Barquiel wrote...
Paragons are not the ones who trust the evil racist megalomaniac...
Neither are renegades. You don't have to trust them to work with them. That's what the entire notion of ME2 was about. You stopped the Collectors BECAUSE you worked with Cerberus... a group you did not trust. Outside of Cerberus, you were also working with other dangerous and powerful people, a lot of them criminals in the strictest sense.
Seboist wrote...
Mr. Gogeta34 wrote...
I think the main issue is how Bioware views the two when it comes to the major choices:
Paragon choices are the short-term moral decisions that end up having long-term potential benefits (in addition to short-term ones/instant positive feedback).
Renegade choices are the long-term strategic decisions that end up having only short-term potential benefits (if any, usually negative feedback).
Some of the Renegade choices are purely long-term like killing the Rachni Queen, destroying the heretic Geth and keeping David in Project Overlord.
Yeah, I think that's how they have it. Long-term decisions in-game don't win out as well in the end.
Modifié par Mr. Gogeta34, 01 juin 2011 - 12:38 .





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