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Questions about Return to Ostagar? *SPOILERS*


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#801
Nimble Rob

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Raxtoren wrote...

100 hours of DAO?
I finished the game in 38 hours.

sure, I played star ocean 4 for 150+ hours but thats not really how the avg consumer gonna play(getting level 255 etc).

the whole argument about that cost that in comparsion is ridiculous, im not arguing that the dlc is too expensive, im saying we are getting microtransaction and smaller updates then a real expansion.


I've played 65 hours and still have things to do.

#802
The Angry One

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th3warr1or wrote...

Foofer wrote...

In my game Cailan had a bad-ass greatsword. I want to know if I get that, or the lame longsword I see in the promotional screen shots.


This. Screw the sword and board characters. they already have keening blade and tons of good shields and longswords. give us a proper greatsword.


Irony time! 
Cailan's sword is actually already in the game as a full playable item, not just a model.
It's the Shaperate's Blessing. A sword we should be able to already have... except we don't because of some stupid bug, observe:

Posted Image

Posted Image

(obtained through a mod)

#803
KariTR

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KorrickAsh wrote...

My question about Ostagar is this-for those of us who have completed the game, is there any chance we'll be able to do this using our final characters (i.e. something like a final save after we beat the game...assuming the PC survives...) as in a somewhat continuation of the game (I'd like to think that we can play on AFTER we beat the game...hell even if the PC doesn't live...go on with whatever party is available, like no Alistair if he's made king or leaves etc...)....or will we just have to load an earlier save just to play it?


Earlier in the thread, Rob clarified that our party can return to Ostagar from our save prior to the epilogue. So yeah, the journey can be made after completion of the main quest. Seems a more fitting time to make the pilgrimage to Ostagar anyway, in my opinion.

#804
RetrOldSchool

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A must buy.

I think the price is fine, you can't compare DLC price to game price. Why? Simply because games differ. A lot of games are 10-20 hours for $60, while DA:O is 50-100 hours for the same price. If you always compare $/hour you can hardly buy any game after DA:O since most games are a lot shorter.



Also that would mean that a $5 DLC would need to be 8 hours, which just isnt realistic.



Also if you have multiple characters you might want to replay it with them, so you'll get 1 hour x 6



However I do wish for a bigger expansion in the future! Something along the lines of "The Pitt" or "Point Lookout" for Fallout 3, a big new area, preferably a new town etc. I'd be happy to pay 800 MSpoints or even 1200 MSpoints for that...

#805
Deathstyk85

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RetrOldSchool wrote...

A must buy.
I think the price is fine, you can't compare DLC price to game price. Why? Simply because games differ. A lot of games are 10-20 hours for $60, while DA:O is 50-100 hours for the same price. If you always compare $/hour you can hardly buy any game after DA:O since most games are a lot shorter.

Also that would mean that a $5 DLC would need to be 8 hours, which just isnt realistic.

Also if you have multiple characters you might want to replay it with them, so you'll get 1 hour x 6

However I do wish for a bigger expansion in the future! Something along the lines of "The Pitt" or "Point Lookout" for Fallout 3, a big new area, preferably a new town etc. I'd be happy to pay 800 MSpoints or even 1200 MSpoints for that...

yay someone else whos playing on xbox lol
anyways, its still very early in the dlc stage of the game. we will probably see some baaldurs gate style expansions later on, and most likely in a couple years, a kotor2 type sequel, or atleast one that stays in "world" that has been created, and somewhat follows the events that have happened. like icewind dale,

#806
N19h7M4r3

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The Angry One wrote...

th3warr1or wrote...

Foofer wrote...

In my game Cailan had a bad-ass greatsword. I want to know if I get that, or the lame longsword I see in the promotional screen shots.


This. Screw the sword and board characters. they already have keening blade and tons of good shields and longswords. give us a proper greatsword.


Irony time! 
Cailan's sword is actually already in the game as a full playable item, not just a model.
It's the Shaperate's Blessing. A sword we should be able to already have... except we don't because of some stupid bug, observe:

Posted Image

Posted Image

(obtained through a mod)



I have the Yasuris sword which also has that model.
I prefer it over using the horrible looking Starfang.

If we don't get Cailin's Two-Handed sword I don't think I'll bother with this DLC.

If we do get it, it better match Starfang two handed otherwise it's just a waste really.

#807
Guest_Von Salza_*

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There is very strong opinions on DLC on this forums, but nevertheless most of them clearly show a "wait and see" factor. I hope Bioware realizes the importance of Return to Ostagar done right, if not, it can compromise severely peoples opinion on future DLC.

#808
GregorLightbringer

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Von Salza wrote...

There is very strong opinions on DLC on this forums, but nevertheless most of them clearly show a "wait and see" factor. I hope Bioware realizes the importance of Return to Ostagar done right, if not, it can compromise severely peoples opinion on future DLC.


If I find Duncan's corpse, I want to be able to either mourn, curse, or anywhere in between while reminising over him.

#809
DeIssan

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addiction21 wrote...

While I am very disapointed with the lack of waffles in the upcoming DLC it sounds like its a interesting addition I would enjoy.


Ask someone to use the toolset to make a wandering waffle-seller for your camp!
And a legendary quest for the fabled waffle-iron of the ancients!

#810
Kenzie1100

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i hope we can get duncans armour too, i always thought i was rather awesome. and i agree we should get the kickass longs sword without having to mod

Modifié par Kenzie1100, 25 novembre 2009 - 05:55 .


#811
The Angry One

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I doubt Cailan's is unique but rather *is* a Shaperate's Blessing given his fascination with the dwarves (go to Ostagar as a dwarf, he's very excited to see you).

If they'd just patch it in you wouldn't even need to pay for extra content. =P

#812
skitchin2112

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Posted ImagePosted ImagePosted Image

I absolutelly love the game. BUT!!!! why are you wasting your time on a 1 hour DLC when you could fix the games problems ( Graphics and gliches and that stupid little thing my character does when it still thinks my wepons are out and i run like a retard.

and for christ sake. i have the xbox version so that dlc is like 400 gamer points. i will absolutely buy it just for some more play time but, for reference sake bethesda made a dlc quest ( the one where you get  the dagger ) for the same price where it had new items new creatures and a giant dungeon that takes atleast 3 hours for me if i play on a hard difficulty wich i do for dragon age.  warden's keep and shale are cool but 1200 gamer points for 20 minutes of time where once again oblivion made an expansion atleast 7 hours of time for the same price. now i know some people will just say why dont i go play oblivion well if oblivion had the same fighting style and the same characters and a fun maine questline i probably would. so please can you focuse on fixing the little glitches and makeing grahics a little better. And try to make longer dlc. now that sounds like a good christmas present :)Posted ImagePosted ImagePosted Image

#813
The Angry One

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They're doing it because EA are telling them to. It's that simple.

Deal with the devil and all that.



However, I'll once again state it's a better deal that what Maxis got, where EA directly interferes in the development of their games and forces them to produce version after version of that godawful The Sims rubbish.

In the end these DLC modules are fun, should you want to pay for them.

#814
skitchin2112

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i dont have a problem paying for them i just feel they are making us useless dlc over and over again

#815
skitchin2112

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The Angry One wrote...

They're doing it because EA are telling them to. It's that simple.
Deal with the devil and all that.

However, I'll once again state it's a better deal that what Maxis got, where EA directly interferes in the development of their games and forces them to produce version after version of that godawful The Sims rubbish.
In the end these DLC modules are fun, should you want to pay for them.




ya but why give us a simple ( get a rod. kill some things. it doesnt work. enter a building. kill some things. meet some people. kill a boss you've killed 50 times. use the rod again.) quest over. when you they know it's just realy boring and they can do better.

#816
The Angry One

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It's quite simple, to the suits at EvilCorp EA, many small DLCs make more money than one big expansion.

#817
Elkabongg

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Von Salza wrote...

There is very strong opinions on DLC on this forums, but nevertheless most of them clearly show a "wait and see" factor. I hope Bioware realizes the importance of Return to Ostagar done right, if not, it can compromise severely peoples opinion on future DLC.


Excellent point.  While there has been tons of positive and negative about the Warden's Keep DLC, this Ostragar one is going to carry a lot of weight.  If EA/Bioware really want to bring DLC into the future and appease fans, they better make this DLC worth it.  If they blow this one, it could very well spell doom for future DLC.  Meanwhile, I don't think the playtime matters, it's the quality of the DLC that does.  If it provides an interesting storyline, some decent items, and some great fun, then I'll take the hour.

#818
The Angry One

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*SPOILER*

.

.

.

.



I just hope they have some interesting dialog if you bring Loghain along.

#819
Mahrdol

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The Angry One wrote...

It's quite simple, to the suits at EvilCorp EA, many small DLCs make more money than one big expansion.


Yes the cracks are starting to show in the granite wall that was Bioware
Best way we can say no is by voting with our wallet. $5 is nothing to
me. It is the principal. I refuse to be the small % of players they
are milking for massive profits.



I had no problem with the DLC for ME and NWN but the stuff they are pushing now is ridiculously over priced.

#820
The Angry One

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Speaking of NWN DLC, I would kill for a DA version of Infinite Dungeons..

#821
roperratt

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Will Return to Ostagar disapear from my map like Wardens Keep did? I don't want to waste my money on another buggy DLC that Bioware won't support or fix.

#822
Xarkonar

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I prefer quick small dlc's, why? well less bugs less waiting less $. but with expansion you will get more bugs, more waiting, more $. And can you blame them its almost the hollidays so they have to bring something out. or they wont make as much as money from a game without dlc's.

#823
konviktsinsasse

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For the sake of gaming experience I would prefer a big Add-On, like ToB was. Plus it should take place chronologically after you have completed the main game.

A "Prequel" is nice at times, but I wanna know, how the story goes on!!!!!!

Modifié par konviktsinsasse, 25 novembre 2009 - 08:11 .


#824
Tonya777

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I wish people would STMFHU about the price to time ratio



1st of all its ****ing FIVE DOLLARS you could find that much in change by looking in your couch , in your car , in your local community swimming pool , and so forth



Then even if it is 1 hour of game play you all neglect that you can play through it on every single save and that the equipment gained from it can be used FOREVER



So yeah , STFU

#825
Wild Maiden

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Xarkonar wrote...

I prefer quick small dlc's, why? well less bugs less waiting less $. but with expansion you will get more bugs, more waiting, more $. And can you blame them its almost the hollidays so they have to bring something out. or they wont make as much as money from a game without dlc's.


Less bugs? Warden's Keep had plenty, mostly with the actual installation/registration part, but plenty of other weird things happen (try talking to the guy before you leave, he'll talk about how he cleaned up the place and mention other things that haven't happened, but look around, nothing changed... clearly a bug).

Less waiting? Maybe there is a point to be made here... However I think larger releases at larger time intervals increase the playability more than tiny DLC packs do.  Think of it this way: There's a TV show you like to watch that has a new episode weekly.  Would you prefer to get 10 minutes of the show each night, or wait until the end of the week and see the whole hour?  Splitting everything up into such tiny packs really limits how much they can fit into in terms of story, background, and gameplay.  

Less money? So far there have been three DLC packs released or announced.  Combined, they cost $27 ($15 for Stone Prisoner, $7 for Warden's Keep, and $5 for Return to Ostagar).  How much would a traditional expansion cost?  $30?  I bet you would expect more gameplay from an expansion than the 3 DLC packs combined.  Microtransactions work on a nickle-and-dime philosophy, whereby producers sell you lots of little things hoping you won't add up the prices and see just how much they're really taking you for.

And yes, I know, most of us got Stone Prisoner for free.  That doesn't change the fact that they are selling it for $15.