Zulu_DFA wrote...
Paragons will be punished...
With additional content to fight!
BUUUGGZ!!!
The same bugs that'll prolly show up regardless?
Cloned ME1 Cerberus Rachni ftw.
Zulu_DFA wrote...
Paragons will be punished...
With additional content to fight!
BUUUGGZ!!!
Seboist wrote...
Zulu_DFA wrote...
Paragons will be punished...
With additional content to fight!
BUUUGGZ!!!
The same bugs that'll prolly show up regardless?
Cloned ME1 Cerberus Rachni ftw.
InHarmsWay wrote...
Seboist wrote...
Zulu_DFA wrote...
Paragons will be punished...
With additional content to fight!
BUUUGGZ!!!
The same bugs that'll prolly show up regardless?
Cloned ME1 Cerberus Rachni ftw.
Was this confirmed?
Seboist wrote...
InHarmsWay wrote...
Seboist wrote...
Zulu_DFA wrote...
Paragons will be punished...
With additional content to fight!
BUUUGGZ!!!
The same bugs that'll prolly show up regardless?
Cloned ME1 Cerberus Rachni ftw.
Was this confirmed?
Not officially, no but given BW's track record with "player choice" in ME2 and that we're fighting Cerberus no matter what, I wouldn't doubt it.
AdmiralCheez wrote...
Wait... When were renegades punished?
Like what?InHarmsWay wrote...
From a gameplay standpoint, they aren't. They still fight the same number of enemies as a paragon. It's just the reactions that are the "punishments."
Modifié par AdmiralCheez, 12 mai 2011 - 04:25 .
InHarmsWay wrote...
Seboist wrote...
InHarmsWay wrote...
Seboist wrote...
Zulu_DFA wrote...
Paragons will be punished...
With additional content to fight!
BUUUGGZ!!!
The same bugs that'll prolly show up regardless?
Cloned ME1 Cerberus Rachni ftw.
Was this confirmed?
Not officially, no but given BW's track record with "player choice" in ME2 and that we're fighting Cerberus no matter what, I wouldn't doubt it.
This actually makes a whole lot of sense. Either way (Queen lives or dies), there will be rachni husks. Cerberus supplies the Reapers with Rachni clones to make husk fodder. Might ****** off people who were expecting saving the Queen to have consequences, but makes sense from a development standpoint.
AdmiralCheez wrote...
Like what?InHarmsWay wrote...
From a gameplay standpoint, they aren't. They still fight the same number of enemies as a paragon. It's just the reactions that are the "punishments."
I play renegade sometimes, and I really didn't notice being "punished."
Someone With Mass wrote...
It's really silly to expect some kind of reward for killing as many characters as possible.
AdmiralCheez wrote...
Like what?InHarmsWay wrote...
From a gameplay standpoint, they aren't. They still fight the same number of enemies as a paragon. It's just the reactions that are the "punishments."
I play renegade sometimes, and I really didn't notice being "punished."
Seboist wrote...
AdmiralCheez wrote...
Like what?InHarmsWay wrote...
From a gameplay standpoint, they aren't. They still fight the same number of enemies as a paragon. It's just the reactions that are the "punishments."
I play renegade sometimes, and I really didn't notice being "punished."
Lack of cameos and certain choices being made into a joke from a meta perspective(sacrifice the council).
Someone With Mass wrote...
Me neither. When I go Reneade on people's asses, they probably deserved it. That's an reward in itself if you ask me.
Seboist wrote...
Someone With Mass wrote...
It's really silly to expect some kind of reward for killing as many characters as possible.
How DARE people expect equal content like in DA:O. The sheer arrogance and gaul that they have is apalling!
Mesina2 wrote...
Seboist wrote...
AdmiralCheez wrote...
Like what?InHarmsWay wrote...
From a gameplay standpoint, they aren't. They still fight the same number of enemies as a paragon. It's just the reactions that are the "punishments."
I play renegade sometimes, and I really didn't notice being "punished."
Lack of cameos and certain choices being made into a joke from a meta perspective(sacrifice the council).
Dead people not coming as cameo? What a shock!
And how the hell sacrificing Council was made into a joke.
My canon might be Paragon, but I killed them with him and I did not felt punished in ME2.
Barquiel wrote...
Seboist wrote...
Someone With Mass wrote...
It's really silly to expect some kind of reward for killing as many characters as possible.
How DARE people expect equal content like in DA:O. The sheer arrogance and gaul that they have is apalling!
There is no equal content in Dragon Age. I killed Zevran in Origins - I miss a quest in DA2.
Seboist wrote...
Yeah, it's not like we have a human dominated council to show up instead.
Slayer299 wrote...
And what do you see as a fitting "punishment"? Choosing one doesn't mean you get a carbon copy of the other's abilities in the final battle.
Mesina2 wrote...
Seboist wrote...
Yeah, it's not like we have a human dominated council to show up instead.
And?
I do believe his main focus was on the cameo-over quests from the main-story decisions... which did have equal carryover from Origins.Barquiel wrote...
Seboist wrote...
Someone With Mass wrote...
It's really silly to expect some kind of reward for killing as many characters as possible.
How DARE people expect equal content like in DA:O. The sheer arrogance and gaul that they have is apalling!
There is no equal content in Dragon Age. I killed Zevran in Origins - I miss a quest in DA2.
Someone With Mass wrote...
Mesina2 wrote...
Seboist wrote...
Yeah, it's not like we have a human dominated council to show up instead.
And?
Yeah, so? We can't meet the human council in ME2. Bu-hu.
Okay, let's talk cameos:Seboist wrote...
Lack of cameos and certain choices being made into a joke from a meta perspective(sacrifice the council).