Trajan60 wrote...
Rexxean wrote...
Trajan60 wrote...
It seems to me most of the complaints on this thread are from people who like the idea of DLC but don't like the idea of having to pay for it. Regardless of your views, there are development costs to new content developed for a game already released. If you think Bioware shouldn't charge for it because you already paid to buy the game then you really have no understanding how businesses work.
As for the digital salesman in your party camp telling you about Wardens Keep, I think we can all agree it is a little tacky. However, no one is forcing you to buy it. If you bought the game and don't think DLC is worth it and never buy it, more power to you. The rest us will enjoy it. Myself, I'll be counting down the days until I can go back to Ostagar.
Your missing the point it not about getting something for FREE it is about value of content vs. price. or even time of going though the content. Come'om most of us here are adults and dont give flaying F about 5 dollars,. THIS IS BASED ON PRINCIPLE . For that price more content should be included then a experinced player 30 mins on content.,.Id buy a 29..99 full blow exp pack is avalible tomorrow it has nothing to do with money, ppl that are complaining about DLC are complaing the DLC is weak for the value ..GET IT STRAIGHT they are not poor i want everything for free kids.
From Gabochido of Bioware in another thread:
"As a developer of DA:O, I'm very proud of our work and it saddens me to read that some people believe that weeks of a full team (plus external companies for translations and voice overs, among other things) of work
are not worth $7 or even $5 dollars."
That essentially flushes your argument down the toilet. I don't think $5 is asking too much considering the work that goes into just 1 hour of content as the Bioware dev stated. It's a lot more than you probably realize.
I'm calling BS on BioWare based on this quote and the sympathy and 'poor us' this seems to attempt to solicit from their customers.
I understand that it's a business and BioWare is now part of a company that has shareholders and all the 'crap' that comes with being a public company, I get it that DLC
is a revenue source that everyone is using, I get it that development
costs are rising but playing the 'we did all this work and you hurt our
feelings because you don't think it's worth what we are asking' card
bothers me. If BioWare
and most other game companies want to remind us over and over that this
is a business then they should not act shocked our hurt when we treat
them like a business and complain when we don't think what they are
selling is worth what they are asking.
The last number I heard on 11/13/09 was that BioWare had sold over a million dollars of DLC
(this I would venture was from WC almost exclusively as the other came
in all new games), if it is costing anywhere close to a million dollars
to develop something like WC I would be amazed. If they expect to make
even half that on this new DLC
they should have a huge profit margin. Developing 60 minutes of content
should come in well south of half a million, once again if it costs
anywhere near that I would be shocked.
Look I've been a BioWare loyalist for years, I bought a 360 to play ME, I upgraded my PC to play DAO so I'm not a hater. I loved DAO
and have put in over 100 hours and got way more than my moneys worth
but this quote shot right through me. I will not be purchasing any of
the DLC
but not for the cost, I have no desire to buy content for a game that
I'm done playing unless it continues the story and the way the DLC is going and the fact that this game has a hard end that does not seem to be something they can or will make.