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Questions about Return to Ostagar? *SPOILERS*


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#276
Frumyfrenzy

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Lord_Saulot wrote...

eyesofastorm wrote...

Lord_Saulot wrote...

Frumyfrenzy wrote...

Lord_Saulot wrote...

Overall, I would however like to see full expansion packs.  My ideal situation would be seeing a real expansion planned for the future, and a couple of shorter DLC modules to fill out the main game and maintain interest in the game while waiting for the epxansions.


That sounds like a perfectly good idea to me. Is that maybe Bioware's plan? If so, It is advisable to Bioware to announce a roadmap as early as possible to keep the interest high! So, what's Bioware's plan? Any word on this?


I hope it is their plan.  In an earlier post in this thread, I had also asked whether Bioware would be willing to tell us what their schedule/plans for DLC look like.  I do hope they will release a roadmap, like you said, ASAP, because it would make it a lot easier to decide how much I want to invest in this game. 


They won't tell us their roadmap because I expect they aren't entirely sure of what their roadmap looks like.  They are probably, as we speak, gauging the success of the game and the DLC and profitbility of both to determine how much of their own resources to invest in the future of the franchise and this iteration of the franchise.  That's why it is important that we, as consumers and gamers do NOT send the wrong message about what we are willing to accept now.  If we are happy with little, they will be happy to provide us with little.


True.  They are probably experimenting and fine-tuning their pricing model as we speak.  The problem for someone like me is that what I am willing to accept now depends quite a bit on what the roadmap looks like.  I hope that Mr. Bartel will answer my earlier questions about what they currently are planning because that makes a big difference as to what I am willing to spend, and how I spend it.


From my point of view It would be most advisable to announce an upcoming expansion seperate from all DLC (and far more in advance). Without telling any dates or titles/content of the DLC, it would nevertheless be perfectly clear that something bigger is coming and that smaller stuff will fill the gap. This way you do not have to know all details of such a roadmap, just a rough sketch of it.

#277
Taleroth

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Le_Mieux wrote...

Disgaea is a Strategy RPG.  As in, it's a turn-based strategy game with RPG elements and story...not a true RPG in the sense of RPGs.

It's not like you'd call Warcraft a RPG.

Fun fact!

Strategy RPGs have more in common with PnP RPGs than any other.

#278
Lord_Saulot

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Taleroth wrote...

Le_Mieux wrote...

Disgaea is a Strategy RPG.  As in, it's a turn-based strategy game with RPG elements and story...not a true RPG in the sense of RPGs.

It's not like you'd call Warcraft a RPG.

Fun fact!

Strategy RPGs have more in common with PnP RPGs than any other.


That depends what PnP RPG you are playing, I think.

#279
Le_Mieux

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Eurypterid wrote...

Le_Mieux wrote...

Would much appreciate a yes or no answer if any expansions are planned at all for Dragon Age, or if it's all planned to be DLC.


You're probably not going to get an answer to that. BioWare has a policy of neither confriming nor denying anything until the time is right. My personal feeling is if the sales of the game are good enough to warrant it, they'll do an expansion.


Well, basically, if there are no plans to do an expansion they are allowed to say that at their discretion.  However if there are plans or it hasn't been decided yet, they cannot.

So it's sort of a catch-22.

#280
vicendor

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Well lets see...you could 5 dollars for a footlong from subway that lasts 20 mins until you eat all of it and its gone...or you can buy this DLC that lasts forever and will be at least decent...while I agree the DLC should be longer...not much you can do when your not in the drivers seat...they should make em like fallout 3 did and last at least 5-10 hours and come every 1-3 months IMO

#281
Magilicotti

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The price is agreeable for the amount of content. Don't let anyone tell you guys at BioWare any different. Keep 'em coming, and we, the loyal followers of this masterpiece of a game, will continue to buy.

#282
Taleroth

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Lord_Saulot wrote...

Taleroth wrote...

Le_Mieux wrote...

Disgaea is a Strategy RPG.  As in, it's a turn-based strategy game with RPG elements and story...not a true RPG in the sense of RPGs.

It's not like you'd call Warcraft a RPG.

Fun fact!

Strategy RPGs have more in common with PnP RPGs than any other.


That depends what PnP RPG you are playing, I think.

Naw, the turn based nature is what I refer to, not necessarilly grid combat.  Unless you play PnP RPGs by taking your turns simultaneously.

#283
Lord_Saulot

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Taleroth wrote...

Lord_Saulot wrote...

Taleroth wrote...

Le_Mieux wrote...

Disgaea is a Strategy RPG.  As in, it's a turn-based strategy game with RPG elements and story...not a true RPG in the sense of RPGs.

It's not like you'd call Warcraft a RPG.

Fun fact!

Strategy RPGs have more in common with PnP RPGs than any other.


That depends what PnP RPG you are playing, I think.

Naw, the turn based nature is what I refer to, not necessarilly grid combat.  Unless you play PnP RPGs by taking your turns simultaneously.


Ok, I understand what you mean.  Image IPB

#284
eyesofastorm

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vicendor wrote...

Well lets see...you could 5 dollars for a footlong from subway that lasts 20 mins until you eat all of it and its gone...or you can buy this DLC that lasts forever and will be at least decent...while I agree the DLC should be longer...not much you can do when your not in the drivers seat...they should make em like fallout 3 did and last at least 5-10 hours and come every 1-3 months IMO


We are in the drivers seat.  It is our money after all.  Unfortunately, many people don't know that or don't see it that way.  Again I say, don't be sheep.

#285
Zero.Gee

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Short, or long, now or a little later. You can count me in on any new DLC. I hope at some point though that we'll get new campaigns or something that take us into the free marches or orlias.

#286
Rob Bartel

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Yay, more meetings and I'm only on Page 6! TremCenwyth made an excellent post (thanks for keeping it civil!) that's worth repeating in full:

TremCenwyth wrote...

Rob Bartel wrote...

But yes, we understand that $5 can be a lot for some people to pay.


Hey Rob,
I'm going to try and be civil with you, even though that last line in your post there really makes you seem like a ****ing ****** who insulates himself from valid criticism by hiding behind strawmen.

I think there are many people like me who dislike DLC as a content delivery system. And no, not because of how it is priced, but for what it actually is. In the good ol' days, expansion packs usually offered around ten hours of gameplay in the form of a cohesive, epic quest line. And it's just not the same thing as releasing ten hours worth of DLC -- they are qualitatively different experiences. Ten hours worth of DLC split up into unrelated mini-quests spaced apart by weeks/months might be good business strategy, but it just isn't very satisfying to me as a gamer. Compared to an expansion pack, it's a pretty shallow gameplay experience. I know you played video games at one point in your life too, Rob, so you should probably understand my point.

So, I only really want one question answered: Do you plan on delivering content through traditional expansion packs IN ADDITION to DLC? If so, then carry on with the DLC, I really don't mind it at all. But if DLC is supposed to REPLACE expansion packs, as it usually ends up doing, then I'm very disappointed because DLC is just a whole different paradigm altogether.


Sorry if that came off wrong. My point is an honest one that $5 means different things to different people. Particularly in the current economic climate and with the added burdens that come with the holiday season, that's $5 that a portion of our audience simply can't afford to spend. Likewise, there are longtime BioWare fans out there who, for whatever reason, were not able to afford Dragon Age or won't be able to afford Mass Effect 2. The best we can do is set a price that we feel is fair and that allows us to continue developing further content and future games.

Regarding TremCenwyth's question about expansion packs, I can only re-iterate that we have a variety of different types and sizes of content planned and under development. Neverwinter Nights was able to support two expansion packs and multiple premium modules, for instance, and both proved to be perfectly valid business models (if anything, the expansion packs proved to be a much better business model than the premium modules but that's a big part of why we felt it was so important to have downloadable content available for Dragon Age on Day 1).

On to other page 6 Q's. As for community-made content, the toolset is already available for download now and we'll be releasing the source content from single-player in a toolset-ready form as soon as we've worked out all of the initial kinks. So, on the PC at least, free community content will be as readily available as it was for Neverwinter Nights. The existence of paid BioWare content doesn't change that.

#287
Camthalon

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Crawling_Chaos wrote...

Camthalon wrote...

Will people refuse to believe your protests that you didn't kill the King while you're walking around, wielding his sword and/or armor? >.>


Obviuosly because the internet is available in Ferelden, and everybody knows what the King is wearing.

Everybody likes to keep a tag on King Cailens facebook pictures.


Let's see...  The fact that the King's Coat of Arms is emblazoned on the shield?  The fact that it WAS a unique suit of armor that we haven't seen anyone else wearing in the kingdom?  The fact that, as someone mentioned, it was Maric's sword as well?  

Armor actually IS very distinctive in cultures where they're made to be so.  You think the survivors of Ostagar wouldn't notice it?  Or the guards in Denerim?  Or any noble or knight of the Kingdom?

Arms and armor were designed to be recognizable during that sort of time period.  Was meant to limit friendly fire after all.  Officers (nobles and knights) needed to be recognized by their own troops.

It has nothing to do with the internet or facebook and to even jokingly say so is just asinine. 

#288
PappaCube

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macayle wrote...

kings are is nice but will there be any unigue light armor. Us dex rogues need loving too ya know



Do the words drake and scale mean anything to you?   

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#289
Gargamel_SE

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I don't mind the prices... but I miss the good 'ol days of a full-and-fully-priced expansion. I prefer that much more than disconnected DLC pieces.

#290
Cpl_Facehugger

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Will the new loot be high level and/or powerful? Or will it be mostly low level stuff like the Keep's loot?



Also, does the DLC tie into the main game in any significant manner? By that I mean less "Oh, there's this mook at your campsite one day" and more "Hey! Evidence that Loghain is a traitor that I can make use of elsewhere!" or the like. I don't want specifics, I just want to know if the DLC is self contained, or whether it'll have an impact on the "bigger picture."

#291
Frumyfrenzy

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Rob Bartel wrote...

Regarding TremCenwyth's question about expansion packs, I can only re-iterate that we have a variety of different types and sizes of content planned and under development. Neverwinter Nights was able to support two expansion packs and multiple premium modules, for instance, and both proved to be perfectly valid business models (if anything, the expansion packs proved to be a much better business model than the premium modules but that's a big part of why we felt it was so important to have downloadable content available for Dragon Age on Day 1).


Well, now that is a confirmation of at least one expansion, without explicitly saying "I, Rob Bartel, hereby confirm an expansion for Dragon Age". Anyway, thanks for the clarification of Bioware's view on DLC and its relation to full expansions!

#292
PappaCube

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Trajan60 wrote...

Crawling_Chaos wrote...

Rob Bartel wrote...
I suspect it would take a typical first-time player about an hour to complete.


There will be outrage.

Not from me, but from all the people that thought Wardens Keep was a rip-off and whatnot.


Yup. The unanimous feedback from players on Warden's Keep was that it was too short. They're coming back with DLC that is equally short. Not good although it is $2 cheaper.


True, and is at least a wave in our direction that they've heard our complaints.  I'm appeased.

Add more...   erm...  uh...  dragons in game dudes!      Image IPB

#293
Rob Bartel

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We're aware of the level cap and are keeping tabs on it but no, it will not be increased as part of Return to Ostagar.



Regarding questions about outstanding bugs in DA:O, I won't answer those here as I don't have all the information about their current status. Patches and Title Updates are being worked on and will be rolled out for free to everyone once they've been tested and certified. Bug fixes will not be included as an inherent part of the Return to Ostagar download, however.



As described on the Return to Ostagar addon page, the quest-giver is in a separate area called Bann Loren's Lands and will not be present in party camp. Sorry, no can-can line of quest-givers around the campfire. ;o)

#294
exerci

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Swedefist wrote...

I'll probably get this as soon as it comes out but I can see the viewpoint of the people who think it's a ripoff at $5.

Back not that long ago, an expansion pack would come out, would cost between 20 and 30 dollars, and you'd get between 20 and 30 hours of gameplay. If you compare that to 5 dollars for one hour of gameplay, you will be spending 100 to 150 dollars for the same level of content if we keep getting short 5 dollar DLC.

I hope this doesn't become the trend with DA, but it looks like the way it's headed.


No, that's nowadays pretty long ago. Last time I remember playing an expansion that kept me entertained for more than 30 hours was when I bought Warcraft 3: The Frozen Throne. Unless you're saying Shivering Isles in Oblivion was both good and 30 hours. (Shivering Isles was...barely amusing)

I currently don't have much of a job, as I'm studying my ass off at University. Still, earning minimum wage while studying easily allows me to afford this. As some people have said, this is a hell of a lot cheaper than: Going to watch a movie. Going to eat at McDonalds (And healthier too), Buying a pizza. Buying two pints of beer in town. Going to the theatre. (Oh yes, the theatre eats my wallet). In fact... taking the bus twice costs roughly the same as the DLC. So me not being lazy for just a single day and riding my bicycle to and from uni = I've saved enough money to buy the DLC.

I like the DLC, but I hope there will be some regular expansions as well. (My city elf wants to visit Highever and tell Nesiara that he isn't dead, damnit)

#295
Taleroth

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Trajan60 wrote...

Yup. The unanimous feedback from players on Warden's Keep was that it was too short.

Don't speak for everyone else.

#296
newcomplex

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Rob Bartel wrote...

Keep your eyes peeled for some of Duncan's items. You'll know them when you see them. ;o)

No new creatures or companions, although those who overlooked Dog in the Prelude will now get a second chance to add him to your party. And no, that doesn't mean you now get two Mabari.

For those who have completed the game, you will be able to return to Ostagar from your Epilogue Save.

I'd agree that Return to Ostagar has a significant combat focus but there are some really good story elements as well, particularly between the followers who fought in the Battle of Ostagar and for whom King Cailan held particular significance.

There will be a few codex entries available.


What happens if you beat the game and (insert calm, spoiler-forgetting music here) your character?  

Modifié par Rob Bartel, 20 novembre 2009 - 12:06 .


#297
Walina

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I have the same question.

#298
VanDraegon

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Thanks for taking the time to answer these questions Rob. Forums can be a minefield right after a new release...

#299
Taleroth

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newcomplex wrote...

What happens if you beat the game and SPOILER?  

The epilogue save doesn't care about that.

#300
oghier

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If a piece of DLC takes longer to buy, download and install than the actual playing time it provides, I am not interested.



I like DLC in theory, and I purchase a fair bit of it. But this looks a bit thin.