DurkBakala wrote...
That would be a valid argument if you had played ME3.
A bit late to change the game once it's released, wouldn't you say?
DurkBakala wrote...
That would be a valid argument if you had played ME3.
Bad King wrote...
wright1978 wrote...
Don't like the idea of a smaller squad.
Hopefully it won't be too small. 8 squadmates would be fine by me.
SalsaDMA wrote...
DurkBakala wrote...
That would be a valid argument if you had played ME3.
A bit late to change the game once it's released, wouldn't you say?
SilentNukee wrote...
thespianicism wrote...
Vancouver!!! Guess it's time for my Shep to meet Kaidan's parents...
Okay, the rest of this was exciting too.
BioWare is Canadian, afterall. ;D
bobobo878 wrote...
The part about piloting an Atlas Mech sounds fun
noisecode wrote...
Thats not what he (or myself) are trying to say.
We are saying that you are making assumptions, which essentialy ARE NOT proven facts.
noisecode wrote...
SalsaDMA wrote...
DurkBakala wrote...
That would be a valid argument if you had played ME3.
A bit late to change the game once it's released, wouldn't you say?
Thats not what he (or myself) are trying to say.
We are saying that you are making assumptions, which essentialy ARE NOT proven facts.
noisecode wrote...
Bad King wrote...
wright1978 wrote...
Don't like the idea of a smaller squad.
Hopefully it won't be too small. 8 squadmates would be fine by me.
that was more or less my guess too. between the amount you had in ME1 and 2.
I have yet to weigh in with this, so here is my forecast
1.) Ashley / Kaidan
2.) Liara
3.) James Sanders
4.) Garrus
5.) Tali
6.) Jack
7.) Thane
8.) Miranda
Temporary squadies most likely Legion, Grunt and / or Wrex, Mordin
The rest relegated to cameos.
maybe. Who knows. but The above seems sensible to me based on my own observations
Da Mecca wrote...
True.
He's written all my favorite characters, yet my least favorite plots.
I don't get you Mac.
Bad King wrote...
Also, why does Hudson claim that you were 'begrudgingly' working for Cerberus in ME2? I know of a few people who I imagine would strongly disagree with that (looks at ExtremeOne).
Modifié par didymos1120, 11 mai 2011 - 08:27 .
Hatikvah07 wrote...
noisecode wrote...
Bad King wrote...
wright1978 wrote...
Don't like the idea of a smaller squad.
Hopefully it won't be too small. 8 squadmates would be fine by me.
that was more or less my guess too. between the amount you had in ME1 and 2.
I have yet to weigh in with this, so here is my forecast
1.) Ashley / Kaidan
2.) Liara
3.) James Sanders
4.) Garrus
5.) Tali
6.) Jack
7.) Thane
8.) Miranda
Temporary squadies most likely Legion, Grunt and / or Wrex, Mordin
The rest relegated to cameos.
maybe. Who knows. but The above seems sensible to me based on my own observations
I'm guessing 8 squad members, with the breakdown:
- Ash/Kaidan
- Liara
- Sanders/Vega
- Garrus
- Tali (If she's confirmed)
- Miranda
- New Tech Squad Member
- New Biotic Squad Member
Loading the squad with ME2 squad members doesn't make sense, as it would punish players who've either had them killed, or who have never played the game before. As good as the ME: Genesis-esque save game generator is, it's most likely not going to give you the finesse to choose who makes it out of the suicide mission. This way, there's a balance of ME1 to ME2 (Though Garrus and Tali are obvious cross-game characters), whilst still introducing new characters into the mix.
As for the ME1/ME2 squad members who aren't represented, I'd put good money on them appearing LotSB style, as temp squadmates for specific missions. In all likeliness, what'll happen is that when Shepard travels to the specific planets, they'll team up, and upon completion of the mission, drop out. For example, you'll travel to Tuchanka, deal with whatever needs dealing with to ensure that the Krogan are gonna back you up, all with the help of Wrex and/or Grunt (if either survived), who will, upon completion of the mission, promise to back you up when the time comes.
I'd put good money on one of the new characters being a Batarian.
didymos1120 wrote...
Bad King wrote...
Also, why does Hudson claim that you were 'begrudgingly' working for Cerberus in ME2? I know of a few people who I imagine would strongly disagree with that (looks at ExtremeOne).
Because that's how the game was written. Even RenShep always hedged the pro-Cerb stuff with comments like "I know they have a bad past..." or "I have to because they're the only ones doing something..." or somesuch, and a lot of the Renegade dialogue with TIM was quite standoffish or even downright hostile. Especially in the little epilogue. There was never an opportunity to just go "CERBERUS 4 LYFE! TIM! TIM! TIM!"
didymos1120 wrote...
Bad King wrote...
Also, why does Hudson claim that you were 'begrudgingly' working for Cerberus in ME2? I know of a few people who I imagine would strongly disagree with that (looks at ExtremeOne).
Because that's how the game was written. Even RenShep always hedged the pro-Cerb stuff with comments like "I know they have a bad past..." or "I have to because they're the only ones doing something..." or somesuch, and a lot of the Renegade dialogue with TIM was quite standoffish or even downright hostile. Especially in the little epilogue. There was never an opportunity to just go "CERBERUS 4 LYFE! TIM! TIM! TIM!"
Hatikvah07 wrote...
didymos1120 wrote...
Bad King wrote...
Also, why does Hudson claim that you were 'begrudgingly' working for Cerberus in ME2? I know of a few people who I imagine would strongly disagree with that (looks at ExtremeOne).
Because that's how the game was written. Even RenShep always hedged the pro-Cerb stuff with comments like "I know they have a bad past..." or "I have to because they're the only ones doing something..." or somesuch, and a lot of the Renegade dialogue with TIM was quite standoffish or even downright hostile. Especially in the little epilogue. There was never an opportunity to just go "CERBERUS 4 LYFE! TIM! TIM! TIM!"
Word. You can certainly pretend that your Shepard is on board with Cerberus, but in-game dialogue always treated the relationship as neccesary but not welcome. The only line that Shepard has with TIM that's not even remotely hostile is when the option to invite him to acompany the Normandy through the Omega 4 relay, which isn't exactly the same as inviting him over for a BFF-athon.
Modifié par Bad King, 11 mai 2011 - 08:41 .
Hatikvah07 wrote...
Psshhht. Shepard was only saying that to get laid.
This is by far my favorite part of the text. Like I already said in "Environmental improvements thread", more and more games are going to have really impressive scripts with spectacular effects influencing and changing the environments. If Mass Effect 3 wants to keep up, it should try to follow the examples set by Uncharted 3 or Crisis 2."I think Lair of the Shadow Broker is a good look at how we design levels now" says Hudson ... "It's all about sudden shifts in the action. There's a section on Earth where you're running a narrow walkway and there's a war going on all around you and a ship is in the distance. Suddenly its nuclear core blows up and its suchs a shockwave that it knocks you off the walkway and you end up sliding down the glass face of a knocked over high-rise and then you kind of roll and catch yourself and all that happens in a moment of gameplay. You have control thoughout and that's when you'll realise annything could happen at any time"

Modifié par Varen Spectre, 11 mai 2011 - 09:00 .
Bad King wrote...
I do remember in a conversation with Miranda, the player has the option to say that s/he wished s/he had joined Cerberus sooner, not to mention the countless times where you could say to people (such as the VS and Tali) that Cerberus were doing the right thing.
Modifié par didymos1120, 11 mai 2011 - 09:23 .
8 is a good number.Bad King wrote...
wright1978 wrote...
Don't like the idea of a smaller squad.
Hopefully it won't be too small. 8 squadmates would be fine by me.
hawat333 wrote...
Eight is a much more ideal number as you can develop deeper characters. Comparing ME1 to ME2, in the former we've had some interesting characters, in the latter we've had some interesting tropes.