Bryy_Miller wrote...
xkg wrote...
"I mean its not like they are getting rid of the single player portion of the game"
But they did that already with KOTOR serie. Thats why i wont even look at this new online TOR abomination.
TOR is not KOTOR. It is an entirely new franchise. Yes, yes, they said that it's KOTOR III, but they most likely meant in the same way that Dragon Age is Baldur's Gate 3.
Honestly. TOR is not KOTOR.
It's the combat mechanics that I think might hurt it a lot. I don't think many people envision playing a Jedi that stands back and spams heals and wields a lightsaber that has the killing power of a wet noodle (a necessity of the design because healing gear gives you no killing power with either force or lightsaber abilities). Same with any other "healing" class in TOR. They've sacrificed a lot of the feel of the genre by forcing WoW-like MMO mechanics into the game. The more problems and time they've spent on TOR, the less like Star Wars the combat looks like.
Honestly, going with a more ME-like system with everyone being able to use cover and team tactics mattering without having to use the WoW-like Holy Trinity for combat would have served them a lot better. I just don't think the story component, while nice, is enough to save the game.
Well, that's a bit off topic.
More to the point, a DA3 that had cooperative options would be a very different beast from an MMO. Others have pointed out NWN avoided the massive problems MMOs have, and there's no reason to think DA3 couldn't do the same. What they'd have to be careful about is preserving companion interactions and banter, which I think would limit how many people could play together. Assuming a party size of 4 or 5, I don't think you could really have more than 2 players and maintain the consistency, feel, and presence of companions (which, imho, is a huge component of what makes Bioware games good). I think good design would dictate you don't want life-like companions competing with playing with others...you want it so that having someone else play with you doesn't sacrifice anything, only adds.