I'm currently going through a playthrough of ME2 to ready up for save for import into ME3... and my god, I'd forgotten how downright flakey and unreliable Singularity was. Slow projectile, pot luck whether it hits a defended opponent in such a way that it'll do something useful, no effect on dogs, tiny radius, unpredictable duration... and this is supposed to be a class power?
Bioware, please, be a bit more robust in your testing of this thing in ME3. I'd like to at least make a playthrough of a single level where it works more often than it screws up..... I'm on my 4th try of grunt's recruitment, each time Singularity
has managed to screw up in an epic fashion......
Modifié par JaegerBane, 10 mai 2011 - 07:48 .