Raxxman wrote...
Dragon Age lives and dies by it's story, yet excluding the stone prisoner, which has openly been admitted that it was going to be part of the game in the first place, the two DLCs announced have distilled down to a short dungeon romp with scraps of plot and some reskinned armour sets.
Surely a game like Dragon Age should be playing to it's strength. And a mini arc campaign spanning a 6 month release schedule in say 3 - 3-6 hour packets is a much more palatable proposition and plays to the companies strength, story telling, over it's weakness, combat.
Not expecting an answer mind.
This is exactly what I was hoping for from DLC. I will probably purchase the current content, but this poster captured exactly what I hoped from DLC.
I am beginning to wonder - I doubt I'll get a response to this, but - is DLC meant to be short, limited-plot dungeon romps between, say, expansions which have plot and character development? Or will we see detailed plots and campaigns (not necessarily all in one DLC!) as DLC content?




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