Vertigo_1 wrote...
twitter.com/#!/gtez/status/102177697412816897
"Making video games is ****ing hard you guys #superfrustratingday"
"Aye - It was a rough"
Wonder what the issue was...
Not enough calibrations. Cue 'harsh scene' with Garrus.
Vertigo_1 wrote...
twitter.com/#!/gtez/status/102177697412816897
"Making video games is ****ing hard you guys #superfrustratingday"
"Aye - It was a rough"
Wonder what the issue was...
Vertigo_1 wrote...
twitter.com/#!/macwalterslives/status/102139260882259969
"We track all of the major relationship moments in the games and DLC. And we'll use all of them in #ME3."
------------------------------------------
twitter.com/#!/macwalterslives/status/102138450781802496
"#Omega? No. The #Reapers did not have anything to do with it's creation."
Well, there goes someones theory^
Vertigo_1 wrote...
twitter.com/#!/gtez/status/102177697412816897
"Making video games is ****ing hard you guys #superfrustratingday"
"Aye - It was a rough"
Wonder what the issue was...
Modifié par Vertigo_1, 13 août 2011 - 04:10 .
Modifié par Vertigo_1, 13 août 2011 - 05:47 .
Vertigo_1 wrote...
twitter.com/#!/macwalterslives/status/102230756927090688
"Is it possible in #ME3 to romance characters that WERE available as LIs in ME1/2 but we didn't romance them back then?"
"#ME3 Good question. The answer: Some, but not all."
Vertigo_1 wrote...
twitter.com/#!/macwalterslives/status/102230756927090688
"Is it possible in #ME3 to romance characters that WERE available as LIs in ME1/2 but we didn't romance them back then?"
"#ME3 Good question. The answer: Some, but not all."
Guest_luk4s3d_*
rapscallioness wrote...
Vertigo_1 wrote...
twitter.com/#!/gtez/status/102177697412816897
"Making video games is ****ing hard you guys #superfrustratingday"
"Aye - It was a rough"
Wonder what the issue was...
@gtez sorry to hear that. Some days are better than others. However, think of it like this, it must mean you're doing it right because making crap is easy.
It's a heavy risk..."but the priiiiize"
Modifié par Vertigo_1, 13 août 2011 - 03:50 .
They should be landing in Chicago by now 11:01 CDTVertigo_1 wrote...
twitter.com/#!/masseffect/status/102352151757590528
"Starting our trip to Gamescom in Cologne, Germany! Be sure to check out all our coverage on BioWare TV."
http://desmond.yfrog...e=640&ysize=640
Modifié par Vertigo_1, 13 août 2011 - 05:12 .
Vertigo_1 wrote...
twitter.com/#!/biofeed/status/102424965814550531
"First leg to #Gamescom done. Now we get to hang in the Chicago O'hare airport for 5 hrs. How should we pass the time?"
Hellbound555 wrote...
Vertigo_1 wrote...
twitter.com/#!/macwalterslives/status/102139260882259969
"We track all of the major relationship moments in the games and DLC. And we'll use all of them in #ME3."
------------------------------------------
twitter.com/#!/macwalterslives/status/102138450781802496
"#Omega? No. The #Reapers did not have anything to do with it's creation."
Well, there goes someones theory^
people thought omega was made by the reapers?..man am i on the right bsn?
Modifié par Vertigo_1, 13 août 2011 - 08:25 .
Eamon696 wrote...
I think that locks Aria in as a (Temporary) squadmate in ME3.

Modifié par Vertigo_1, 13 août 2011 - 10:41 .
Eamon696 wrote...
I think that locks Aria in as a (Temporary) squadmate in ME3.
Modifié par Vertigo_1, 14 août 2011 - 12:08 .
aridor1570 wrote...
Just to make this clear, that means more banter in ME3?
Modifié par Vertigo_1, 14 août 2011 - 12:15 .