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Spirit Shaman Deity (Sorted!)


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#1
Lance Botelle

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Hi,

I have edited the nwn2_deities 2da file and everything works as it should, EXCEPT for the Spirit Shaman class.

For some reason, the spirit shaman class is not being offered the same deities as the other classes for exactly the same race and alignment. Therefore, I am led to believe that there may be a setting (possibly in another 2da file) that dictates how this class behaves with respect to the nwn2_deities 2da file.

Any ideas where the problem may lay?

EDIT: It is as if the referring table may be corrupted for this class, as it has hardly any gods offered, even though many qualify with my current settings. (On first entry there are no gods offered at all. If I go back and select another alignment, only a basic "neutral" god is offered.)

EDIT 2: Not even the No Deity option is offered! ?

EDIT 3: It is something to do with this class requiring a 1 in the druid column like a druid. However, there are still some things that are not right .... any help appreciated.

Many thanks.

Lance.

ANSWER: I had to treat the Spirit Shaman setting as if they were a "DRUID" and apply the figure "2" to allow them for each alignment. I found this harder to track because I have removed many of the other faiths.

Modifié par Lance Botelle, 11 mai 2011 - 07:38 .


#2
The Fred

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AFAIK, a 1 means a player can follow that deity, a 2 means they can get spells from them (i.e. be a Cleric, Druid, Spirit Shaman etc).

#3
Lance Botelle

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The Fred wrote...

AFAIK, a 1 means a player can follow that deity, a 2 means they can get spells from them (i.e. be a Cleric, Druid, Spirit Shaman etc).


Hi The Fred,

Thanks for responding.

The problem with the Spirit Shaman class is that it requires the "DRUID" column to have a 1 in it to accomodate the Spirit Shaman class as well. I would have though that being a seperate class, it would only have required a 1 in the column (like any other class) to allow it to follow the deity. Unfortunately, it does not, which seems to go against the format used in the 2da file.

The problem with this class using the same format as the druid, is that I was hoping to offer different deities to the Spirit Shaman compared to the Druid class - with this "error" in the format, you can only offer gods to a Spirit Shaman in the same way you have to do so for the Druid class. In my opinion, this is a definite error in the format. I am guessing that the Spirit Shaman class (when added later) did not have the columns added (like the other divine classes have) to allow us to distinguish which gods it follows that may differ from other divine classes.

I wonder if you can add the Spirit Shaman class column to the nwn2_deities.2da to distinguish this?

If anybody gets the time to check this (or already has), do let me know. If I get some time in the future, I may try myself, but it won't be for a while. The problem will be if the other code can distinguish the new column or not ... and what would be its proper label? This is beyond me and would require someone with more know how to work out if it is possible or not.

Lance.

#4
Orion7486

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I had the same problem with Favored Soul. I wanted that class to have only certain deities to follow, and clerics to have others. Alas, there was no Favored Soul column. I had hopes of using the Doomguide column in deities.2da since I was eliminating that class in my mod. But renaming that column, and even transposing/renaming the Favored Soul row onto the Doomguide row in classes.2da didn't work.
Also, from what I've read on the forums, adding columns in the 2da's don't work.
What I've had to do, was instruct the player which class/deity choices were allowed, and within the game, script a check to see if the class/deity selection is a proper one, and if not, boot the game back to the main screen.

#5
Lance Botelle

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Orion7486 wrote...

I had the same problem with Favored Soul. I wanted that class to have only certain deities to follow, and clerics to have others. Alas, there was no Favored Soul column. I had hopes of using the Doomguide column in deities.2da since I was eliminating that class in my mod. But renaming that column, and even transposing/renaming the Favored Soul row onto the Doomguide row in classes.2da didn't work.
Also, from what I've read on the forums, adding columns in the 2da's don't work.
What I've had to do, was instruct the player which class/deity choices were allowed, and within the game, script a check to see if the class/deity selection is a proper one, and if not, boot the game back to the main screen.


Hi Orion,

I have not yet checked the Favored Soul, so I guess I may have a similar problem to you as well then.

It sounds like you tried all that I would. In the end, I slightly altered one of my own world gods to accomodate the Spirit Shaman class. I may also have to write a couple of "checking scripts" when the player enters to ensure the correct "faith/god" is set, especially if I encounter this issue with the Favored Soul as well.

I also do not allow the Doomguide class .. or any that refer to another world. Posted Image

Lance.

#6
The Fred

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You wouldn't be able to do it during character creation, but you could probably replace the deity screen with one of your own. It's a bit of a cumbersome approach, though.

#7
Lance Botelle

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The Fred wrote...

You wouldn't be able to do it during character creation, but you could probably replace the deity screen with one of your own. It's a bit of a cumbersome approach, though.



Hi The Fred,

As it happens, I managed to resolve the issue with the Favored Soul (which I did have problems with as well) by simply disallowing the three alignments that were giving me an issue with no gods available.

The issue was that I make clerics have to have an element of either "good" or "evil" in their alignment choice. A cleric without one of these axis does not make sense in my word. And as the Favored Soul does also use the same "column" as the cleric (like the Spirit Shaman does the druid column), I decided that the "Favored Soul" class is to be considered similar enough to the cleric to require the same alignment restrictions. i.e. No Lawful Neutral, Neutral or Chaotic Neutral options. Once I disallowed these choices, the option sleft available had enough god choices to work fine.

The Spirit Shaman was more diffcult to resolve because even though it "shared" the druid column, I do not think the class is similar enough to restrict it to the same alignments as I do my druids (who must have an element of "neutral" in the alignment choice). Hence, to resolve the problem for this class, I had to make the 3 main gods of my campaign slightly more flexible in their following to ensure the Spirit Shaman did have an option to follow at least one god - rather than restrict the alignment choices as I did for the Favored Soul class.

As you can see, alignments, their choice and play is something I hope to have players consider when adventuring. Posted Image

Lance.