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Questions about Return to Ostagar? *SPOILERS*


4818 réponses à ce sujet

#4501
Eurypterid

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daffy32 wrote...

Is it me or is the DLC a huge dissappointment when viewed in the context of the whole game?
I
like to take my time and do lots of sidequests and I'm 80 hours in with
28% of the game complete. I got the stone prisoner free and paid for
the wardens keep they lasted 1 or 2 hours each and gave away strong
items/accessories for hardly any effort - wish I hadn't of bothered and
will not be partaking this time round. I suggest people stick with the
content in the main game which is enourmous.


Shale also
has a unique quest attached to her and convo banter with other party
members, so it's more than just the initial village adventure where you
pick her up. Just pointing it out in case you were unaware of that.

Osiris49 wrote...

5$ for a dungeon, 1 hour maximum play, a dog and armor king is not too expensive, it is theft.


How is it theft when you know the price and what the content is before you buy it? It's your choice whether or not you spend the money on it. You're not forced to. I have no problem with people thinking it's too expensive for what they'll get, but let's try to keep the hyperbole to a minimum.

If we add the lie of BioWare about the decrease in the price and the sell part of the game + DLC instead of the whole game starts to do too much for me to continue to accept that !
We can not complain later if the game quality decreases


How do you conclude they're selling you only part of the game? The game was complete as shipped and they even tossed in the Stone Prisoner for free because it was cut content.

#4502
Pugnate

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It isn't that $5 is a big deal, but what you are getting for that money.



Imagine if the thing is 1 hour... (Warden's Keep lasted 30 minutes for me)... so you are basically paying $5 for an hour of RPG gaming. If you buy ten such expansions, you've paid $50 for 10 hours of game when for that price you actually got 90+ hours in the main game.



Of course I am still going to buy it. I am still at this point where I must have everything Dragon Age related... :(

#4503
Spaghetti_Ninja

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Pugnate wrote...

It isn't that $5 is a big deal, but what you are getting for that money.

Imagine if the thing is 1 hour... (Warden's Keep lasted 30 minutes for me)... so you are basically paying $5 for an hour of RPG gaming. If you buy ten such expansions, you've paid $50 for 10 hours of game when for that price you actually got 90+ hours in the main game.

Of course I am still going to buy it. I am still at this point where I must have everything Dragon Age related... :(

Nobody is forcing you to buy all the DLC, so it's your own fault.

Also, I'm seriously getting sick of all the ''EA/Bioware cuts content from game to sell back later'' conspiracy theories. NO THEY DON'T. They even put previously cut content (due to time constraints) back in for no charge, that should tell you enough.

Modifié par Spaghetti_Ninja, 31 décembre 2009 - 04:58 .


#4504
Centurion00

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bah, i already got my points ready and waiting we need something until mass effect 2 comes out!!
whats another $5 LOL

but im not sure im going to spend more on this game, getting bored with it already

Modifié par Centurion00, 31 décembre 2009 - 05:11 .


#4505
Pugnate

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No I am not saying it is any one's fault. Free market etc etc etc.



But I still have a right to complain about the size. I know I am not being forced to buy it, but that doesn't mean I can't demand better value for my money.



Imagine if the whole world suddenly started working like that. Put up, or shut up!



You would see a huge drop in innovation real fast.



It is like how Intel was during the Pentium days, before AMD came along. People were still buying Intel even though their chips sucked, because they had little choice.



Then AMD showed us how it was done and captured 48% of the North American market.



That is what forced Intel to work hard and release what we came to know as the greatest processor releases of all time, the conroe chip (core2duo).



So yea, I am still going to buy the DLC because I love the damn game, PC gaming, and Bioware's work in general... but that doesn't mean I shouldn't demand betterment.

#4506
Cryo84

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I would pay more if they let me keep my glitches =(

#4507
Eurypterid

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Pugnate wrote...

It isn't that $5 is a big deal, but what you are getting for that money.

Imagine if the thing is 1 hour... (Warden's Keep lasted 30 minutes for me)... so you are basically paying $5 for an hour of RPG gaming. If you buy ten such expansions, you've paid $50 for 10 hours of game when for that price you actually got 90+ hours in the main game.


But this is where your consumer sense has to kick in. No one is holding a gun to your head and telling you that you must buy this content. If it doesn't seem to be good value, then don't buy it.

In a previous post way back, Rob pointed out the length of the DLC is probably not a good metric of value. I agree with that, but everyone has to decide for themselves what metric they're going to use to judge value. For me personally, I'm looking for more than just length. RtO is going to be fully voice acted and your companions are going to have things to say about the area when you return. There are going to be some new items and some new areas unlocked. To me, that looks to be worth the 5 bucks and I'll be buying it. If, at the end of it, I don't feel it was worth the money, then I'll certainly hesitate to jump on the next DLC offered and be looking at it with a more sceptical eye.

#4508
valkiroc

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I don't understand why everyone is split over a DLC... It's simple locig. If $5 is to much for you or you think the cotent isn't worth it, then don't buy it! Simple sound thinking. However I am of the opinion that $5 is a value. I love the game and I am willing to pay that small amount for more content... Bio keep it coming!

#4509
Bruno Hslaw

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Trouble is that Bioware have a habit of promising a lot with their recent dlc (see Mass Effect) Then providing little proper content. Some of us would like decent DLC but shudder as EA grind out crud like the stuff to date. As for do not like do not buy how do you know if its any good?



The fan boys here will troll any nay sayers and roast them for negativity. & the fans will claim a steaming turd is like golden angels tears because its BW. The fact is it can only be decided by playing since objectivity can not be found here. (both ways)



You can only base it on the companies recent material and their recent DLC have been poor by my reckoning.

#4510
Centurion00

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Perhaps might be better if Bioware released big expansions for like $10-$15 and get another story going like NWN2 Motb and SOZ rather than these small ones and get nickle and dimmed to death

#4511
Eurypterid

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Why can't they do both? DLCs and expansions. Many people seem to think it's one or the other, but from what I've read of the dev posts on the subject, they're not eliminating the possibility of expansions just because there's DLC as well.

#4512
bowlfreak_not

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But i'm guessing that their marketing department has told them to make small releases quickly while interest is still high rather then put in the time it would take to develop a longer more indepth addon .... people's attention goes to other games... they become bored with this one and then don't want to spend any money on it...



marketing... the true evil...

#4513
Eurypterid

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The key is you're guessing though.

#4514
Centurion00

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lol Eurypterid im sure they will, but in between they are going to get ya on the small stuff, $5 for this $7 dollars for that, some ppl will get the $5 extra some wont others will get the big expansion, what a mess thats going to be, by then they will have made up there minds to release DA 2 then what we start over lol


#4515
Osiris49

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Eurypterid wrote...

Osiris49 wrote...
]If we add the lie of BioWare about the decrease in the price and the sell part of the game + DLC instead of the whole game starts to do too much for me to continue to accept that !
We can not complain later if the game quality decreases

How do you conclude they're selling you only part of the game? The game was complete as shipped and they even tossed in the Stone Prisoner for free because it was cut content.

The answer is very simple indeed.
1 - how to explain that DLC Warden's Keep and the Stone Prisonner are removed together with the game?
2 - how to explain that achievements around the Warden's Keep and the Stone Prisonner were already included in the basic version
3 - how to explain all interactions Shale throughout the adventure. I imagine that the work is therefore to add a new companion in the game and all the dialogues with him and the voices, more a quest for Shale and another
quest to Orzammar. Imagine now as it would be much easier to integrate Shale from the outset and then to separate the game into a DLC. Imagine then as it would be much harder to do the opposite and above all, much less profitable. The Stone Prisonner is $ 15 now!

The simplest answer, the most logical and the one that makes the most money is often the best.

Modifié par Osiris49, 31 décembre 2009 - 05:55 .


#4516
Osiris49

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double post, sorry

Modifié par Osiris49, 31 décembre 2009 - 05:54 .


#4517
Osiris49

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double post, sorry

#4518
craze9

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Eurypterid wrote...

But this is where your consumer sense has to kick in. No one is holding a gun to your head and telling you that you must buy this content. If it doesn't seem to be good value, then don't buy it.


You're missing the point. Obviously everyone can choose not to buy the DLC. No one here is debating whether a free market is at work or whether players have free will to decide what they buy. What's being discussed is whether the value being offered is reasonable. To respond "if you don't think it's reasonable then don't buy it" is not a contribution to the topic.

Lots of players, especially the ones interested enough in the game to be on this forum, want to play the DLC. But they also want to get good value for their money. This is the essential conflict. Many will play the DLC even if they DON'T think they're getting particularly good value, just because they're curious and really like Dragon Age.

If the price of "Return to Ostagar" was raised to $10, some people would still buy it. You might decide it's not good value and not buy it and never think twice about it, but many players would not get over it so easily. Because of the aforementioned essential conflict. They want to buy it, but also want to get good value. If they can't do both, they will yes of course have to choose to buy it or not, but the POINT is that regardless of what they choose, they will still be UNSATISFIED. That is to say, people who buy the DLC at an unreasonable price point, and those who don't buy it because the price is unreasonable, will both have one basic desire unmet.

Whether $5 or $10 is in fact a reasonable price is up for debate, but we really won't be able to answer it until the thing comes out and people have played it.

#4519
saintfrancisnudecenterfold

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I think what I'd like to see in Return to Ostagar or any newer content that might someday appear is a way to bypass the initial prelude.  While I know this game is about "origins" I sometimes find my view of a good story conflicting with the prologue game writer's characterizations.  I think it would be better for an MMO-RPG that uses "story cards" and a game board for ones history and experiences.  That way we can place important experiences as formost and discard what was unimportant for us -- with indelible event being implacably on the board.  Interpretation, goals, and motivation might be then firmly put so we needn't expose our feelings to NPC/PC and we can be as conniving or as naive as we please depending on the circumstance.

At times there are rude statements and no polite nor civil option where I would hope to have one.  I can't cite any from memory but I think others who played this game remember.  I also notice the introduction stories are rushed, as if the writer never wanted to relinquish an atmosphere of violent urgency.

At other times, I think I react to the story in a way I want to guide the character to react but there's no option to.  For example, as a player I feel that the best approach to solving the dwarven leadership problem is to encourage both Bhelen and Harrowmont to fight openly, to cause civil war, and to put my power and efforts behind any third party that might emerge or be noticed during the struggle.  Harrowmont seems too feeble witted, Bhelen seems to indulge murder even of innocents.

Finally I find problems with the way the Story content is saved to the website, but this very much reflects the nature of the game.  Few player decisions are recorded except as achievements.  I'd personally prefer to see more player minute decisions saved -- and these decisions seem to be apart from those that are important to the character.  Achievements and Character Story should focus on decisions made that make the story different, not how many monsters they've slain nor the same information about commonly met NPC that everyone has on their profile.

In any case, I've played the game to conclusion and I think I didn't like the Grey Wardens and didn't like playing a Grey Warden.  If I were to play an MMORPG with the Grey Wardens in it, I wouldn't want to be one.  I'd prefer to be a sophisticated, worldly, educated aristocrat or educated, pious, and politically active Chantry-member of Orlais.  I'm glad I got to meet Flemeth though -- she was interesting.

#4520
VanDraegon

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Osiris49 wrote...
5$ for a dungeon, 1 hour maximum play, a dog and armor king is not too expensive, it is theft.
If we add the lie of BioWare about the decrease in the price and the sell part of the game + DLC instead of the whole game starts to do too much for me to continue to accept that !
We can not complain later if the game quality decreases



I must have missed the part where we are required to purchase this DLC...

Osiris49 wrote...
The answer is very simple indeed.
1 - how to explain that DLC Warden's Keep and the Stone Prisonner are removed together with the game?
2 - how to explain that achievements around the Warden's Keep and the Stone Prisonner were already included in the basic version
3
- how to explain all interactions Shale throughout the adventure. I
imagine that the work is therefore to add a new companion in the game
and all the dialogues with him and the voices, more a quest for Shale
and another
quest to Orzammar. Imagine now as it would be much
easier to integrate Shale from the outset and then to separate the game
into a DLC. Imagine then as it would be much harder to do the opposite
and above all, much less profitable. The Stone Prisonner is $ 15 now!

The simplest answer, the most logical and the one that makes the most money is often the best.


#1.  Already been addressed. WK was never part of the original game and Shale was originally removed for technical reasons that were subsequently resolved.

#2.  So? Leave them in for those who dlownload and use the DLC. If a player decides not to play the DLC what does it matter is some achievments are still in the core game? Further, it is easy enough to add achievements to go along with DLC.

#3.  See #1 The Stone Prisoner is free to anyone who purchases the game.

Bioware is in business to make money. Obviously they wish to maximise profits. Why is this so surprising to so many?

Modifié par VanDraegon, 31 décembre 2009 - 08:03 .


#4521
Dahelia

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Osiris49 wrote...

Eurypterid wrote...

Osiris49 wrote...
]If we add the lie of BioWare about the decrease in the price and the sell part of the game + DLC instead of the whole game starts to do too much for me to continue to accept that !
We can not complain later if the game quality decreases

How do you conclude they're selling you only part of the game? The game was complete as shipped and they even tossed in the Stone Prisoner for free because it was cut content.

The answer is very simple indeed.
1 - how to explain that DLC Warden's Keep and the Stone Prisonner are removed together with the game?
-They were removed because of time constrants....what is so hard to understand??? Is there another way to say this that will make you understand this?
2 - how to explain that achievements around the Warden's Keep and the Stone Prisonner were already included in the basic version
They weren't...they are only achievements when downloaded...otherwise they don't show up. The achievements are on the DLC not the game itself.
3 - how to explain all interactions Shale throughout the adventure. I imagine that the work is therefore to add a new companion in the game and all the dialogues with him and the voices, more a quest for Shale and another
quest to Orzammar. Imagine now as it would be much easier to integrate Shale from the outset and then to separate the game into a DLC. Imagine then as it would be much harder to do the opposite and above all, much less profitable. The Stone Prisonner is $ 15 now!
-It is on the DLC....Shale was suppose to be in the game, if you realize something...Shale is free for those who actually buy the game itself, it is free content on the Dragon Age: Origins regular edition...the content is from the DLC...there is no dialogue for Shale if you do not have Shale in your party or even have Shale when at Orzammar...

The simplest answer, the most logical and the one that makes the most money is often the best.


Think what you want...but geez...I love how people come up with these theories.

Modifié par Dahelia, 31 décembre 2009 - 08:01 .


#4522
ABCoLD

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My god. We ARE back to people whining about conspiracies and the price and the length and I want my expansion pack wAAAAAA! :( Mods, could you please hit all of them in the face with an internets shovel?



(I, for one, am excited that Bioware has decided to support this game and will show my support by purchasing all the DLC I can get my greedy lil hands on.)

#4523
ciaweth

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I guess I know what I'll be doing Tuesday night!

#4524
Bomfy

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ciaweth wrote...

I guess I know what I'll be doing Tuesday night!


Returning to Ostagar?

Seriously though, tell me, I suck at this game.   :D

#4525
DanaScu

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Gunny5821 wrote...

fadeHappy wrote...

Bryy_Miller wrote...

No, no they don't.


Yes they do. Ever hear of a little something called "The Shivering Isles?"

Or maybe one of the 5 Fallout 3 expansion packs?


But they also had about a half a dozen DLC's that they sold individually at first and than turned around and lumped them all on a DVD and sold them in a Retail store package (Double Dipping in my book)!


Of course, they would never ever have done that after reading all the requests on their forums for the dlc on disc, for those people like me who won't touch GFWL, or those people who don't have a broadband connection, or a cap on the amount of downloading they can do or anything like that.

I have none of the dlc for FO3 from GFWL. I waited and bought the discs. I didn't download any of the dlc for Oblivion, since I had a dial-up connection at the time; I was rather happy it came out on disc. If it hadn't, I wouldn't have ever managed to get it.

How is it double-dipping if they only got my money once?