Questions about Return to Ostagar? *SPOILERS*
#1301
Posté 05 décembre 2009 - 11:13
#1302
Posté 05 décembre 2009 - 11:35
If it's added through DLC you will not get access to it with the toolset. I know you were just joking, but I just thought I'd throw that out there... For example the Blood Dragon armor is not available in the tool set.Dreogan wrote...
This... would be epic. Not only for Morgan Freeman, but I'd love to get my hands on a penguin model for the toolset.
#1303
Posté 05 décembre 2009 - 11:56
how many playthrough involving this dlc will you do?
#1304
Posté 06 décembre 2009 - 12:07
#1305
Posté 06 décembre 2009 - 01:04
#1306
Posté 06 décembre 2009 - 02:01
#1307
Posté 06 décembre 2009 - 05:37
Stamina Rose wrote...
i hate the mage headgear as well and warriors do get the best armour and the new armour you can get in this dlc looks amazing! but my rogue prob couldn't wear it. hopefully they will include some items for the other classes
Finaly something interesting, i agree as well, i used to put Morigan in those silly mage hats but ugh not worth the minor stats to have stupid looking charecters, just because it's medevil doesn't mean it has to be the dark ages of fashion bioware~!
Not expecting anything in new models with this DLC (cailen's outfit is the same model of massive armor as 75% of em) though i do hope once you have the free time to either make some new pieces or just make creator made ones into dlc options for us poor console players
Sometimes a player jusst wants to have pretty outfits
#1308
Posté 06 décembre 2009 - 06:12
still ashame theres not going to be any waffles :[
i was wondering if there was going to be any 8th tier weapon / bow / armour... also if this will have any affect with the main story line ..
and will it have an affect on the followers no dought on alistair but on ones it dosnt matter to like sten.
also any side quest with your followers. along with new gifts you can find for approval.
are there going to be scavengers or traders to by items or possibly any unique equipment or new powers new arrows or bolts. and is this going to be like a quest or just arrive at ostigar and scavenge for stuff?
#1309
Posté 06 décembre 2009 - 06:18
because i fill up my inventory with emeralds, and rubies, diamonds,ect. possibly craft something with them or put features into your clothing with them?
#1310
Posté 06 décembre 2009 - 06:55
#1311
Posté 06 décembre 2009 - 06:57
#1312
Posté 06 décembre 2009 - 06:59
#1313
Posté 06 décembre 2009 - 09:47
l'm willing to bet that Wardens Keep took much less $$ to create than Stone Prisioner...
Which is why Stone Prisoner is over double the cost of Warden's Keep.
#1314
Posté 06 décembre 2009 - 10:18
#1315
Posté 06 décembre 2009 - 11:01
Pay for it and than download it.locomotiva wrote...
help me, how can i download worden's keep?
Modifié par Nobody Important, 06 décembre 2009 - 11:02 .
#1316
Posté 06 décembre 2009 - 12:00
I for one hope they plan to do DLCs which will be released in packs..i.e: the deep roads pack..maybe we can visit kal sharok any it opens up those many deep road map locations which have strange and intriguing icons/symbols on them!
Modifié par SharpneI, 06 décembre 2009 - 12:01 .
#1317
Posté 06 décembre 2009 - 03:41
Offkorn wrote...
l'm willing to bet that Wardens Keep took much less $$ to create than Stone Prisioner...
Which is why Stone Prisoner is over double the cost of Warden's Keep.
But Shale was intended to be in the main game from the start, however they had issues with his model getting stuck in doors etc. They went back to him later on, sorted him out, and stuck him in as a DLC - this is why there is so much integrated voice-work, they already had most of it. This is probably also part of the reason that Shale was free with new retail boxes (the other being that he now serves as a second hand market deterant.)
This is what I gleaned from an interview video at any rate (on the CE DVD iirc).
#1318
Posté 06 décembre 2009 - 03:48
#1319
Posté 06 décembre 2009 - 04:01
TiouZzz wrote...
Any date?
Yeah, this holiday season....
#1320
Posté 06 décembre 2009 - 04:16
#1321
Posté 06 décembre 2009 - 04:32
#1322
Posté 06 décembre 2009 - 05:36
Jagpipe wrote...
I'm just happy to have even more to explore in an already fantastically diverse world. I hope the subtitle, "Origins" truly lives up to what it insinuates, and that this game is the first installment in many to come. The mythology, imagery, characters, storyline, and gameplay UI are all a pleasure to experience. Hats off to BioWare!
I couldnt agree with you more. I bought the Collectors Edition Game Guide, which is a very nice looking book filled with extra lore - great stuff. There is just so much lore created that I cant imagine Bioware not pushing Dragon Age forward. Awsome game!
#1323
Posté 06 décembre 2009 - 06:13
Jagpipe wrote...
I'm just happy to have even more to explore in an already fantastically diverse world. I hope the subtitle, "Origins" truly lives up to what it insinuates, and that this game is the first installment in many to come. The mythology, imagery, characters, storyline, and gameplay UI are all a pleasure to experience. Hats off to BioWare!
ditto x 2
and the recent release of the Theldas Continent tells me that they have much more in store for us.
bring it on!
#1324
Posté 06 décembre 2009 - 06:46
#1325
Posté 06 décembre 2009 - 07:27
Keep it coming admins this game rules!




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