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Xbox World Magazine ME3 info (***********ULTRA Spoilerific***********)


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#551
Tasker

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Dr. rotinaj wrote...

ExtremeOne wrote...

Just keep buying Bioware's poor story telling excuse . If the reapers were a real threat and a serious enemy we wouldn't need to be facing Cerberus in 3 but oh we need 2 enemies because games like Halo and Gears have 3 enemies that you face 

How can you accuse ME3 of having poor storytelling when we know so little about the plot?


It's easy. ExtremeOne has his/her head so deep in the sand where Cerberus is concerned that anyone who says anything bad about them is obviously hating them or trolling.

Obviously if Bioware does anything to make Cerberus look bad, then they are doing it out of spite just to ****** off ExtremeOne and not because they really are a bunch of child murdering psychos. 

#552
SalsaDMA

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Orkboy wrote...

 they really are a bunch of child murdering psychos. 


They're fictional. They can be made into whatever the writers make them into. The manner it's done in, however, is everything.

#553
Tasker

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SalsaDMA wrote...

Orkboy wrote...

 they really are a bunch of child murdering psychos. 


They're fictional. They can be made into whatever the writers make them into. The manner it's done in, however, is everything.


True and I agree with you. 

I was however trying to get the point across that regardless of how they are written - ExtremeOne will always think the sun shines out of their arses and anything bad about them is people making stuff up.

#554
1136342t54_

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ExtremeOne wrote...

Orkboy wrote...

As TIM is already part indoctrinated husk, did anyone really expect Cerberus to "not"  be working with the Reapers in ME3?

As I mentioned a while ago in a different thread. - The proximity of the Reapers was more than likely part of the reason that TIM was able to remain in control of himself but now that the Reapers are practically on top of him the indoctrination huskification is harder to resist resulting in him being taken over.  But this is just my speculation so people will have to wait for the game to find out for certain.

     




Just keep buying Bioware's poor story telling excuse . If the reapers were a real threat and a serious enemy we wouldn't need to be facing Cerberus in 3 but oh we need 2 enemies because games like Halo and Gears have 3 enemies that you face 


Actually games like Halo and Gears have 2 enemies that you face. Especially in Gears 3.

#555
Savber100

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ExtremeOne wrote...
Just keep buying Bioware's poor story telling excuse . If the reapers were a real threat and a serious enemy we wouldn't need to be facing Cerberus in 3 but oh we need 2 enemies because games like Halo and Gears have 3 enemies that you face


So having more than one enemy is bad story-telling? Maybe if all the people just happily united and fought against the Reapers for peace, justice, and freedom, ME3 would totally be a better story. I don't get how having Cerberus turning against you is bad storytelling when you only have a trickle of information on the plot arc.

Oh well. ^_^

Modifié par Savber100, 15 mai 2011 - 11:44 .


#556
Da Mecca

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Besides, you should have seen it coming.

#557
shep82

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ExtremeOne wrote...

Orkboy wrote...

As TIM is already part indoctrinated husk, did anyone really expect Cerberus to "not"  be working with the Reapers in ME3?

As I mentioned a while ago in a different thread. - The proximity of the Reapers was more than likely part of the reason that TIM was able to remain in control of himself but now that the Reapers are practically on top of him the indoctrination huskification is harder to resist resulting in him being taken over.  But this is just my speculation so people will have to wait for the game to find out for certain.

     




Just keep buying Bioware's poor story telling excuse . If the reapers were a real threat and a serious enemy we wouldn't need to be facing Cerberus in 3 but oh we need 2 enemies because games like Halo and Gears have 3 enemies that you face 

Sigh you again? It is not poor storytelling if done right and Bioware hasn't failed me yet in terms of storytelling. And since we don't know anything about the plot............

#558
kyuusei

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So the Reapers are going to tear my hometown apart in ME3...

#559
lawp79

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I brought this magazine the weekend, I have read through the original post a few times but cant find the part about why Cerberus is the enemy, the article basically said that the team were struggling to find a suitable enemy for shep to fight on the ground as a reaper is obiously huge, so they decided they would have to revert to Cerberus being the bad guys again. It also named a few characters which would only be cameos (this wasnt a quote I dont think) but the only one I really remember was Thane.

If anyone is really interested I can type the exact quotes from the mag tomorrow.

Also sorry to the OP if these points are actually in your post, im tired lol.

#560
Vertigo_1

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lawp79 wrote...

I brought this magazine the weekend, I have read through the original post a few times but cant find the part about why Cerberus is the enemy, the article basically said that the team were struggling to find a suitable enemy for shep to fight on the ground as a reaper is obiously huge, so they decided they would have to revert to Cerberus being the bad guys again. It also named a few characters which would only be cameos (this wasnt a quote I dont think) but the only one I really remember was Thane.

If anyone is really interested I can type the exact quotes from the mag tomorrow.

Also sorry to the OP if these points are actually in your post, im tired lol.


I know about the Cerberus thing but I felt bad putting it up there...I think people would start taking that as truth and hating on Bioware for making Cerberus the enemy just because they couldn't come up with another type of enemy.

Also the quote isn't from a Dev...seems more speculation to me:

"the team were struggling to find a suitable enemy for shep to fight on
the ground as a reaper is obiously huge, so they decided they would have
to revert to Cerberus being the bad guys again."

But they introduced variants of husks and reaperised enemies as the ground enemies...this is why I decided not to include this info...I really think its speculation.

Also I totally lost where they mentioned that part(what page and all)...

About the "cameos" they never said explicitly they were cameos just that they would be back "Thane is back along with Zaeed" is the quote I remember.  And those are the only two I remember they mentioning aside from the Confirmed Squadmates.  If there was more to it and I missed it let me know and I will credit you.

#561
Lunatic LK47

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lawp79 wrote...

I brought this magazine the weekend, I have read through the original post a few times but cant find the part about why Cerberus is the enemy, the article basically said that the team were struggling to find a suitable enemy for shep to fight on the ground as a reaper is obiously huge, so they decided they would have to revert to Cerberus being the bad guys again.


Thing was, the ENTIRE FANBASE was against working with Cerberus when ME2 was being hyped. Why shouldn't they have Cerberus as the bad guys again?

Casey Hudson's comment about the "Begrudingly working with Cerberus" hit the nail on the head both in and outside of the story.

#562
Guest_SkyeHawk89_*

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Awesome. :)

#563
lawp79

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Lunatic LK47 wrote...

lawp79 wrote...

I brought this magazine the weekend, I have read through the original post a few times but cant find the part about why Cerberus is the enemy, the article basically said that the team were struggling to find a suitable enemy for shep to fight on the ground as a reaper is obiously huge, so they decided they would have to revert to Cerberus being the bad guys again.


Thing was, the ENTIRE FANBASE was against working with Cerberus when ME2 was being hyped. Why shouldn't they have Cerberus as the bad guys again?

Casey Hudson's comment about the "Begrudingly working with Cerberus" hit the nail on the head both in and outside of the story.



I agree I did not want to work with Cerberus in the first place.

Tbh I thought it was a badly written article.

#564
Lotion Soronarr

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I've read somewhere that Cerberus will be indoctrianted by the Reapers....

Really Bio? Really?
TIM was awesome. Way to create an epic story fail...

#565
VIRIDIAN FOX 2

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Bioware Please put all the previous squad companions from ME1 and ME2 into ME3 as part of the crew PLEASE PLEASE PLEASE. It wont feel complete without them.

#566
Antivenger

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Lotion Soronnar wrote...

I've read somewhere that Cerberus will be indoctrianted by the Reapers....

Really Bio? Really?
TIM was awesome. Way to create an epic story fail...

DUN DUN DUN

Jack is already part husk, even when you were working for him!

#567
ThanesBullet

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Who else is excited for gun customization?
i like the idea of finding "rare guns"

#568
Gatt9

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shep82 wrote...

ExtremeOne wrote...

Orkboy wrote...

As TIM is already part indoctrinated husk, did anyone really expect Cerberus to "not"  be working with the Reapers in ME3?

As I mentioned a while ago in a different thread. - The proximity of the Reapers was more than likely part of the reason that TIM was able to remain in control of himself but now that the Reapers are practically on top of him the indoctrination huskification is harder to resist resulting in him being taken over.  But this is just my speculation so people will have to wait for the game to find out for certain.

 


Sigh you again? It is not poor storytelling if done right and Bioware hasn't failed me yet in terms of storytelling. And since we don't know anything about the plot............

     

I'm not going to say I agree with Extreme,  as I haven't read the posts and judging from his past material I doubt I would agree.

But...

Bioware's storytelling in ME2 was pretty abyssmal.

-A bunch of the finely trained crew of the Normandy were never recovered,  go find them!  They apparently decided the best thing to do when the vessel was crashing was hide in boxes instead of getting in an escape pod?  And the recovery team couldn't figure out how to open the boxes?

-Loot 2 apartments,  find a couple,  tell them where to find safety.  Then loot their apartment...in front of them...without them noticing.  The very next apartment,  find looters,  and take the paragon option of telling them you don't approve of looters.  Despite having been looting for the last 10 minutes.

--Tali's accused of sending live geth to the Migrant fleet!  Defend her!  To find out the reason why everyone accused her is because they want to start a war.  Nevermind that the entire thing doesn't actually have any relation to a war at all,  there's no correlation between Tali and War to retake the homeworld.  Just a ship filled with Geth,  and it wasn't even invaded,  it was her father's tinkering.

-How about Jack?  A hardened criminal taken on the ship is going to help save the galaxy...for why?  She has no reason to do it.  She just does...

-Or how about Shepherd being railroaded into joining Cerberus without any option to say "No",  no matter how out-of-character it is for him.

-For that matter,  why can't I tell the Asari running the criminal base about the Solarian's plotting to take over?

-Why is it that a 100% paragon can kick someone off a building in cold blood and no one blinks?

-Why is it that I got reinstated as a Specter,  and then kept introducing myself as a "Former Specter" for the rest of the game?

There's more,  that's just off the top of my head.  ME2 was sub-par for a Bioware game as far as Story,  consistency,  and rationality go. 

Modifié par Gatt9, 18 mai 2011 - 03:47 .


#569
Fiery Phoenix

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Gatt9 wrote...

-Why is it that I got reinstated as a Specter,  and then kept introducing myself as a "Former Specter" for the rest of the game? 

I'm not sure that's entirely accurate. Shepard regards herself as a former Spectre if and only if you reject the reinstatement (or haven't met the Council yet), otherwise she will say a Spectre.

Modifié par Fiery Phoenix, 18 mai 2011 - 04:05 .


#570
kids got soul

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Gatt9 wrote...

shep82 wrote...

ExtremeOne wrote...

Orkboy wrote...

As TIM is already part indoctrinated husk, did anyone really expect Cerberus to "not"  be working with the Reapers in ME3?

As I mentioned a while ago in a different thread. - The proximity of the Reapers was more than likely part of the reason that TIM was able to remain in control of himself but now that the Reapers are practically on top of him the indoctrination huskification is harder to resist resulting in him being taken over.  But this is just my speculation so people will have to wait for the game to find out for certain.

 


Sigh you again? It is not poor storytelling if done right and Bioware hasn't failed me yet in terms of storytelling. And since we don't know anything about the plot............

     

I'm not going to say I agree with Extreme,  as I haven't read the posts and judging from his past material I doubt I would agree.

But...

Bioware's storytelling in ME2 was pretty abyssmal.

-A bunch of the finely trained crew of the Normandy were never recovered,  go find them!  They apparently decided the best thing to do when the vessel was crashing was hide in boxes instead of getting in an escape pod?  And the recovery team couldn't figure out how to open the boxes?

-Loot 2 apartments,  find a couple,  tell them where to find safety.  Then loot their apartment...in front of them...without them noticing.  The very next apartment,  find looters,  and take the paragon option of telling them you don't approve of looters.  Despite having been looting for the last 10 minutes.

--Tali's accused of sending live geth to the Migrant fleet!  Defend her!  To find out the reason why everyone accused her is because they want to start a war.  Nevermind that the entire thing doesn't actually have any relation to a war at all,  there's no correlation between Tali and War to retake the homeworld.  Just a ship filled with Geth,  and it wasn't even invaded,  it was her father's tinkering.

-How about Jack?  A hardened criminal taken on the ship is going to help save the galaxy...for why?  She has no reason to do it.  She just does...

-Or how about Shepherd being railroaded into joining Cerberus without any option to say "No",  no matter how out-of-character it is for him.

-For that matter,  why can't I tell the Asari running the criminal base about the Solarian's plotting to take over?

-Why is it that a 100% paragon can kick someone off a building in cold blood and no one blinks?

-Why is it that I got reinstated as a Specter,  and then kept introducing myself as a "Former Specter" for the rest of the game?

There's more,  that's just off the top of my head.  ME2 was sub-par for a Bioware game as far as Story,  consistency,  and rationality go. 

Half of the things you listed have nothing to do with storytelling.

#571
Trinity Shepard

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ExtremeOne wrote...

Mr. MannlyMan wrote...

ExtremeOne wrote...

So Choice does not mean a dam thing why am I not surprised that a poor man's version of Star Trek and Star Wars can not even have a simple alignment choice for its players . The Cerberus evil in 3 is starting to sound like some bull sh*t.


Like most of everything you post, it doesn't sound like you've thought this through, Extreme.
  

    




Oh I did think this through Bioware can tip toe around things if they want to . But the bottom line is The renegade ending of 2 clearly implies Shepard would remain with Cerberus and lead Cerberus's fight against the reapers . Oh but now in 3 us renegade players have to fighter Cerberus . Its bull sh*t and garbage . Choice in ME games have no effect on the game . In 2007 Bioware said that your choices as Shepard would shape your ME universe . Well guess what that was a lie. Because in ME 1 I killed that do nothing alien council and I do not even see the human council that my Shepard put into power  in ME 2 .  


I agree with you Extreme, Cerberus does seem like a renegade kinda group, and since you went renegade it would make sense for you to stay with a group a lot like you. I went Paragon so im happy with being with the Alliance. I think the main reason why they just PUT you in alliance is  because only the alliance can get the help from all races, if your with cerberous i dont think other races will want to help you. So im guessing maybe in the story line it will hint at Shepard knowing this, that in order to save the galaxy she/he needed to be with a race that is ok with everyone.. i totally agree with you though! Should of had an impact on who you were with in ME3 even if it meant you not saving the world thats the choice we should all have i think!B)