Xbox World Magazine ME3 info (***********ULTRA Spoilerific***********)
#26
Posté 11 mai 2011 - 12:04
At least the Jack fans are getting some love from the devs.
#27
Posté 11 mai 2011 - 12:05
"We have to update the look," Watts continues, referring to Jack, Ashley and Kaidan's refesigns "And the people who redesign the characters are the same people who did the original characters; and they know best how these things are supposed to mature. Stuff changes. Garrus' armour is going to change. Even Shepard has changed quite a bit. His armour has changed a lot since the first Mass Effect"
That's actually a good thing, since it shows us how everybody's evolved from the first game.
#28
Posté 11 mai 2011 - 12:06
oh i think miranda is gonna be a full squaddie, they just mention Jack because she probably gets the most dramatic redesignnaledgeborn wrote...
*sighs* Still no Miranda....
At least the Jack fans are getting some love from the devs.
#29
Posté 11 mai 2011 - 12:06
They didn't say that at all.....88mphSlayer wrote...
it's kind of surreal for them to put into plain words that your choice at the end of ME2 doesn't mean anything - no more pretention after ME2 made the council decision irrelevant
oh well
the rest of the list looks really promising
#30
Posté 11 mai 2011 - 12:07
DominusVita wrote...
Jack with a ponytail. I guess I'll have to see it to really know if it has the "right" look.
Why do I get the mental image that Jack will try to look like Juhani? I blame Epantiras for her Mess Perfect parody comic.
@Epantiras: Still love you though.
#31
Posté 11 mai 2011 - 12:07
#32
Posté 11 mai 2011 - 12:07
InvaderErl wrote...
88mphSlayer wrote...
it's kind of surreal for them to put into plain words that your choice at the end of ME2 doesn't mean anything - no more pretention after ME2 made the council decision irrelevant
oh well
the rest of the list looks really promising
They didn't say that at all. If at some point (let's say after beating them) you get access to all of the tech that Cerberus was developing from the Collector base then the choice is validated. They're being an enemy at the start doesn't preclude that.
i was hoping for something bigger than "if you kept the base you get an extra pistol"
#33
Posté 11 mai 2011 - 12:07
Modifié par Epic777, 11 mai 2011 - 12:11 .
#34
Posté 11 mai 2011 - 12:08
88mphSlayer wrote...
InvaderErl wrote...
88mphSlayer wrote...
it's kind of surreal for them to put into plain words that your choice at the end of ME2 doesn't mean anything - no more pretention after ME2 made the council decision irrelevant
oh well
the rest of the list looks really promising
They didn't say that at all. If at some point (let's say after beating them) you get access to all of the tech that Cerberus was developing from the Collector base then the choice is validated. They're being an enemy at the start doesn't preclude that.
i was hoping for something bigger than "if you kept the base you get an extra pistol"
More like, "We can use this tech to help against the Reapers"
#35
Posté 11 mai 2011 - 12:11
Epic777 wrote...
Hang on, jack has a Mohawk?
Probably something like #5
#36
Posté 11 mai 2011 - 12:12
I'm also appreciative that Bioware is making it more realistic. Games were you have to use cover are ridiculous sometimes, because there would be a random box or pile of sandbags in a building or street that doesn't seem to have sign of warfare, but are there for your use when you get there.
Besides making the game "SWAT," they should make character armor strong and reliable like that of ME1 were cover WASN'T VITAL.
#37
Posté 11 mai 2011 - 12:12
#38
Posté 11 mai 2011 - 12:12
InvaderErl wrote...
Epic777 wrote...
Hang on, jack has a Mohawk?
Probably something like #5
Number 5's hair with number 1's outfit would be perfect to me.
#39
Posté 11 mai 2011 - 12:13
InvaderErl wrote...
Epic777 wrote...
Hang on, jack has a Mohawk?
Probably something like #5
OK I admit that is kinda hot.
#40
Posté 11 mai 2011 - 12:13
#41
Posté 11 mai 2011 - 12:14
he talks about progession and weapons but thats not really rpg ?? he mentioned exploration however which is something. but he doesnt seem to go into detail with rpg like with his other points.....
larger levels sound really good
#42
Posté 11 mai 2011 - 12:14
88mphSlayer wrote...
it's kind of surreal for them to put into plain words that your choice at the end of ME2 doesn't mean anything - no more pretention after ME2 made the council decision irrelevant
oh well
the rest of the list looks really promising
As soon as we learned that we're fighting Cerberus no matter what it should have been obvious the CB decision was made irrelevant like the Council one.
#43
Posté 11 mai 2011 - 12:15
returns"
I'm a little disappointed in this. I wasn't a Cerberus loyalist or anything. But i didn't want to be their enemy either. An extremist group during life or death situations can be very useful.
#44
Posté 11 mai 2011 - 12:15
naledgeborn wrote...
*sighs* Still no Miranda....
At least the Jack fans are getting some love from the devs.
miranda has to be in the game. i wouldve thought more than anyone bar me1 characters she would play a major role. maybe shes against you and not as a squad member?
#45
Posté 11 mai 2011 - 12:16
.Kabanya101 wrote...
I'm GLAD they are making it an RPG-Shooter like ME1 and not Shooter-RPG. The game needs to be an RPG before anything else. Expand class trees, and make customization more expansive.
I'm also appreciative that Bioware is making it more realistic. Games were you have to use cover are ridiculous sometimes, because there would be a random box or pile of sandbags in a building or street that doesn't seem to have sign of warfare, but are there for your use when you get there.
Besides making the game "SWAT," they should make character armor strong and reliable like that of ME1 were cover WASN'T VITAL.
As far as combat go, ME3 will be just like ME2, but improved of course. The RPG will be elsewhere, like it has to be.
#46
Posté 11 mai 2011 - 12:16
#47
Posté 11 mai 2011 - 12:17
Modifié par SNascimento, 11 mai 2011 - 12:17 .
#48
Posté 11 mai 2011 - 12:21
thespianicism wrote...
Vancouver!!! Guess it's time for my Shep to meet Kaidan's parents...
Okay, the rest of this was exciting too.
BioWare is Canadian, afterall. ;D
#49
Posté 11 mai 2011 - 12:24
#50
Posté 11 mai 2011 - 12:25





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