haberman13 wrote...
The fans want muliplayer, as a whole. So its going to happen.
Any sources to backup those words ?
haberman13 wrote...
The fans want muliplayer, as a whole. So its going to happen.
xkg wrote...
haberman13 wrote...
The fans want muliplayer, as a whole. So its going to happen.
Any sources to backup those words ?
addiction21 wrote...
xkg wrote...
haberman13 wrote...
The fans want muliplayer, as a whole. So its going to happen.
Any sources to backup those words ?
As many sources as you have to back up them not wanting it.
Maybe you both need to shut your mouths since you have no idead what these so called "fans" want.
I stay to make these things known. That features used to exist that did things games no longer do is something I think gamers should know. Game marketing often will describe features in purely positive terms, even though those features carry opportunity costs.addiction21 wrote...
What are your reasons for being here?To just speak your mind or is part of it to show the other side? You have made clear that BioWare has steadily moved away from what you want/enjoy since BG2 so why is it you stay?
I'm still annoyed there was no PC version of that game.Lestatman wrote...
There should always be a wide choice for gamers who may not want multi player. I've got Red Dead Redemption but I have no interest in their multiplayer aspect of it just prefer to do the single player stuff.
Sylvius the Mad wrote...
I stay to make these things known. That features used to exist that did things games no longer do is something I think gamers should know. Game marketing often will describe features in purely positive terms, even though those features carry opportunity costs.addiction21 wrote...
What are your reasons for being here?To just speak your mind or is part of it to show the other side? You have made clear that BioWare has steadily moved away from what you want/enjoy since BG2 so why is it you stay?
I provide balance. People can't make informed decisions without information. And since they're making decisions I don't like now, either I can nevner be happy, or they can be corrected through education.
So I educate.
Modifié par addiction21, 16 mai 2011 - 10:26 .
If their side relies upon inherent contradictions, then I think they do need to be corrected.addiction21 wrote...
You very much provide a balance Sylvius.and so do the others. They are providing the left to your right. The heads to your tails.
No one is being "corrected" but they are hopefully being educated. They see the other side.
Modifié par Sylvius the Mad, 16 mai 2011 - 10:27 .
Mr Mxyzptlk wrote...
I really dont understand what the problem is with game developers adding some sort of multiplayer portion in their games, I mean its not like they are getting rid of the single player portion of the game or forcing you to play multiplayer, plus if the multiplayer portion of the game is done right it really can add a lot to the game and extend its life far beyond what the single player portion can offer.
Modifié par Wicked 702, 16 mai 2011 - 10:48 .
If their side relies upon inherent contradictions, then I think they do need to be corrected.
Sylvius the Mad wrote...
If their side relies upon inherent contradictions, then I think they do need to be corrected.addiction21 wrote...
You very much provide a balance Sylvius.and so do the others. They are providing the left to your right. The heads to your tails.
No one is being "corrected" but they are hopefully being educated. They see the other side.
xkg wrote...
@addiction21
If you read my post again then you will see this:
"looking at this thread it seems that you are in minority about MP"
So it is clear i was talking about "fans" in this thread not a about the whole Bioware's fanbase.
Modifié par addiction21, 16 mai 2011 - 11:06 .
My logic is excellent.YohkoOhno wrote...
Sadly, I think most of your "corrections" are nothing more than trying to couch personal preferences and opinions with flawed or pseudo (or generously, quasi-) "logic". Making statements that one form of gaming is superior to another seems to be the crux of your arguments.
One does not prove science. Science is falsificationist, not verificationist.This isn't like trying to prove science.
I hope that I more often show that one ofrm of gaming contains more roleplaying, rather than it is superior. If these are indeed roleplaying games, then that should be sufficient.
Modifié par YohkoOhno, 17 mai 2011 - 01:13 .
Melca36 wrote...
Mr Mxyzptlk wrote...
I really dont understand what the problem is with game developers adding some sort of multiplayer portion in their games, I mean its not like they are getting rid of the single player portion of the game or forcing you to play multiplayer, plus if the multiplayer portion of the game is done right it really can add a lot to the game and extend its life far beyond what the single player portion can offer.
Extending the life a game is what modders are for.
If you want a multiplayer....go find a game that's geared for it. RPGs DO NOT NEED IT
Modifié par Emeraq, 17 mai 2011 - 01:21 .
Because roleplaying games are all about roleplaying. That's the thing that makes them roleplaying games.YohkoOhno wrote...
The problem is you assume RPGs are all about role-playing, not the other elements.
I don't. I complain about a lack of roleplaying. Fixed protagonists can limit roleplaying opportunities, but they need not. Torment is a terrific example.Complain about fixed protagonists?
I think Gygax employed a false dichotomy. He defined role-playing too narrowly, seemingly just to make space for his definition of role-assumption.What about Gary Gygax's essay about role-assumption is the default rather than role-playing.
If the player doesn't play a signficant part in the construction of that narrative, then there can't be any space left for role-playing.I doubt many of the players cared so much about creating a hidden backstory that you could imaging and "fill in the blanks". Narrative has become more important in these games, and that's why Bioware has gone down that path.
But they need to understand what features they enjoy, and what features they gain and lose with various desgin changes, in order to offer intelligent feedback. Too often people will espouse contradictory positions without realising it because they haven't considered things like opportunity cost or the logical consequences of what they're saying.The fact is that you can "logic" it all you want but since these are entertainment media, people are more likely to care how they enjoy the games on an emotional level.
If your point here is that people like teh games despite them not accommodating roleplaying, then I ask you this:Arguing that the "role play" has been lost ignores this element.
I did nothing of the sort. First, I know the dangers of self-diagnosis. Second, I'm not qualified to make that determination myself. And third, I would need to allow for the possibility that I affect Autism to legitimise my social anxiety.If I remember correctly, I think you admited in a prior thread that you had Asperger's Syndrome
As I said, I welcome suggestions, but in my experience those games create more problems than they solve. The quality of BioWare's writing, for example, creates wonderfully detailed worlds in which to roleplay - independent games rarely match that. Plus, they released one of my favourite games just two years ago. This current lull is considerably shorter than the one that occurred prior to DAO's release.Perhaps the best thing to do is find a subsitute for Bioware--there are several independent games now that emulate the old style.
Modifié par Sylvius the Mad, 17 mai 2011 - 06:05 .
Yes, but people who want multiplayer roleplaying can play tabletop games. The advantage of CRPGs over RPGs is that they don't require other people.Emeraq wrote...
Don't you mean that in your opinion CRPG's don't need multiplayer? Because I'm pretty sure RPG's are based on, and include, Pen and Paper gaming and a majority of the time do in fact need multiple players.
The problem is that personal preference does not stop and genre lines. The fact that one game has "more roleplaying" is not related to another players preference for a certain level of roleplaying. You also ignore the fact that different people can achieve different levels of roleplaying from each other in different situations. You yourself pointed out the viability of roleplaying an entire party of characters even with limited control. You yourself also pointed out your own inability to roleplay in multiplayer due to a personal limitation while I simultaneously pointed out that others can achieve more roleplay in multiplayer than you can personally achieve in single player.Sylvius the Mad wrote...
I hope that I more often show that one ofrm of gaming contains more roleplaying, rather than it is superior.
That only strengthened my point, though. That roleplaying an entire party is possible reduces the incentive to eliminate that as an option.the_one_54321 wrote...
You yourself pointed out the viability of roleplaying an entire party of characters even with limited control.
Yes, but I wasn't using that to support my point. That was in response to a specific question of yours.You yourself also pointed out your own inability to roleplay in multiplayer due to a personal limitation while I simultaneously pointed out that others can achieve more roleplay in multiplayer than you can personally achieve in single player.
Agreed, but not relevant. What matters if the degree of roleplaying that is possible is a game, as these are roleplaying games.The degree of roleplay that actually takes place in the game is entirely dependant on the individual playing the game.
Modifié par Sylvius the Mad, 17 mai 2011 - 08:02 .
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