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Questions about Return to Ostagar? *SPOILERS*


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#1576
Wild Maiden

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VanDraegon wrote...
I am sure they have a target date they are shooting for but just dont want to release that info because if they somehow had to miss it by a few days the moaning and wailing from the forums could be heard on the far side of the internet.

You say that as if giving us the silent treatment hasn't caused very same "moaning and wailing" you are suggesting they are (potentially) trying to avoid.

#1577
Wild Maiden

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Axterix wrote...
According to the rules of magic, ressurection spells are not possible.  Dead is dead.  Couldn't see them violating that in something that has as little playtime as this is supposed to have.

Don't think dead things can be possessed either.  Animated, yes, possessed, no.


*** WARDEN'S KEEP RELATED SPOILER ***

Wasn't the lady from Warden's Keep a possessed dead woman?  

The wiki says "The siege took months and ended with the death of Sophia Dryden... It was not until 200 years later, that King Maric would allow Grey Wardens back into Fereldan...  When it was reentered for the first time in centuries by The Warden, it was discovered that Sophia Dryden was possessed by a demon."  This seems to suggest that she was dead and then possessed, although I don't know how "authentic" the wiki content is.  I don't see any reason why there couldn't be a demonically possessed undead Duncan strolling around the ruins of Ostagar, that is I don't see how the "rules of magic" would prevent such a thing.

Modifié par Wild Maiden, 11 décembre 2009 - 08:19 .


#1578
Thor Rand Al

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perfect_victime wrote...

As for me, personally, this is the best game I ever played. I jumped on my bed for several minutes when I got the e-mail about this DLC coming. Now I can cross my fingers and hope there will be a return to Highever too. Can't wait can't wait. YAY





I have to agree with you about everything you said here (except the jumping on the bed lol); I'm already on my 4th go around lol... N I def want to see something more about Highever. 


As far as the peeps on here complaining about if it's worth it or not pfft.  You don't have to get it if you don't want.  I for 1 do n I hope to see many more DLC's cause as far as I'm concerned they are def worth it... The game itself is worth it...

Keep up the good work Bioware Image IPB

#1579
Proph2525

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Wild Maiden wrote...

Axterix wrote...
According to the rules of magic, ressurection spells are not possible.  Dead is dead.  Couldn't see them violating that in something that has as little playtime as this is supposed to have.

Don't think dead things can be possessed either.  Animated, yes, possessed, no.


*** WARDEN'S KEEP RELATED SPOILER ***

Wasn't the lady from Warden's Keep a possessed dead woman?  

The wiki says "The siege took months and ended with the death of Sophia Dryden... It was not until 200 years later, that King Maric would allow Grey Wardens back into Fereldan...  When it was reentered for the first time in centuries by The Warden, it was discovered that Sophia Dryden was possessed by a demon."  This seems to suggest that she was dead and then possessed, although I don't know how "authentic" the wiki content is.  I don't see any reason why there couldn't be a demonically possessed undead Duncan strolling around the ruins of Ostagar, that is I don't see how the "rules of magic" would prevent such a thing.


****SPOILER***** :ph34r:















The information of her "death" in the codex is inaccurate, she was possessed and did not die, persumably she entered into a pact with the demon to tear the veil at Warden's Keep (preventing the keep from ever falling....she was, after all, very extreme in her methods). Avernus then used magic to keep the demons from escaping Warden's Keep and since "Sophia" couldn't go anywhere she just hung around for 200 years waiting for you to show up.

Axterix is right, there is a codex that specifically states the rules of magic. No resurrection, no teleportation, etc.

#1580
perfect_victime

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Thor Rand Al

I get too excited. *blush* But the quality of anything is based on how much it will cost to do. Actors, comanies, writers, people cleaning toilets. They have to pay their bills. When I see someone complaining about having to spend 10 USD (two trips to McDonalds) I see peeps that just don't want to see Dragon Age grow. The more the game is supported, the more the company will continue to support it with DLC, expansion packs, etc. Before I get rocks thrown at me by said peeps, this is MY opinion, you can have yours, agree or disagree. I like the idea of DLC, again, my opinion.

#1581
blazin130791

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so some people think 5 dollars is to much for an add-on? Simple solution: Don't buy it.



if 5 dollars really is to rich for your blood, find an old **** game you dont play anymore, sell it at Gamestation or somewhere, theres your 5 bucks.



Anyone who is arguing over 5 dollars should probably not be posting on internet forums, but be out earning a living...

#1582
Guest_ahuevocabron_*

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most of us are going to buy it regardless of the buzz circulating as of now. I for one dont mind shelling out 5 bucks, however, I would like the gameplay to be longer than an hour and perhaps provide 2 or 3 major quests along with some side quests. Puzzle solving is missing as well.

#1583
ANAR10N

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I thought the stone prisoner dlc was great, wardens keep was ok, it was a bit short though =\\ But i cant wait for return to ostagar to be released, fingers crossed it'll be big =D

#1584
DianeLyn56

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I would love to have Duncan in my game instead of Alistair. If you bring him back make sure there's romance for him. lol I am looking forward to this new DLC.

#1585
Dieover

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Axterix wrote...

TastyLaksa wrote...

Maybe someone researched a ressurection spell or duncan is back as a meat puppet of some blood mage?


According to the rules of magic, ressurection spells are not possible.  Dead is dead.  Couldn't see them violating that in something that has as little playtime as this is supposed to have.

Don't think dead things can be possessed either.  Animated, yes, possessed, no.

No
I still don't think Duncan is dead, I remember him just stagger off after he did a death blow on the Ogre and he even look up to to tower to see the beacon is set on blaze to indicate to the reinforcement to flank the Blight but the other dude forgot his name ordered his troop to withdraw.

This must be a really good reason for Duncan to return and smack that traitor in the face and remember the Main Character also got killed at the tower? Flemish saved  the main character and Alister by carrying them off on her wings but we don't know what spell or remedy did Flemish use to save those two.

I'm still at the Werewolf Den campaign and Duncan is still on my mind, waiting some where for us to reunite  = D

Alister also mention allot about Duncan at the camp on how he miss him etc.

Ostager gonna bring lots of good surprises if Bioware do it right tehe.

My dollars goes for Duncan return, maybe for temporary where he would give advice to Alister or even giving leadership to the MC or Alister or even sharing his secret technique on 1 hit Wonder, Xmas gift, who knows. hehe

Oh yea one more thing - When Duncan killed Jory at the Joining because he refused to drink the blood of the Darkspawn, Duncan killed him with his Dagger, this indicated to me that Duncan is a Rogue and rogue got stealth. He could easily slips away from the battle at Ostagar : D

Modifié par Dieover, 11 décembre 2009 - 04:13 .


#1586
Sir Ulrich Von Lichenstien

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I remember the devs talking about how hard it was for them to implement Shale into the game at such a late stage, granted Duncan has already been in it, but he has never been a 'party member', the only way I can foresee them bringing him into it is either in spirit form OR if he basically is still alive but seriously crippled and opts to go into the deep roads (no doubt via the tunnel the darkspawn used to get into the Tower of Ishal) and end his days in there. The latter is the only way they can keep the story as it is without truly having to meddle with it. Even if it isn't Duncan, whatever Warden is still alive has to perish in some form unless a major overhaul of the ending is done.

I really can't see them bringing Duncan into it, though part of my thinking on that is so that if he is in it, I will be pleasantly surprised and curious as to how it affects the game.

I've got a couple of playthroughs going at the moment that I've put on hold so that I can do the 'Return to Ostagar' sequence at various points. So yeah, it would be nice to know how much longer we have to wait till it is released :)

#1587
VanDraegon

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Wild Maiden wrote...
You say that as if giving us the silent treatment hasn't caused very same "moaning and wailing" you are suggesting they are (potentially) trying to avoid.




See, i dont see it as them giving us the silent treatment. They made the announcement of when the DLC would be available. Until that time passes us with no DLC released i see all this complaining as just impatient whining.

#1588
JironGhrad

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Dieover wrote...

Axterix wrote...

TastyLaksa wrote...

Maybe someone researched a ressurection spell or duncan is back as a meat puppet of some blood mage?


According to the rules of magic, ressurection spells are not possible.  Dead is dead.  Couldn't see them violating that in something that has as little playtime as this is supposed to have.

Don't think dead things can be possessed either.  Animated, yes, possessed, no.

No
I still don't think Duncan is dead, I remember him just stagger off after he did a death blow on the Ogre and he even look up to to tower to see the beacon is set on blaze to indicate to the reinforcement to flank the Blight but the other dude forgot his name ordered his troop to withdraw.

This must be a really good reason for Duncan to return and smack that traitor in the face and remember the Main Character also got killed at the tower? Flemish saved  the main character and Alister by carrying them off on her wings but we don't know what spell or remedy did Flemish use to save those two.

I'm still at the Werewolf Den campaign and Duncan is still on my mind, waiting some where for us to reunite  = D

Alister also mention allot about Duncan at the camp on how he miss him etc.

Ostager gonna bring lots of good surprises if Bioware do it right tehe.

My dollars goes for Duncan return, maybe for temporary where he would give advice to Alister or even giving leadership to the MC or Alister or even sharing his secret technique on 1 hit Wonder, Xmas gift, who knows. hehe

Oh yea one more thing - When Duncan killed Jory at the Joining because he refused to drink the blood of the Darkspawn, Duncan killed him with his Dagger, this indicated to me that Duncan is a Rogue and rogue got stealth. He could easily slips away from the battle at Ostagar : D



I think you'd be wrong about the rogue thing: *Spoiler to follow*

In the final sequence we find Duncan's shield, and (if I'm remembering correctly, once you gift it to Alistair) the shield is usable only by warriors. By the same token, any off-hand weapon will be a dagger unless you have Dual Weapon Mastery; and anyone can use daggers. There's also the practical to consider as stabbing someone at close range like that with a sword really isn't.  Daggers are designed for close-in usage as they require less movement room to be effective.

Also, Leliana is a rogue base-class and she doesn't have any stealth to start, so being a rogue class doesn't equate to stealthy either.

Modifié par JironGhrad, 11 décembre 2009 - 04:28 .


#1589
Zepheera

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Another problem with having Duncan alive would be Alistair's hero worship.



Look at the way he talks about Duncan, he's like a father to him. Does anyone really think that Alistair would continue to follow the PC's orders when given a choice between following the PC and Duncan? Would all of the leaders of the various nations still look to you to lead them? I doubt it.



Would the end of the game and the choices you're given change significantly because there were more Grey Wardens? Oh yeah.



The final blow that killed Duncan may not have been shown, but showing him looking at the beacon, then SHOWING the beacon, showing him looking at the battle, then showing the battle, and then him looking toward the field, and then the implication of the axe coming at the viewpoint and then going to black seems to me that that we were looking through Duncan's eyes as he looked around.

#1590
Dieover

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you guys bring up good points : D

#1591
Rob Bartel

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Hi everyone. Sorry for not popping in and providing another update sooner. Based on some of the feedback in this thread, we made the decision to revisit Return to Ostagar and make some small improvements, including the addition of a new Ostagar-specific achievement/trophy and a reduction in the price. This has required a patch/title update and some additional testing and certification. This has pushed our dates back and I can confirm that the PS3 version will not arrive until the New Year. For PC and X360, we're still working hard to get it out in time for Christmas but we're not out of the woods quite yet. We'll put out another press release once we're 100% confident of the dates.



Thanks for your patience and I hope you enjoy the adventure once it's finally available.



For Ferelden!

Rob

#1592
Guest_Colenda_*

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Wow. So grumbling really does work.

#1593
LdyShayna

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Though I'm slightly disappointed in the delay (especially since I personally am not a big fan of achievements), I understand the reasoning. Good luck, and still looking forward to it. :)




#1594
Tonya777

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Oh well thats dissapointing yet a releif at the same time

I have very limited MS points at the moment , and it was announced today that next Tuesdays Rock Band DLC will include "This is war" by 30STM (The song from DAOs credits! :D) As well as "Kings and queens" by 30STM , I love those songs and I was hoping I wouldn't be forced to decide between them or return to ostagar

But since Return to ostagar will apparently not be out this week I can now safely purchase the 30STM songs for rock band and get more points in time for Return to ostagar , Yay! XD

Edit : And you guys are reducing the price of Return to ostagar? Good Lord man , it was only $5 to start with.....

I hope that your hard work on Return to ostagar is well worth it , but I suppose getting  like1,000,000 $4ish purchases does add up to be alot. Just that lowering the price below $5 even makes me wonder if you could even be profitting off of it but I certainly hope that you guys are because you need to profit in order to keep this whole thing going

Modifié par Tonya777, 11 décembre 2009 - 05:44 .


#1595
RinpocheSchnozberry

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Very much appreciated the update, sir!



Can't wait for the DLC though. I've got 3k points waiting. :-D








#1596
Silensfurtim

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Rob Bartel wrote...

Hi everyone. Sorry for not popping in and providing another update sooner. Based on some of the feedback in this thread, we made the decision to revisit Return to Ostagar and make some small improvements, including the addition of a new Ostagar-specific achievement/trophy and a reduction in the price. This has required a patch/title update and some additional testing and certification. This has pushed our dates back and I can confirm that the PS3 version will not arrive until the New Year. For PC and X360, we're still working hard to get it out in time for Christmas but we're not out of the woods quite yet. We'll put out another press release once we're 100% confident of the dates.

Thanks for your patience and I hope you enjoy the adventure once it's finally available.

For Ferelden!
Rob


Does that mean the game time is now more than 1 hour? If it is, then hooray! :P

#1597
Tonya777

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Technically speaking I think all the DLCs are more than 1 hour of playtime if you look at them differently

Wardens keep : You can make use of the place forever once you beat it , can be beaten on every save , some items obtained there are used for a characters entire life

Stone prisoner : You can make use of Shale and the items from the place forever even after you beat the place

Both across all saves of course too , so really the DLCs play value is increased exponentially depending on if you use the items or services of the DLC areas , personally I love the chest in Wardens keep , & the Harvest festival ring from Shales place , Helm of honnleath is 2nd to none but looks stupid but I like to give it to Alistar on all my saves.  Warden commander armor makes good handmedown armor for the rejects like Oghren & Sten. Warden commanders tower shield was used the entire game on my templar
I actually despise Shale... but at least theres a nice ring & helmet involved lol

Modifié par Tonya777, 11 décembre 2009 - 05:49 .


#1598
specter7237

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Hurry up and release this DLC!
Hurry up and announce an expansion already!!!

As to the price arguement, anything Bioware puts out in the DA universe is easily worth triple its tagged price for me.
Also:  EXPANSION PLZ!!!!!! 

#1599
Katie3G

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Rob Bartel wrote...

Hi everyone. Sorry for not popping in and providing another update sooner. Based on some of the feedback in this thread, we made the decision to revisit Return to Ostagar and make some small improvements, including the addition of a new Ostagar-specific achievement/trophy and a reduction in the price. This has required a patch/title update and some additional testing and certification. This has pushed our dates back and I can confirm that the PS3 version will not arrive until the New Year. For PC and X360, we're still working hard to get it out in time for Christmas but we're not out of the woods quite yet. We'll put out another press release once we're 100% confident of the dates.

Thanks for your patience and I hope you enjoy the adventure once it's finally available.

For Ferelden!
Rob



It is so nice to know that a company does indeed listen to it's fan base and is flexible enough to accomodate fan requests.

#1600
Statisfaction

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Achievements is a silly reason to delay it. Just post a text file of suggested achievements and completionists can go nuts.



Add something substantial please!