I've already beaten ME2 on Harcore as a Soldier and all my squad mates survived the suicide mission which gave me all the available bonus powers I could select from the start for any future play through. I'm playing it again as a Soldier on Insanity and I wanted to choose Inferno Grenade because it's fun to set people on fire when they're ducking behind the chest high walls but my problem is that there's still one slot that's blank and my squad mates still have some open power slots as well. I was hoping that taking the bonus power at the start made it a "permanent" power so I could select another bonus power when I gain the loyalties of the crew in this play through but it doesn't seem to work that way. I keep switching out that same power slot and I end up losing my Inferno Grenades.
Do these blank slots ever get filled up, maybe on a third play through? Can I gain an extra power besides the one I was allowed to choose from the beginning of the replay? I might have missed something, but I haven't been able to do that so far.
I took a screen shot and highlighted the empty slots to show you what I mean.
Modifié par jd641, 10 mai 2011 - 09:02 .