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Questions about Return to Ostagar? *SPOILERS*


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#326
Raxtoren

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lets see here...

Betheseda's Fallout 3, release DLC that takes place in other cities, that goes beyond the mainstory and continue it, release an expansion for 800 marketpoints that gives 150gp and took me over 5 hours to complete.

Bioware? release wardens keep charge 560 mp for it, took 20-30 min at most to complete and the achievements didnt work.

Modifié par Raxtoren, 19 novembre 2009 - 11:51 .


#327
thetang22

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I've got a pricing question:  Is $5 going to be the lowest price point we see for any of the future DLC?  Regardless of how little new content each DLC has....is it ever going to be less than $5?

It seems a lot of people (myself included) just don't see the value in spending $5 for as little content as is being presented.  This isn't an issue of not being able to afford it...I just can't justify spending the money on it if I don't think the price adequately respresents the value of what I would be paying for.  My personal opinion i that this DLC seems like it would be much more like a $2-3 (at most) amount of content.

I would like to play these things, but me purchasing them means that I condone EA/Bioware charging as much for as little as it seems to offer...which I don't.

--------

What I'm really eager to see is how the modding community will affect all of this.  As of right now, it seems like the DLC being sold by Bioware isn't any higher caliber or lengthier than the level of content we can expect for FREE from some of the modding community.  Granted, I may be talking about the higher end type of mods, but you see them in any game with a built in modding kit.

This makes it even harder to me to justify spending money on "official" mods, especially when they don't seem like they are offering that much more than just new equipment.  New equipment mods from the community modders are a dime a dozen.

#328
yullyuk

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ill pay a 5er for some more content, but i want an accurate date on when this comes out, not the holiday season ill set aside another save for this :P

#329
Eshaye

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Whatever..... I want more content, Bioware gives me more content but they say hey we gotta eat and pay rent so we charge you 5$ for it... I say heh I think you guys are cheaper then my daughter's after school skating class who demands I sell or buy 40$ worth of chocolates on top of that 80$ dollars I already paid for said lessons...



Life is not cheap, these DLCs however are.

#330
Foxd1e

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Monstruo696 wrote...

I don't know what to say.

Truly, I don't.


Well there's really not a whole lot to say anyways is there? The DLC discussion has been argued to death on a dozen threads since The Stone Prisoner, Warden's Keep, and The Blood Dragon Armor was first announced. People from both sides made some amazing well-though out points that everyone either ignored or trampled out. We just keep hearing the same recycled responses over and over. The real question is, is it worth it to you? If it is buy it, if it isn't don't buy it. It's that simple.

#331
PhantoMSouljaX

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sugasugaki wrote...

Taleroth wrote...

But they rarely make that decision based on the length of the movie, which was his point.


And how many truly interesting 3-hour movies are there? Not many, which is why few directors would make their movie that long, they usually edit down to 2.5 hours or less. The longer you make the movie, the harder it is to keep people entertained for the duration--same exact principle.

20-minute DLC costing $5 has less than 1/10 the value of the full game.


My favorite movie of all time,Braveheart was a very long movie,and dont forget the original Excalibur back in the 80's my 2nd favorite movie.

#332
Rob Bartel

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As for the level of the loot in our PRC, that's a hard one to answer as a lot of it scales dynamically. Play through Warden's Peak or Stone Prisoner at level 6 or 7 vs level 23 and you'll find that, while the same items are there, their stats are significantly different. That said, I'll be the first to admit that item balance isn't my forte, particularly with me being a new addition to the Dragon Age team and not having a firm sense of the overall in-game economy.



Regarding the level of integration with the main game, it's relatively easy to add new content to the game but actually quite hard to alter content that already exists. So, for Return to Ostagar, we focus on allowing you and your followers to react to a major event that occurred in the world (the Battle of Ostagar, the loss of your friends and allies) rather than trying to edit the world at large to react to the events found in Return to Ostagar. The decisions you make there are important but largely private ones that world is not meant to know. Being able to wear King Cailan's armor and not have the world react to it is a shame and I wish we could have tackled that but we felt that the overall implementation cost of that simply outweighed the benefits and would have increase the price beyond what we felt the content was worth. Pricing is a difficult enough beast as it is, I assure you. =o)

#333
Ferc Gthens

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What ever happened to the "incredibly successful" Premium Module system Bioware used with NWN1?



I'd much rather pay $7-10 for a questline that lasts 3-7 hours (depending on price) and adds new art assets and possibly scripting functions to the toolset for modders to use, rather than $5 for 45 minutes to an hour (or less) for a few short combat encounters and a few conversation trees in an area that is made of nothing but stock art assets.

#334
Monstruo696

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Foxd1e wrote...

Monstruo696 wrote...

I don't know what to say.

Truly, I don't.


Well there's really not a whole lot to say anyways is there? The DLC discussion has been argued to death on a dozen threads since The Stone Prisoner, Warden's Keep, and The Blood Dragon Armor was first announced. People from both sides made some amazing well-though out points that everyone either ignored or trampled out. We just keep hearing the same recycled responses over and over. The real question is, is it worth it to you? If it is buy it, if it isn't don't buy it. It's that simple.


It doesn't matter, the problem is that suck ups like you keep popping out everywhere, and keep driving the prices up for stupid things like ~1h of gameplay and a recycled armor set.  It's like Bioware is the only Italian restaurant in town and people keep buying their **** lasagnas for the price of two good lasagnas because they can't help themselves and don't know where to throw away their money next.  Sure, no one is forcing me to buy it, but the problem is still there, and it will only get worse.

#335
Rob Bartel

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Wickedjelly wrote...

I have a question:

Is it a complete adventure within itself? By this, I mean depending on the choices you make while there do you see the whole scope of the story and when you're done with it - it's fully completed?

Reason I ask is while I enjoyed Warden's Keep, albeit rather short, the one thing that really ticked me off about that dlc is pending on your choices you made you were told more would transpire at a later time yet it never does. I would rather avoid content that leaves one feeling it isn't finished or leaves stories unresolved like that again.


Trust me, as the creator of the Witch's Wake module for Neverwinter Nights, I know all about the frustration of unresolved stories. There's a longer story behind how Warden's Keep ended up that way (and no, it isn't a matter of the content being cut) but I'll leave that for another time. Return to Ostagar definitely provides a sense of closure and won't leave you hanging like we unfortunately had to do with Warden's Keep.

#336
Luinnar

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Thank you for answering all the questions! :)

#337
Reiella

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Monstruo696 wrote...

It doesn't matter, the problem is that suck ups like you keep popping out everywhere, and keep driving the prices up for stupid things like ~1h of gameplay and a recycled armor set.  It's like Bioware is the only Italian restaurant in town and people keep buying their **** lasagnas for the price of two good lasagnas because they can't help themselves and don't know where to throw away their money next.  Sure, no one is forcing me to buy it, but the problem is still there, and it will only get worse.


So open your own lasagna restaurant?  Call it Garfields', it'll be pure win.

#338
axan22

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Skellimancer wrote...

Chamucks Deluxe wrote...

joeblob2 wrote...

Skellimancer wrote...

YAY LETS GO LOOT DUNCAN FOR EPIC WIN ITEMS!1111!ONEELEVEN!!

your a bad troll.


Quite disappointing really.


As i said to Sten; "I am not here to impress you."

In all seriousness this sounds like an Phat Lewt DLC and nothing more..

Mr Devs, did you add an option to give Duncan a burial? anything like that?


Im sure they will handle it in a few ways, as i can see certain people in your party being upset at finding duncan's body, but maybe youi just find the items etc, there are lots of ways they could do it, same as the description doesnt say you pull the kings armour from his rotting corpse, guess we will have to wait to find out, if there is a body for duncan i would hope you can bury/burn it say a few words etc ( cut scene im thinking) we shall see. 

I really hope they do make expansions to this game as well as content as there is more chance of new abilities new charcaters features etc with expansion but who knows what they have planned for DLC, as they have said they have varying sizes. any chance of knowing if any more characters etc like shale will be coming with other DLC?

Glad to hear there is some mage love too, a few new robe styles would be great or new style head wear, think the warden's armour from warden's keep is one of the best looking armour sets ive seen in a game.

#339
Monstruo696

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Rob Bartel wrote...

Pricing is a difficult enough beast as it is, I assure you. =o)


Did the bingo wheel in your marketing department break?

If so, my condolences.

Say, how much do you pay the guy who spins it?  You could hire me and I could spit out random prices instead.  I don't even need a bingo wheel! :D

EDIT:  I realize I'm being a total jerk here, at least I thank you for addressing the answers.

Modifié par Monstruo696, 20 novembre 2009 - 12:16 .


#340
Wickedjelly

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Rob Bartel wrote...
 So, for Return to Ostagar, we focus on allowing you and your followers to react to a major event that occurred in the world (the Battle of Ostagar, the loss of your friends and allies) rather than trying to edit the world at large to react to the events found in Return to Ostagar. The decisions you make there are important but largely private ones that world is not meant to know.


Well, that's cool.  I could just do without being told that a messenger will come get me at a later time to come back, etc (don't want to get into detail because I'm not a spoiler) only to have nothing of the kind ever happen.  That was rather lame, least in my opinion.  I totally understand what you're saying about editing the game as a whole for something of this nature. 

By the way, thanks for taking the time for answering people's questions and being so even keeled 'bout the whole thing.  You guys really do have a great concept and universe here you've created.  I hope you can keep it up with these dlcs and hopefully eventually some expansions.

EDIT: Oops, just saw your other response.  Very cool info and thanks again.

Modifié par Wickedjelly, 20 novembre 2009 - 12:14 .


#341
Kalcalan

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Rob Bartel wrote...

Regarding dialogue, given that Darkspawn represent the primary villain in this mission, don't expect them to wax poetic before attempting to slice your head off. The quest-giver has a sizeable conversation but the juicy bits are really the interactions with your followers who fought at Ostagar. This is an emotional place for them to return to and they all have strong opinions regarding the King, his fate, and his legacy. The word count isn't huge by any means but, for those who are in it for the story and the drama, the emotional payoff is definitely there.


That sounds great. I really like the way followers are developed in Dragon Age and any DLC that builds up on this is definitely worth buying. Thanks for the information.

#342
Luinnar

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Does every party member have new dialog or just Alistair, Wynn and spoiler character?

#343
Foxd1e

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I only give credit where credit is due, Dragon Age:Origins is an amazing gaming experience and I am more than happy to spend my money on Bioware-crafted downloadable content. I also don't bother getting stressed about whether they decide to charge $3 dollars, $5 dollars, or $7 dollars for something. Bioware set a price that they thought was reasonable for the average gamer, while still being able to net them a profit. Sure Bioware does a great job of listening to their fans but you shouldn't forget that they are a company, they're in this for the money.

#344
Romeriez Galenar

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I'm sadly losing all my respect for Bioware. It's been a long ride though, and I've enjoyed most of the games up to this point, but I just feel like this nickle and dime your customers with minuscule mediocre DLC is the new order of the day at Bioware. I'd like to blame this on EA, the company that everyone loves to hate, but honestly from the comments I've seen here this is all Bioware's doing.



It is of course only my opinion, but Wardens Keep is a sham, and Bioware should be ashamed of themselves for trying to pass it off as a "Base of Operation" or Premium DLC. Where is the "premium" in a 25 minute adventure that was bugged and didn't completely work, and then locks you outside surrounded by annoying half baked npcs? From the sounds of this newly announced DLC it seems like future content releases are going to be more of this rather poor same, rather than an exceptional new add on. Pity really, but I knew the "Bioware always goes the extra mile for it's customers" party had to end someday. I guess now to Bioware we're just sheeple with wallets.



I hate to blame the consoler's but this is mostly Microsofts fault, and the really young with readily disposable income. The same people that will pay $5 for a new outfit for their avatars or pay for a premium theme that the xbox dashboard almost completely obscures. To each their own, and it never bothered me before but now that it's being brought over to plague the PC as well, and more specifically the games that I enjoy it irks me.



It's a sad, sad day.

#345
Monstruo696

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Foxd1e wrote...

I only give credit where credit is due, Dragon Age:Origins is an amazing gaming experience and I am more than happy to spend my money on Bioware-crafted downloadable content. I also don't bother getting stressed about whether they decide to charge $3 dollars, $5 dollars, or $7 dollars for something. Bioware set a price that they thought was reasonable for the average gamer, while still being able to net them a profit. Sure Bioware does a great job of listening to their fans but you shouldn't forget that they are a company, they're in this for the money.


Let me guess, you must be a big fan of Robert Kotick.

#346
Sakluce

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I for one am pleased to see this DLC coming out so soon after release and will put my faith in the developers for future content.



Of course I am hoping for larger chunks of content to experience in the future but this announcement so soon after the main game is released gives me hope for much more in the future.



Its nice to you answering our questions and I can also understand the pricing of your products, the business has to be profitable after all.



I will probably buy what you release but I guess I was hoping more for continuation after the finale, rather than going back in time. I am not a fan of where our character/s is left on game completion, it seems a little strange to be pushed back to a moment in time before completion.

#347
DM Veil

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$5 for 60 minutes (give or take) of playtime each time I play through the game? I'll take it, it'll last longer than any fast food I could buy for the same price.

#348
Ghandorian

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I feel sorry for the power gamers who slammed through this this five or six times already. No way are you ever going to be happy with content. Even the huge mmo's cant keep you guys happy with monthly content updates.



I'm happy enough that this will be available by the time I am ready for my second play-through as I still have not finished the main campaign yet. So I will get to start over on a new adventure with some plot twists this time around to make it all feel little newer.



No it's not a expansion, and that would be a little silly coming one month after release don't you think? And I am really glad I don't have to wait another year or more for any additional content which is what I would have to do if they where only going us an expansion.



I am also encouraged to hear that some DLC will be large and some small. But I too would like to know if it all will be within the present story arc or if the story will be continued.

#349
Rob Bartel

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Will there be future content available for less than $5? Yes and there will be future content available for more than $5 as well.



The specific release dates are still in flux and are dependent on final testing and certification. Current projections are for sometime in December.



As for the success of the Neverwinter Nights premium module program, it's something I'm very proud of. It proved that it could be done and gave us a lot of experience in doing this kind of thing. Was it a financial success? Well, if you juggle the math just right and squint your eyes a bit, you can make the argument that it hit the break-even point. =o) To be clear, however, that program's lack of profitability had very little to do with the size or scope of the content. The key determining factor was that we only launched it once the game was already three years old. By having PRC available at time of Dragon Age: Origin's launch and by following up in a timely fashion with a wide variety of content at different price points, we hope to be a lot more successful this time around. We're not profitable yet as we have a large infrastructure investment to recoup first (trust me, building a suitable framework for PRC doesn't come cheap), but I think we're on track.



Well, thanks for reading and for being so patient with me, everyone. This thread's getting a little long in the tooth and newcomers are no longer reading it from the start, so I think this will be my final post here. Tomorrow, I'll be back at work on some other upcoming content but I'll see if I can poke in on the forums every now and then to help out.



Regardless, thanks for playing Dragon Age and I look forward to seeing your impressions of Return to Ostagar when it's finally released. Please feel free to copy and paste my answers into other threads as similar questions come up between now and the module's release.



For Ferelden,

Rob

#350
Inakhia

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If it has more Alistair vocal interaction in it. I'm there with bells on.