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Xbox World Magazine ME3 info (***********ULTRA Spoilerific***********)


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#151
Apollo Starflare

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1) Zaeed confirmed to return... The RAAAGE returns. Hells yeah.

2) Shep gets to pilot an Atlus Mech. Now, I can't remember if we have seen one of these yet, but my mind instantly sprang to the Ripley using the mechsuit in Aliens. FemShep punching a Reaper in the 'face' with a mech's fist would make me happy.

3) I am officially onboard with the re-designs. I was a little worried before, but the confirmation that the original artists are working on the characters and the brief description of Jack has me happy they will do a good job (as ever). On a somewhat related note I have a hunch that their mentioning of Zaeed, Thane and Mordin in that way could be a hint that they won't be perma companions. This wouldn't surprise me if they are trying to keep the squad numbers down this time, there are plenty of companions who are more likely to be on the perma list.

4) I'm pretty sure that the decision of whether to keep the base will end up tying into the whole defeating the Reapers/saving civlisations angle. It seems a likely uber choice to have affect the plot in that way, and it seems to be where they are funnelling the impact from your decision making to some degree. As others have said, just because Cerberus are after you doesn't mean it won't play a role. As for Cerberus, while I can understand them not being your biggest fan if you re-join the Alliance that doesn't really jive with the whole 'on trial' thing and I'm certain there is something else going on. Especially given how you can leaves things on amicable terms with TiM, I really hope they have something that reflects the difference between pro-Cerberus Shepards and anti-Cerberus ones.

Anyway, the more I read about ME3 the more staggered I am at the scope. Words cannot express how badly I want them to pull this off, but after what the team did with ME2 I have full confidence with them.

And thanks for posting this OP. :)

#152
jakal66

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I'm guessing some charachters will get the ME 2 wrex system, where you see them a bit,talk a little and then that's it...it's gonna suck if that is one of your fav charchters....I get the feeling we'll get to see a lotta blood in the forums once the game is out due to this reason...but hell if they're gonna cut the list to let's say half (6) that is gonna leave some angry fans...but hey you can't satisty everyone right....I justhope some of my favs are actually playable...

I edited to mention the fact that I have NEVER been so anxious about a game coming in my life...and I can't believe we still gotta wait soooo friggin long...I hope BF3 and Skyrim will satisfy the need...

Modifié par jakal66, 11 mai 2011 - 04:21 .


#153
MACharlie1

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ExtremeOne wrote...

mrsph wrote...

ExtremeOne wrote...

Then its stupid  


You handed a base full of dangerous technology to a freakin' terrorist organization. An organization that has proven time and time again to be unable to safely experiment on anything.

     



Yeah I love how people use that same excuse on here .  Cerberus was doing something in ME 2 while those alien loving bastards the alliance did nothing . Cerberus is not terrorist in my eyes they cared more about humanity than the alliance ever will. Shepard on trail because the alliance is crying over the batarains who died . pathetic.  

Extreme, I agree with you 100% that in ME3, Shepard should be able to take control of Ceberus and for the most renegade ending ever, storm into the Council Chambers (mirroring Saren in ME1 no less) and take control of the council him/herself (my pro-Ceberus Shep happens to be a woman) with some badass music to go along with it ala Imperial March. HOWEVER. I've seen your posts and you seem to jump to a lot of conclusions without actually playing the game or seeing anything. For now, relax. Save your energy for when your pissed off that you didn't actually get the choice. 

#154
ExtremeOne

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mrsph wrote...

ExtremeOne wrote...

Yeah I love how people use that same excuse on here .  Cerberus was doing something in ME 2 while those alien loving bastards the alliance did nothing . Cerberus is not terrorist in my eyes they cared more about humanity than the alliance ever will. Shepard on trail because the alliance is crying over the batarains who died . pathetic.  


Cerberus does not care about humanity as a whole. Only Cerberus.

Which is what TIM's motive rant at the end was all about.

     




Thats fine if you buy that . Us renegade players know whats going on we are being forced to have our imported Shepard play as if our Shepards are paragons and its f**king bull sh*t .  

#155
Dave of Canada

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Love how any thread soon devolves into Renegade / Cerberus hate. Wonderful, it isn't enough to have Paragons being catered to but you have to scold Renegades (why not just let the writers do that?).

#156
ExtremeOne

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MACharlie1 wrote...

ExtremeOne wrote...

mrsph wrote...

ExtremeOne wrote...

Then its stupid  


You handed a base full of dangerous technology to a freakin' terrorist organization. An organization that has proven time and time again to be unable to safely experiment on anything.

     



Yeah I love how people use that same excuse on here .  Cerberus was doing something in ME 2 while those alien loving bastards the alliance did nothing . Cerberus is not terrorist in my eyes they cared more about humanity than the alliance ever will. Shepard on trail because the alliance is crying over the batarains who died . pathetic.  

Extreme, I agree with you 100% that in ME3, Shepard should be able to take control of Ceberus and for the most renegade ending ever, storm into the Council Chambers (mirroring Saren in ME1 no less) and take control of the council him/herself (my pro-Ceberus Shep happens to be a woman) with some badass music to go along with it ala Imperial March. HOWEVER. I've seen your posts and you seem to jump to a lot of conclusions without actually playing the game or seeing anything. For now, relax. Save your energy for when your pissed off that you didn't actually get the choice. 

  



Yes you are right and I do have a habbit of doing that 

#157
Clover Rider

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ExtremeOne wrote...

mrsph wrote...

ExtremeOne wrote...

Yeah I love how people use that same excuse on here .  Cerberus was doing something in ME 2 while those alien loving bastards the alliance did nothing . Cerberus is not terrorist in my eyes they cared more about humanity than the alliance ever will. Shepard on trail because the alliance is crying over the batarains who died . pathetic.  


Cerberus does not care about humanity as a whole. Only Cerberus.

Which is what TIM's motive rant at the end was all about.

     




Thats fine if you buy that . Us renegade players know whats going on we are being forced to have our imported Shepard play as if our Shepards are paragons and its f**king bull sh*t .  

More people should look at your blog it's super funny.=]

#158
Seboist

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Dave of Canada wrote...

Love how any thread soon devolves into Renegade / Cerberus hate. Wonderful, it isn't enough to have Paragons being catered to but you have to scold Renegades (why not just let the writers do that?).


It isn't enough that we're getting screwed out of siding with Cerberus apparently.

#159
Guest_mrsph_*

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ExtremeOne wrote...
Thats fine if you buy that . Us renegade players know whats going on we are being forced to have our imported Shepard play as if our Shepards are paragons and its f**king bull sh*t .


I am a renegade.

I just knew when to jump ship. Though my Shepard has icky alien sympathies.

#160
jakal66

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If you people believed that you were gonna eventually play hopscotch with TIM after defeating the reapers you were very Naive, he was gonna betray you eventually,it's what he does...I have several playthroughs with different possibilities to see what goes on in ME3
But I guess It's prefference in the end. I just felt uncomfortable around cerberus all the time...I was able to be 100% renegade and still screw TIM every time I could


Hell If I am gonna be 100% renegade then AMMA GONNA BE MY OWN BOSS![smilie]../../../images/forum/emoticons/ninja.png[/smilie][smilie]../../../images/forum/emoticons/ninja.png[/smilie][smilie]../../../images/forum/emoticons/bandit.png[/smilie][smilie]../../../images/forum/emoticons/bandit.png[/smilie]

Modifié par jakal66, 11 mai 2011 - 04:30 .


#161
Dave of Canada

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Seboist wrote...

It isn't enough that we're getting screwed out of siding with Cerberus apparently.


How dare some of us like Cerberus, these people want to see us punished!

Modifié par Dave of Canada, 11 mai 2011 - 04:29 .


#162
jakal66

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Modifié par jakal66, 11 mai 2011 - 04:30 .


#163
Yakko77

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ExtremeOne wrote...

Shadowrun1177 wrote...

ExtremeOne wrote...

Oh I did think this through Bioware can tip toe around things if they want to . But the bottom line is The renegade ending of 2 clearly implies Shepard would remain with Cerberus and lead Cerberus's fight against the reapers . Oh but now in 3 us renegade players have to fighter Cerberus . Its bull sh*t and garbage . Choice in ME games have no effect on the game . In 2007 Bioware said that your choices as Shepard would shape your ME universe . Well guess what that was a lie. Because in ME 1 I killed that do nothing alien council and I do not even see the human council that my Shepard put into power  in ME 2 .  


You seem to think you should have unlimited option with choices you make, you seem to be forgetting that this is a video game and there for choice is limited. You can't expect Bioware to give unlimited choices, they have to stick with limited choices that will help tell the story they are trying to tell. If you assumed that Shepard would be with Cerberus in ME 3 cause the ending of ME 2 that's your fault not Bioware's cause your making assumptions.

     



Then what was the F**king point behind keeping  the base then . 


I  can only imagine how complicated and difficult the writing must be for ME3 considering all the different choices that can be made.  If only to simply and compress the writing and story thus saving disk space I  imagine they had to have some things happen in ME3 no matter how you played them in your game.  IIRC correctly, the game is supposed to start dealing with your trial regarding the events in the Arrival DLC which had only one possible outcome vs. a paragon/renegade outcome.  Some things happen no matter what you do.  TIM  turning against you to further his own power and control should come as no surprise.  It's just a matter of how it happens, especially for the renegade players.  For the Paragon players, it should be self explanitory though I'm curious to see how it's handled with my one renegade Shep.

#164
GodWood

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Dave of Canada wrote...
Love how any thread soon devolves into Renegade / Cerberus hate. Wonderful, it isn't enough to have Paragons being catered to but you have to scold Renegades (why not just let the writers do that?).

Mass Effect Forums: Paragon or GTFO

#165
jakal66

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Yakko77 wrote...

ExtremeOne wrote...

Shadowrun1177 wrote...

ExtremeOne wrote...

Oh I did think this through Bioware can tip toe around things if they want to . But the bottom line is The renegade ending of 2 clearly implies Shepard would remain with Cerberus and lead Cerberus's fight against the reapers . Oh but now in 3 us renegade players have to fighter Cerberus . Its bull sh*t and garbage . Choice in ME games have no effect on the game . In 2007 Bioware said that your choices as Shepard would shape your ME universe . Well guess what that was a lie. Because in ME 1 I killed that do nothing alien council and I do not even see the human council that my Shepard put into power  in ME 2 .  


You seem to think you should have unlimited option with choices you make, you seem to be forgetting that this is a video game and there for choice is limited. You can't expect Bioware to give unlimited choices, they have to stick with limited choices that will help tell the story they are trying to tell. If you assumed that Shepard would be with Cerberus in ME 3 cause the ending of ME 2 that's your fault not Bioware's cause your making assumptions.

     



Then what was the F**king point behind keeping  the base then . 


I  can only imagine how complicated and difficult the writing must be for ME3 considering all the different choices that can be made.  If only to simply and compress the writing and story thus saving disk space I  imagine they had to have some things happen in ME3 no matter how you played them in your game.  IIRC correctly, the game is supposed to start dealing with your trial regarding the events in the Arrival DLC which had only one possible outcome vs. a paragon/renegade outcome.  Some things happen no matter what you do.  TIM  turning against you to further his own power and control should come as no surprise.  It's just a matter of how it happens, especially for the renegade players.  For the Paragon players, it should be self explanitory though I'm curious to see how it's handled with my one renegade Shep.


Well I beleive that if you talk to evryone on the ship once you've given the collector base to TIM everyone sortof hints that you may have totally screwed up...am I right?

#166
Yakko77

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thedaigakuinsei wrote...

mrsph wrote...

ExtremeOne wrote...

Then its stupid  


You handed a base full of dangerous technology to a freakin' terrorist organization. An organization that has proven time and time again to be unable to safely experiment on anything.


Thank you!  ::applauds::



Nailed it.

Now let me go get some popcorn so I can listen to all the excuses and justifications on how Cerberus somehow isn't a terrorist organization at worst or seriously ethically and morally flawed at best.  I'll make it extra buttery!!!!

:)

#167
GodWood

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jakal66 wrote...
Well I beleive that if you talk to evryone on the ship once you've given the collector base to TIM everyone sortof hints that you may have totally screwed up...am I right?

Despite half of them giving completly logical reasons to keep it when they were actually at the base.

Yakko77 wrote...
Now let me go get some popcorn so I can listen to all the excuses and justifications on how Cerberus somehow isn't a terrorist organization at worst or seriously ethically and morally flawed at best.  I'll make it extra buttery!!!!

They're not a terrorist organization because they don't fit the definition of a terrorist organization.

It's not that hard to understand.

Modifié par GodWood, 11 mai 2011 - 04:38 .


#168
Guest_mrsph_*

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GodWood wrote...
Despite half of them giving completly logical reasons to keep it when they were actually at the base.


This actually does annoy me. Half of the squad (the more renegade ones actually) beg you to keep the base towards the end. Then they backpeddle on the Normandy afterwards (except Garrus)

#169
Yakko77

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jakal66 wrote...


Well I beleive that if you talk to evryone on the ship once you've given the collector base to TIM everyone sortof hints that you may have totally screwed up...am I right?


Generally they think it was a bad idea or misguided, yes.  I saved everyone with my Renegade play through and even the mercs and stone cold killers told me it was a bad  idea to save the base.  That's sort of telling IMO.

#170
Da Mecca

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That's very telling, even Miranda tells you it was a bad idea.

Come on now.

#171
Apollo Starflare

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jakal66 wrote...

I'm guessing some charachters will get the ME 2 wrex system, where you see them a bit,talk a little and then that's it...it's gonna suck if that is one of your fav charchters....I get the feeling we'll get to see a lotta blood in the forums once the game is out due to this reason...but hell if they're gonna cut the list to let's say half (6) that is gonna leave some angry fans...but hey you can't satisty everyone right....I justhope some of my favs are actually playable...


Yeah I agree, probably won't hang around the ME forums much post-release I don't think it'll be pleasant! With that said I'm fine with that approach. In fact I actually prefer that they are cutting the number of perma squadmates down somewhat in order to allow greater chemistry between them and whatnot. Plus there is not telling yet whether there will be more than one either/or slot in the party, not sure how it would work but it's not unfeasible. I would hope we still get 8 or 9 party members, although I suspect it'll be more like 7 or 8.

#172
jakal66

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well that's why I wasn't surprised...I guess the idea was making it clear that you were gonna have to eventually deal with TIM and cerberus...
For me a real renegade makes no compromises...if it were up to my renegade I would've gutted TIM in ME2, I just felt the guy was a lying rat....anyways but again i can see why some people migh be upset...in the end it's about how you forged your sheppard.My sheppard renegade woul've wanted to kkep the base for himself but thought TIM would eventually screw him over it so he decided to blowit all to smitherines...just in case...My renegade likes to blow **** up!!!!

#173
jakal66

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Sory DB

Modifié par jakal66, 11 mai 2011 - 04:48 .


#174
GodWood

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Da Mecca wrote...
That's very telling, even Miranda tells you it was a bad idea.

Come on now.

And Mordin + Legion (arguably both smarter than Miranda) opt to keep it.

Teams reactions:

Garrus: I don't know, Shepard. What happened here was horrible, but we have to stop the Reapers. If we destroy this base then all these people died for nothing.

Grunt: He's right. When your enemy gives you a weapon, you use it. You might not get another chance.

Jack: Seriously? Shepard, he's a user, just like Collectors.

Jacob: It's better because we'll do it? Shepard, this is way over the line.

Kasumi: Shep, he's talking about doing it all again. How will that help anything?

Legion: Shepard-Commander, this facility is data. It has no inherent ethical value. Destroying it will not return those lost. Keeping it may save others.

Miranda: I'm not so sure. Seeing it first hand--using anything from this base seems like a betrayal.

Mordin: Agreed. Collector base horrific. Vile experiments, but should use what's here. Risks galaxy to ignore opportunity.

Samara: You have not really defeated the enemy if you adopt their methods.

Tali: Shepard, we fought to stop it. Us using it doesn't make it right.

Thane: Shepard/Siha, I've made a life of killing those who deserve to die. We must struggle to not become what we hate.

Zaeed: Someone gives you a weapon, you don't complain that it's dirty--you use it

Bolded = Supports keeping it

#175
Apollo Starflare

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I must admit I will find it perfectly hilarious if and when ME3 comes out and there is some form of positive outcome to keeping the base to go with any negative side effects (ala the Rachni being both an ally and a new enemy should you save them).

I just don't see BioWare making it a clear cut right or wrong decision, and I think some Paragon fans might be speaking a bit too soon in regards to how those of us who kept the base 'should have known better'.

My guess as I stated earlier is that it will have some sort of negative effect early on (perhaps making Cerberus a tougher enemy) but end up giving you an extra option or tool when it comes to saving civilisations and gaining allies to deal with the Reapers. I just have a feeling it'll tie into that dynamic somehow.