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"All the Reaper stuff comes clear in #ME3. This is the main event!" NOOOO!!!


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#1
Terror_K

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That's what Case Hudson said on his Twitter, and my instant reaction was "NOOOOO!!!"

Seriously, this is stupid, IMO. It's one thing to think we know what The Reapers are all about, but their true motivation should remain a mystery. According to Sovereign it was all supposed to be "beyond our comprehension and understanding" after all. If we just find out what their true motives are and it's easy for us to understand, then that's just clearly not the case at all, and it just rapes The Reapers of all mystery and menace, IMO. Like the best horror movies tend to be ones that don't show the monster/horror/evil/whatever, The Reapers are best left with something largely still unknown about them.

I understand wanting to tie up all the major plotlines in the final chapter, but there's such a thing as tying up too many loose ends, and revealing too much. Also, if too much is explained and revealed, where will the ME universe go after this? If every question has been answered, even the stuff that doesn't tie directly into the main plot, what is there left?

#2
Iakus

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Terror_K wrote...

That's what Case Hudson said on his Twitter, and my instant reaction was "NOOOOO!!!"

Seriously, this is stupid, IMO. It's one thing to think we know what The Reapers are all about, but their true motivation should remain a mystery. According to Sovereign it was all supposed to be "beyond our comprehension and understanding" after all. If we just find out what their true motives are and it's easy for us to understand, then that's just clearly not the case at all, and it just rapes The Reapers of all mystery and menace, IMO. Like the best horror movies tend to be ones that don't show the monster/horror/evil/whatever, The Reapers are best left with something largely still unknown about them.

I understand wanting to tie up all the major plotlines in the final chapter, but there's such a thing as tying up too many loose ends, and revealing too much. Also, if too much is explained and revealed, where will the ME universe go after this? If every question has been answered, even the stuff that doesn't tie directly into the main plot, what is there left?


For good or for ill, the Reapers' reason for harvesting the galaxy was revealed in ME2.  What I'm hoping for in ME 3 is that it will at least be made coherant and logical within the Mass Effect universe.

#3
Murmillos

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Wait.. your concern is over what Sovereign said should be regarded as being true fact? Sovereign was arrogant junk of AI.. and most likely their real reasons are not beyond our comprehension, he really had no reason or desire to tell us why - to his expectations, we would all be dead soon anyways.

Some horrors movies work that you don't get to know the "evil" and others require that you do know.

I'm looking forward to the mystery of the Reapers - personally.

Modifié par Murmillos, 11 mai 2011 - 04:19 .


#4
aimlessgun

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Terror_K wrote...

That's what Case Hudson said on his Twitter, and my instant reaction was "NOOOOO!!!"

Seriously, this is stupid, IMO. It's one thing to think we know what The Reapers are all about, but their true motivation should remain a mystery. According to Sovereign it was all supposed to be "beyond our comprehension and understanding" after all. If we just find out what their true motives are and it's easy for us to understand, then that's just clearly not the case at all, and it just rapes The Reapers of all mystery and menace, IMO. Like the best horror movies tend to be ones that don't show the monster/horror/evil/whatever, The Reapers are best left with something largely still unknown about them.

I understand wanting to tie up all the major plotlines in the final chapter, but there's such a thing as tying up too many loose ends, and revealing too much. Also, if too much is explained and revealed, where will the ME universe go after this? If every question has been answered, even the stuff that doesn't tie directly into the main plot, what is there left?


I personally disagree. As long as the reveal isn't dumb (which it has a high chance of being, admittedly).

It's the end of the series, after all. As long as the mystery and menace stick around until I beat them, I'm fine.

#5
The-Person

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No, that is lazy writing, Mass Effect series is not a horror movie, it is sci-fi. There is no point to Mass Effect 3 if they do not reveal anything new about the Reapers. This is the last game in the series that will have the Reapers in it, I don't want it to end with us learning nothing new about them. A mystery is only as good as it's answers.

#6
thedaigakuinsei

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You mean like, "Who made the first reaper? Because as far as we know gigantic organo-synthetic life forms with eezo cores don't just evolve out of thin air."

#7
Fiery Phoenix

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I'm sorry, Terror, but just because Sovereign said so doesn't suddenly make it written-in-stone truth.

#8
meiwow2

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Sovereign could have been lying when he said we wouldn't understand or maybe he meant we would be too short sighted to understand their long term plans. It's not impossible to make all the "reaper stuff" come clear in me3.

#9
Sentox6

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The whole "beyond our comprehension and understanding" boat has long since sailed in ME2. Actually, it was set ablaze and pushed over a waterfall, but that's another matter.

Hopefully we'll get something more interesting than the meandering Collecter sideshow that was ME2.

Modifié par Sentox6, 11 mai 2011 - 04:23 .


#10
Ultai

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Terror_K wrote...

"beyond our comprehension and understanding"


The reapers have a serious superiority complex going on.  It could be a very simple reason logically, but they're so high and mighty they think everyone's too stupid to understand it.

#11
BattleRaptor

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BREAKDANCING!!!

Its Breakdancing!!!

The Reapers Masters Conducted time portal experiments and they saw a time in which humans invented BREAKDANCING.

This footage was uploaded into the SHIP for processing.. which was what we call reapers...
It tried to determine the point of breakdancing.. and failed.. it linked up with mutiple other reapers.. and they failed....

As the madness spread they ultimately started killing all life... in an attempt to stop the invention of breakdancing.

You think I joke?

What is the point of BreakDancing? hmmm? :)

#12
Terror_K

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I just think The Reapers are far cooler and menacing if they really are as complex as they claim. It just makes them seem pathetic bullies if it's so easily explained and understood what their motivations are. It reduces them as an enemy and threat in my eyes if it really is as simple as it seems on the surface after ME2.

I have no problems with learning more about them, and perhaps us thinking that we know their motivations according to our own logic and reasoning, but that's rather different from actually knowing them in their entirety.

Modifié par Terror_K, 11 mai 2011 - 04:40 .


#13
Da Mecca

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Eh I'm sick of Reapers.

I rather fight the more tangible and believable foes in the ME universe.

#14
aimlessgun

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Da Mecca wrote...

Eh I'm sick of Reapers.

I rather fight the more tangible and believable foes in the ME universe.


I think things are going to get real tangible once they show up on Earth.

#15
Fiery Phoenix

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Terror_K wrote...

I just think The Reapers are far cooler and menacing if they really are as complex as they claim. It just makes them seem pathetic bullies if it's so easily explained and understood what their motivations are. It reduces them as an enemy and threat in my eyes if it really is as simple as it seems on the surface after ME2.

I have no problems with learning more about them, and perhaps us thinking that we know their motivations according to our own logic and reasoning, but that's rather different from actually knowing them in their entirety.

The thing is the story has to end this time around. Any good story must achieve a satisfying state of completion and resolution at some point. Revealing the Reapers' mysteries is part of the formula, otherwise it would render the whole thing rather pointless.

#16
BattleRaptor

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Me3 is the END of the reaper plot.. any games that come after are going to be focused on other things.

Just before you put the bullet through the master Reapers Control Interface... and it explains why they do what they do and you are like Thanks for all the fish *BAAAM*

It not going to effect any part the enjoyment you had for the rest of the game.

Personaly I want to hear why... most others also seem too.

How about we go with majority rules.

I do understand where you are comming from.. they screwed the borg by adding a queen.
The Borg before that, couldnt be reasoned with, you either won or you died.

#17
Terror_K

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Fiery Phoenix wrote...

The thing is the story has to end this time around. Any good story must achieve a satisfying state of completion and resolution at some point. Revealing the Reapers' mysteries is part of the formula, otherwise it would render the whole thing rather pointless.


You can resolve them by simply stopping them, and thinking you know the reasoning why they did what they did. That doesn't mean you do know for real, and the main fact that you've stopped them is enough. I'd rather stop them and have some more questions than have every single answer in front of me on numbered, easy-to-read cards.

And The Borg comparison is very apt: I don't want to see The Reapers neutered like The Borg were.

#18
InvaderErl

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The Borg got neutered because they kept showing up after First Contact as a baddie-of-the-week for the Voyager crew to outwit and continue on their merry way, I don't think we ever really discovered anything about them after that.

Modifié par InvaderErl, 11 mai 2011 - 05:08 .


#19
Yakko77

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thedaigakuinsei wrote...

You mean like, "Who made the first reaper? Because as far as we know gigantic organo-synthetic life forms with eezo cores don't just evolve out of thin air."


Learning about their creation might help in their destruction.  It could be a very interesting plot point in the game.

#20
AlanC9

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The only thing I want from a mystery is to see it solved.

#21
Yakko77

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AlanC9 wrote...

The only thing I want from a mystery is to see it solved.


Be careful what you wish for.  In Star Wars we went from the Force being an energy that surounds life to meticlorians (bacteria in the blood or whatever).

Modifié par Yakko77, 11 mai 2011 - 05:20 .


#22
Xerxes52

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Reaper Instrumentality Project?

#23
WizenSlinky0

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Terror_K wrote...

That's what Case Hudson said on his Twitter, and my instant reaction was "NOOOOO!!!"

Seriously, this is stupid, IMO. It's one thing to think we know what The Reapers are all about, but their true motivation should remain a mystery. According to Sovereign it was all supposed to be "beyond our comprehension and understanding" after all. If we just find out what their true motives are and it's easy for us to understand, then that's just clearly not the case at all, and it just rapes The Reapers of all mystery and menace, IMO. Like the best horror movies tend to be ones that don't show the monster/horror/evil/whatever, The Reapers are best left with something largely still unknown about them.

I understand wanting to tie up all the major plotlines in the final chapter, but there's such a thing as tying up too many loose ends, and revealing too much. Also, if too much is explained and revealed, where will the ME universe go after this? If every question has been answered, even the stuff that doesn't tie directly into the main plot, what is there left?


The major point of your post seems to be that you want another game based on the same characters. That won't happen. It was meant to be a trilogy and will end as one. The galaxy is a big place and there will always be problems to base stories on. They don't all have to be galaxy destroying to be interesting and fun.

Being beyond "comprehension and understanding" is usually used as more of an arrogant "look down on you" way than it is an actual inability to understand. It's a nice way of saying "I could tell you, but I'm better than you so I don't have to, ha!".

By the end of the game the "mystery" will no longer be needed to make them menacing as they will be destroyed. Once dead, the "menace" goes away even if you didn't know what they were after. You proved them defeatable and therefore weaker than you. It's hard to be scared of something you blew up.

Also, a good writer can always offer an "explanation" that when taken at face value does of course answer "why?" adaquately but also opens up a whole mess of other interpretations.

#24
Rivercurse

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Agree with Terror K entirely.

Vigil said it best, and to paraphrase because I can't be arsed to look up the exact quotation, "you're goal lies in stopping them, not in understanding them"

Learning new stuff about the reapers is fine, but don't just dump everything there is to know about them into the game.  There has to be some mystery left behind.  Some answers are better left to the imagination.  Like what Tali looks like under the helmet, like what the Reapers true motivations are etc. I'd rather have neither revealed, but I think I'll probably be disappointed on both counts.

Modifié par Rivercurse, 11 mai 2011 - 05:41 .


#25
the_one_54321

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The purpose of a mystery is to be solved. I don't explore and enjoy mysterious things by never figuring out what was going on. The very worst thing you can do to a mystery in a story is leave it permanently unsolved.

Also: Morrigan. If ME3 turns into another Witch Hunt ending I'll personally go slash tires at Edmonton. (actually, I'll probably just cry at the front door)

Modifié par the_one_54321, 11 mai 2011 - 05:42 .