Questions about Return to Ostagar? *SPOILERS*
#1701
Posté 12 décembre 2009 - 07:01
So i relly hope they add more codexe's books to read
#1702
Posté 12 décembre 2009 - 08:16
70 pages of members posting on this issue care. Bioware cares ("Based on some of the feedback in this thread, we made the decision to revisit Return to Ostagar and make some small improvements..."). And I'd be willing to bet the $50 you two allegedly would pay to shut us up that you will read this response, because despite how dismissive and arrogant you try to appear, you probably do care about the future of the game as much as the rest of us.Gunny5821 wrote...
Booskutch wrote...
I'd happily pay $50 for this add-on content if it ment that I wouldnt need to read post after post of people complaining.
Let me make something clear. Topic is called "questions about Ostagar". I don't want to read through 70 odd pages of tight fisted unappreciative rants at how the price tag is unjustifiable and that you demand more, more more.
Nor do I want to hear your carefully constructed argument. I just want to know when this content will be released so that I can enjoy it like a normal person. Gain some perspective.
This is also not a cue for you to reply to my post. As I do not care, as inevitably your post will be about justifying your right to complain. Listen closely... Nobody cares.
EXACTLY! Glad to see this is how more than a handful of people think!
Gunny
#1703
Posté 12 décembre 2009 - 08:16
#1704
Posté 12 décembre 2009 - 08:34
NOTE TO BIOWARE; 5$ is the SWEET SPOT!
Just in case your sales department was wondering.
#1705
Posté 12 décembre 2009 - 09:01
Also trying to place a $ per minute on DLC would be very limiting if people want to support the game they will buy the DLC reguardless of price. If people are getting this picky on pricepoints then I really don't forsee a very long run of DLC for the game reguardless of if they implement the entire 2 years worth or not they have in mind.
Modifié par PCousland, 12 décembre 2009 - 09:05 .
#1706
Guest_eisberg77_*
Posté 12 décembre 2009 - 09:24
Guest_eisberg77_*
PCousland wrote...
The problem with the complainers about DLC price is that your trying to place a $/Per minute on DLC and you can't do that. For one it's pure idiocy to try to say that a DLC that's say maybe 20 minutes should only be $2.50 or the such. Your not taking into account the amount of time it takes to code, test, etc... programming is not quick or easy by any means. I don't think they should have reduced the price at all, but they did because it seems to be what the vast majority seem to want.
Also trying to place a $ per minute on DLC would be very limiting if people want to support the game they will buy the DLC reguardless of price. If people are getting this picky on pricepoints then I really don't forsee a very long run of DLC for the game reguardless of if they implement the entire 2 years worth or not they have in mind.
Well I understand their reasoning. They bought an 80 hour game for $50, that equals to $0.63 per hour. If the developers were able to make this game where it would be $0.63/hour, why can't they do the same with DLC. Plus with DLC, they don't have to make the engine for the game at all, so in the sense, it should cost less to make 1 hour DLC then it would to make 1 hour of the original game.
It is logical reasoning that is causing the problem.
#1707
Posté 12 décembre 2009 - 09:24
Evainelithe wrote...
Add more banter/romance/story line and I'll pay whatever. Also more human/elf content would be appreciated, personally I'm not fond of 'freak' companions like golems, dogs and ugh Sten. But a dlc with more fights isn't worth 2 cents to me, there's already too much of it in the OC imo and doesn't add much to replay value. The more the story differs per replay based on your class/origin/companions/choices the more likely I'm going to buy the game/DLC. Making the dlc cheaper isn't really that much a big deal for me still it's appreciated nonetheless.
ps. Please consider making a more immersive (and sensible) evil plotline for the game in a future DLC or expansion.
I have to agree with this. More companion dlc's woud be awesome, as I find its the different part combinations and their banter that keeps the reply value up. Currently you basically need allistair as a tank and wynn as a healer or your party will be sub-par
#1708
Posté 12 décembre 2009 - 09:25
#1709
Posté 12 décembre 2009 - 09:35
#1710
Posté 12 décembre 2009 - 09:45
#1711
Posté 12 décembre 2009 - 10:03
#1712
Posté 12 décembre 2009 - 10:44
How much time, money, and resources it takes to make a product has no impact on how much I value it as a consumer, only the final result determines how much I'm willing to pay for it. The idea that we should all be lining up to pay more money for less content because "programming is not easy" is ridiculous. If the content isn't worth the cost, the content isn't worth the cost, regardless of how "hard" it was to make.PCousland wrote...
The problem with the complainers about DLC price is that your trying to place a $/Per minute on DLC and you can't do that. For one it's pure idiocy to try to say that a DLC that's say maybe 20 minutes should only be $2.50 or the such. Your not taking into account the amount of time it takes to code, test, etc... programming is not quick or easy by any means. I don't think they should have reduced the price at all, but they did because it seems to be what the vast majority seem to want.
Also trying to place a $ per minute on DLC would be very limiting if people want to support the game they will buy the DLC reguardless of price. If people are getting this picky on pricepoints then I really don't forsee a very long run of DLC for the game reguardless of if they implement the entire 2 years worth or not they have in mind.
If you really feel the price should not have been lowered and are willing to pay anything for the DLC, I'm sure you can work something out with Bioware to have your dream become a reality.
#1713
Posté 12 décembre 2009 - 11:42
#1714
Posté 12 décembre 2009 - 11:59
Added play time is only one factor that can be taken into account for whether the selling price is worth paying. What about replayability and entertainment value? Going on the "the time spent playing should dictate price" mentality, I've noticed some people saying that Dragon Age is an 80 hour game. My first play through, which I played on hard difficulty, completed all of the obvious side quests as well as a good chunk of the hidden ones (I've only found 4 more on subsequent playthroughs, even after consulting the guide to see if I'd missed any) only took me a little over 45 hours finishing with my character capped at level 25. On the first play through I listened to all of the dialogue, and even stopped often to listen to party banter, as well as doing all of the party camp dialogues.
The point I am trying to make here is, because my first play through only took me 45 hours rather than the 80 that other people claim, does the game have less value to me than it would to that other player? Nope. Dragon Age is definitely one of the best games I've ever played, the story is fantastic, the voice acting is superb, and I can see that the developers actually care about producing a quality product that they can be proud of. If they continue producing a quality product in the DLC then I will continue to purchase it, and that will also extend toward any sequels that I honestly hope will come about. It's still less expensive than the MMORPGs that cost 50 dollars initially, charge 15 dollars a month to play, and charge 20-50 dollars per expansion pack to get new content.
So many games these days only have token story lines that take a far back seat to fighting the next boss.
Bio Ware, please keep up the good work, and thank you. I look forward to purchasing Return the Ostagar and I'm eager to find out what else you've got up your sleeves for us.
Modifié par Zepheera, 13 décembre 2009 - 12:00 .
#1715
Posté 13 décembre 2009 - 12:45
#1716
Posté 13 décembre 2009 - 12:53
I guess I just don't understand people...Anyway thanks for the update Rob and it's good to hear our voices were heard
#1717
Posté 13 décembre 2009 - 12:56
Modifié par Zepheera, 13 décembre 2009 - 12:57 .
#1718
Posté 13 décembre 2009 - 01:22
lol on the second part of your post also this reminds me the Lothering chantryWild Maiden wrote...
How much time, money, and resources it takes to make a product has no impact on how much I value it as a consumer, only the final result determines how much I'm willing to pay for it. The idea that we should all be lining up to pay more money for less content because "programming is not easy" is ridiculous. If the content isn't worth the cost, the content isn't worth the cost, regardless of how "hard" it was to make.PCousland wrote...
The problem with the complainers about DLC price is that your trying to place a $/Per minute on DLC and you can't do that. For one it's pure idiocy to try to say that a DLC that's say maybe 20 minutes should only be $2.50 or the such. Your not taking into account the amount of time it takes to code, test, etc... programming is not quick or easy by any means. I don't think they should have reduced the price at all, but they did because it seems to be what the vast majority seem to want.
Also trying to place a $ per minute on DLC would be very limiting if people want to support the game they will buy the DLC reguardless of price. If people are getting this picky on pricepoints then I really don't forsee a very long run of DLC for the game reguardless of if they implement the entire 2 years worth or not they have in mind.
If you really feel the price should not have been lowered and are willing to pay anything for the DLC, I'm sure you can work something out with Bioware to have your dream become a reality.
Revered mother(Bioware):Do you want to make a donation to the chantry?
Forum person(wants to pay more):What tithe is acceptable?
Revered mother(Bioware):4$
Forum person(wants to pay more):Ohh too bad i wanted to pay more
Morrigan disaproves -100
#1719
Posté 13 décembre 2009 - 02:29
Rob Bartel wrote...
One possible solution (and it may come to that) is that all content gets held until the PS3 version is fully signed off. It's simply a matter of Sony's certification process taking longer than those on the other platforms (PC is the quickest, then Xbox, then PS3). Generally, we try to budget sufficient time in our schedules to accommodate that but, in this particular case, our late-stage changes started eating into that extra time that we had set aside. As a result, a Christmas release of the PS3 version became impossible. Right now, we're on the knife edge to see if we can get the X360 version out in time - they did find a critical issue that we're currently working hard to fix. PC still appears to be on track but anything can happen.
When deciding to include the achievement / trophy, we knew that we were putting a Christmas release at risk across one or more platforms. My personal preference would have been to stay the course and ship for Christmas but we ultimately decided that it was a risk worth taking. Most things in game development are never as clear or simple as we might like, of course, and I hope you're able to bear with us as we sort out the last remaining hurdles between us and launch.
I will tell you my preference. I really like the idea of having these add-on's and especially at $5. I don't even want to tell you what I spent on all the new expansions for Sims2 (which is why I won't buy Sims3) but this concept makes a lot more sense to me and keeps the game alive. There is nothing worse, in my humble opinion, than to build up a character/player then have nothing more for him to do.
#1720
Posté 13 décembre 2009 - 02:30
#1721
Posté 13 décembre 2009 - 02:35
#1722
Posté 13 décembre 2009 - 02:56
#1723
Posté 13 décembre 2009 - 03:14
SarEnyaDor wrote...
Actually, the holidays don't end until Jan 2 .... got all those New Years parades etc then the long slump til Valentine's.
Come Memorial Day and its the holidays still?
#1724
Posté 13 décembre 2009 - 04:06
I am honestly pleased that you chose to listen to your fans. I was on the fence about whether to buy the DLC or not, and although the price was not my concern, I greatly respect the fact that you all actually took the time to discuss and even made changes in your plans to accomodate fan expectations.
I'll buy your DLC. I truthfully hope that you do not listen to the minority on these forums that will rant and insult your endeavors no matter what, and rather keep taking posititve feedback from other fans and thankful persons such as myself.
I believe not many people here realize that we're very lucky Bioware listens and talks to us. There are very few companies in the industry that would've done what Bioware did and went through all these late-changes and trouble for their fans.
Thank you very much, and I hope that your devotion and desire to truly please the fans will make this and future DLC a success.
#1725
Posté 13 décembre 2009 - 04:54




Ce sujet est fermé
Retour en haut





