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Questions about Return to Ostagar? *SPOILERS*


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#476
Wild Maiden

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xcess wrote...
I don't experiecve bugs, ..  I wonder: what is to fix?

Yes you do, you just don't pay attention (apparently).  Ever try to use an item that gives +__% to healing effects received? it doesn't do jack.  Daggers don't do damage appropriately, the game uses 100% of your CPU all the time, etc etc etc etc. the list goes on and on.

With the pricing I was being facetious, of course I didn't pay $77, my point stands however.  

#477
JensenBakura

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Rayne Myria Solo wrote...

Wild Maiden wrote...

Main game - $50
Stone Prisoner DLC - $15
Warden's Keep DLC - $7
Return to Ostagar DLC - $5
Still waiting on major bug fixes for a game I paid $77 for - Priceless.


Let's see, if you bought a new copy, Stone Prisoner was free, you can't buy Return to Ostagar yet, so that's 20 bucks I can take off..so..57.

There, fixed that for you.


+1 Logic if you equip new DLC "Ring of Rayne".

@Wild Maiden:  Points don't still stand if you falsify evidence to make your argument seem more valid.  

Modifié par JensenBakura, 21 novembre 2009 - 07:57 .


#478
Neil Decurio

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Wild Maiden wrote...

xcess wrote...
I don't experiecve bugs, ..  I wonder: what is to fix?

Yes you do, you just don't pay attention (apparently).  Ever try to use an item that gives +__% to healing effects received? it doesn't do jack.  Daggers don't do damage appropriately, the game uses 100% of your CPU all the time, etc etc etc etc. the list goes on and on.

With the pricing I was being facetious, of course I didn't pay $77, my point stands however.  


I realise that there are people out there experiencing more severe game-breaking bugs than I am (some quest givers showing hand-in icons after the quest is completed or an icon for a new quest when there is no quest to collect and such--and one quest that seems to never clear out of my journal if I don't do it exactly like the game wants me to.. in other words nothing game-breaking for me), but your 'point stands' in my eyes, if you say that you paid $57 and are waiting for bug fixes that ruin your game experience (due to it not being playable). How long was it again since this was released, close to 3 weeks we could say? We have had one minor patch already, and it was stated earlier in the topic that they have another one in final testing stages wich should be released soon. Why are you negative towards a new DLC? Please don't say you are one of those people who imagine that since a DLC is coming, they are not having another team that prioritize bug and stability fixing? Those people needs to look through the credits of major games. It's not 5 people who does everything.

Anyways, for one, nobody forces you to pay any money for the DLC to get it, until bugs and stability issues you can't play with are sorted. And secondly, why does nearly everyone that wants to start discussing prices bring in The Stone Prisoner--wich is free with new retail purchases of DA:O? I am in fact getting a bit annoyed by it, considering it is not a valid point in an calculation when it is provided to you for free. It has a 'market value' if you buy the game second hand, but if you do so (wich causes the developer/publisher to lose money) I think it is only fair you'll need to dish out $15 to get the DLC if you really want it. It is a perfectly fine tactic to make sure they can earn a little money on used copies that might circulate too, when we who buy it retail get it included in our price. I am curious, since you are one of the people that brings it into calculations, as to why you included it. Elaborate and enlighten me, please. (Not trying to be sarcastic here, I really do want to know why.)

As I said, I am aware there are people with issues, but as with most games on the PC (god bless the platform, I find it to be superior to my consoles), it is bound to be hardware and driver combinations and issues that is harder to foresee. I in example on my Intel Quad 3.67Ghz CPU are having a load of about 25% most of the time and it goes up to about 50% in the somewhat larger scale battles. I have actually checked it, as I typically check when I get new games what performance and strain I get on my system. I experience a few minor bugs here and there, and I am sure within a little while, it will have gone lengths towards having most of them sorted. It hasn't been that long since it was released.

#479
Doright36

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You know I think some people forget when they concider play time the amount spent on multiple characters. Maybe some folks only do one run through but assuming you at least do one character as a mage, warrior, and rogue that's 3 hours of extra play time you get with your 5 bucks. Not just one.





If I was only going to play through this game once maybe I wouldn't pick it up but since I know I have at least 3-4 more runs through the game having a bit more to do on the next characters I roll is worth 5 bucks to me.

#480
ZDPhoenix

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I suspect it would take a typical first-time player about an hour to complete.


SO less time then Wardens Keep which has been controversially called "not worth the money"? Really?

I suspect less enthusiastic supporters will follow if this is the case.

#481
ScreamingPalm

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Sorry for the OT, but I just absolutely LOVE Mr. Bartel's avatar! Full of win. Posted Image

A picture truly is worth a thousand words.

Modifié par ScreamingPalm, 21 novembre 2009 - 08:42 .


#482
xcess

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ScreamingPalm wrote...

Sorry for the OT, but I just absolutely LOVE Mr. Bartel's avatar! Full of win. Posted Image

A picture truly is worth a thousand words.


indeed, lol.

#483
slaveydavey

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Sounds good. Can't wait. Although, how much will this cost in Sterling???

#484
CraigCWB

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Monty Haul style roleplaying is alive and well I see! Why not just sell the item in an online store like the Koreans do then? Is that too cheezy? Sorry, but when I think of add-ons for computer games I'm not thinking "1 hour of game play". If the items are cool enough it may be worth the money but why market it as a game extension when it's really just a run-and-fetch for some new gear?




#485
jivebeaver

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since when did hours become the de facto measure of quality. some of you would buy yet another otherwise shallow quest that ultimately has a disappointing resolution for the sole reason that it extended your gametime a couple of hours that youll never get back (yes, looking at you, wardens keep)

#486
Neil Decurio

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CraigCWB wrote...

Monty Haul style roleplaying is alive and well I see! Why not just sell the item in an online store like the Koreans do then? Is that too cheezy? Sorry, but when I think of add-ons for computer games I'm not thinking "1 hour of game play". If the items are cool enough it may be worth the money but why market it as a game extension when it's really just a run-and-fetch for some new gear?


Not everyone wants to play DLC for 'loot'. I didn't play through either of the current DLC for the loot. Sure.. the set, pieces and abilities was an nice additional reward to get, and I am glad I could obtain them, don't get me wrong--but I played the DLC's for getting a companion that actually tied in far more than I expected in the major plot and learning backstory to that companion and even more so to learn what happened to the Grey Wardens and why they got banned from Ferelden in TWK (I found that lore to be highly entertaining to play through, although I am sure not everyone would agree with that; personal opinions and matters of taste). Items is possible to create with tailored looks and powerful stats. Official game story and lore you can't create on your own. (Note: Official)

I am not calling people names for not liking the background story TWK filled in on the Grey Wardens, should I be called names and looked down upon just because I actually found it enjoyable? I got to try out some different options over a few characters now, and I like what I got with the Digital Deluxe price (I basically paid $5 for TWK in regards to my own bank statement - since I can't find the so called soundtrack or wallpapers that was announced as included).

Modifié par Neil Decurio, 21 novembre 2009 - 09:23 .


#487
thewolfather

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I personally applaud Rob for his honesty he could of lied and told everyone the dlc will last 5 hours (which is probably what you guy want to hear especially if you have done all fallout 3 dlc) but he didn't so we know how much extra gameplay we are getting, so quit whining, eventually they will likely create bigger expansions (2 years of content woot!) I would love it if maybe they could continue bringing out little filler expansions like these then get another team to work on a large expansion and make it similar in scope to The Shivering Isles.



Then again with Mass effect 2 due in January they are gonna need to divide the team into a group focusing on ME2 content and the other on DA:0.....

#488
dinodr_neil

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I may have missed this in all the other material covered here, but Rob, just out of curiosity is there any chance the survivor happens to be a Cousland?

#489
SeanMurphy2

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I agree. It is good that you were honest about the length. The DLC team is in this for the long term so it is better to be trusted. Rather than have fans instantly complaining about inflated estimates.



I will try to buy most of the DLC released. However I am worried about how you can sustain widespread interest in the DLC for two years. You may need the occasional larger adventure to reignite interest among people who don't usually buy DLC.




#490
Xeper84

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you all compare games to film or eating? You know i can go to the restrooms and it's free !!!

no really i will not pay 5$ for a 1 hour rpg expansion this is like (compared to films) paying 5$ for a 1 second trailer out of Lord of the rings

Modifié par Xeper84, 21 novembre 2009 - 10:15 .


#491
rumination888

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Lets say Bioware released 10 DLCs like Wardens Keep.
Lets say they bundled them together, then called it "Dragon Age: Origins".
Would DA:O be as good as it currently is?
Is 10 self-contained episodes better than 1 story that spans 10 episodes?

#492
Xeper84

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10 dlcs like wardens keep? this would be DA:O until duncans dead not worth 50$ in my mind.

#493
Fireinice

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5 dollar 1 hour seem fair enough but 2 would be better. like i can think of one game now *cough* TRINE *cough* that cost the same as any other games but lasted for only 2 hours. i am not rich or anything but when i drop a coin i sometimes wonder if bending down is worth it.

#494
Looy

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I'd rather wait for 2/3 months and they release a new character with a small one hour quest to get them, like shale. Preferably a mage, since we only have 2.



But new armor is okay, I guess.

#495
ScreamingPalm

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Fireinice wrote...
i am not rich or anything but when i drop a coin i sometimes wonder if bending down is worth it.


Dropping Le Coin while bending over a barrel? (Sorry couldn't resist) Posted Image

#496
Ekardt

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I would pay 15 dollars for a DLC that just gives me 5 hours of nonstop darkspawn slaying, whether it be in a dungeon or on a battlefield. The combat is wonderful, and while there is plenty of it, I always find myself wanting more once I finish dungeons and such.

#497
Devil_Lucifer

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They should give us Duncan's Armour Set and his sword as well for return to Ostagar.

#498
Theronyll Itholien

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FairSpiffy wrote...

Hey now people, the man is being honest, no reason to get nasty. I'd rather get a truthful estimate than an overestimate.


Amen to that.

It still is painfully short :( I would've hoped that short DLCs like that would've been released way more frequently. Can't have it all, I guess...

Oh well, atleast we'll find signs that Duncan never actually died.. which prompts the new DLC for next year where we have to find and save him.

#499
Tankenminnet

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Not another 5 bucks for a 1h adventure add-on. Rip-off, bah. I'd pay more if I knew I got more, to be honest- 15 bucks for a side-story like Redcliffe, circle of magi etc.

Modifié par Tankenminnet, 21 novembre 2009 - 01:37 .


#500
Kothoses Rothenkisal

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1 Hour for $5 about a few pound pocket change, I spend more than that on the bus to work every day and I would rather spend that hour playing DA thats for sure.

Sign me up as buying it, very cheap to be honest, and short DLC's are fine as filler content, but I do hope there is are much larger DLC's that extend the quest for many hours in the pipeline.

I actually think the pricing for the DLC is pretty fair, its not a large amount and if the money from it is re-invested into bigger DLC then I will buy it just to enable Bioware to produce longer DLC's in the future.

Getting Duncan and the Kings stuff would be a bit lame though, they are special characters and deserve to have unique looks in the game.

I do have one question however.

How many "new maps" does the DLC introduce?

Modifié par Kothoses Rothenkisal, 21 novembre 2009 - 01:43 .