back deeper RPG elements.
That worries me too.. SOunds like Casey Hudson had them bring in more RPG elements and now EA wants them to rip them out to 'appeal to a wider audience'. Sigh. We'll have to wait and see.
Back on topic, I felt it was an OK game. Some parts I enjoyed some I didn't. Pretty well match up with what everyone else has said so won't repeat it here.
#72
Posté 10 mai 2011 - 10:44
Stippling wrote...
My point was not that its not reasonable to have standards of Bioware's work. My point was, as a game, DA2 cannot be called "terrible". It's a complete, interesting game, regardless of what Bioware has made in the past. I'd play it over the vast majority of games other companies make.
Comparing it to Origins or other work of Bioware is a different story, although I'd still argue its not nearly as awful as people are acting like it is, and this is coming from someone who wasn't totally satisfied either.
Please of course it can be called terrible. Where is this game anywhere near complete. The story has more holes in it than a round of swiss cheese (no offense to the Swiss), after you finish Act 1 you meet a few NPC who you obviously met during year one and yet you know nothing about them. It ends with such unresolved angst that you wonder what the hell you did for 10 years because your decisions were meaningless. I won't rehash the reused areas and button=awesome stuff that have been perpetuated everywhere. Or the inability to customize your companions or the lackluster family dynamics, hell you don't even go tell your own sib that your Mom "is a hooker" just kidding you all know what I mean here. Terrible game there I said it again. And I wanted to love this game, I looked forward to it so much and was terribly disappointed, I truly envy all of you who enjoyed.
#73
Posté 10 mai 2011 - 10:46
Do we have any reason to believe that any two people agree on what "RPG elements" are?Alistairlover94 wrote...
I'm afraid that PR-speak has confused me once again. Didn't an evil EA overlord state that they "want to bring in a wider audience with ME3"(How on earth do you streamline ME3 any further than ME2?!)Yet Casey Hudson said that they're bringing back deeper RPG elements.
#74
Guest_Alistairlover94_*
Posté 10 mai 2011 - 10:54
Guest_Alistairlover94_*
Sylvius the Mad wrote...
Do we have any reason to believe that any two people agree on what "RPG elements" are?Alistairlover94 wrote...
I'm afraid that PR-speak has confused me once again. Didn't an evil EA overlord state that they "want to bring in a wider audience with ME3"(How on earth do you streamline ME3 any further than ME2?!)Yet Casey Hudson said that they're bringing back deeper RPG elements.
You make a fine point.
#75
Guest_Autolycus_*
Posté 10 mai 2011 - 10:56
Guest_Autolycus_*





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