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Modifié par deadfables, 10 mai 2011 - 07:47 .
Modifié par deadfables, 10 mai 2011 - 07:47 .
Publius of NV wrote...
It's completely broken for amulets, belts, and rings, and partly broken for weapons and armor. I had 3 amulets that gave +2 mana/stamina regeneration and nothing else, so they were identical in effects, but one was rated 0 stars, one 2 starts, and one 4 stars. Useless.
Publius of NV wrote...
It's completely broken for amulets, belts, and rings, and partly broken for weapons and armor. I had 3 amulets that gave +2 mana/stamina regeneration and nothing else, so they were identical in effects, but one was rated 0 stars, one 2 starts, and one 4 stars. Useless.
ishmaeltheforsaken wrote...
As I said, and as hoorayforiceream explained, it's not "broken." It works perfectly. It's just not a very good system.
Publius of NV wrote...
ishmaeltheforsaken wrote...
As I said, and as hoorayforiceream explained, it's not "broken." It works perfectly. It's just not a very good system.
Excuse me for being dense then, but what the heck does item level mean for three different amulets with +2 mana/stamina regeneration? How is a 4 star amulet with the same effect any better than a 0 star? How can I trust the star rating to tell me whether +2 stamina regeneration is better than +8 health? Or +3% damage? It's designed broken.